**** Official Fallout 4 Thread ****

By chance, I've just started playing Dungeon Siege 3. One of my many "click click click" purchases during Steam sales that I never got around to actually playing :)

It's the first fairly recent console-RPG-on-a-PC game that I've played, so it's my first encounter with the dialogue wheel thing. I think it's bloody awful. I select a dialogue option and my character says some other stuff that usually (but not always) contains the words I chose in the dialogue wheel. I'm finding it very irritating because it detaches me from controlling my character (I'm not even allowed to know in advance what each dialogue option really says!) and that significantly diminishes the game to me. The exploration video shows Fallout 4 having exactly the same thing, which bothers me.
 
^Yep. Incredibly disappointing. I never thought I would see it in an elder scrolls or fallout game:(. Their biggest strength has always been the freedom they give you to play how you want and the amount of control you have. Now you can't even control what your character says!... Dialogue option will be severely limited:(
 
^Yep. Incredibly disappointing. I never thought I would see it in an elder scrolls or fallout game:(. Their biggest strength has always been the freedom they give you to play how you want and the amount of control you have. Now you can't even control what your character says!... Dialogue option will be severely limited:(

Im just going to wait until someone makes a mod to get rid of the wheel. No doubt someone will do it, even if it will be a monster of a task to get all the dialogue right.
 
I'm still slightly hopeful that it won't be on the PC version. Failing that, hopefully it will be possible to have dialogue silent with subtitles or, as suggested, someone will make a mod for it.

I realise that it's easier to develop for consoles, but there's no sensible reason why a big budget game from skilled developers should mess up the UI on the PC just because it's a custom on consoles. Fallout 3 sold much more on PC than on consoles (~3 million on PCs, ~1.7M on consoles in the first week, apparently) and it's still selling now. They'll probably sell a few hundred million dollars worth of Fallout 4 on PC - they damn well should make an actual PC version with a proper PC UI.
 
Here's hoping. I didn't want to mention the dialogue issues because I thought it would ruin it for some of you. Its a "once you notice, you can't ignore it" kind of thing. :)
 
Was trying not to watch anymore vids before release but i succumbed to the E3 ones. Wish i hadn't now, especially the combat one. Way too many spoilers in that for me, not the story or anything but just some of the "wow" factor moments the first time the do them or encounter something. i.e donning the power armor.

Hopefully I will have forgotten by release.

I have to agree with the dialogue, looks way too simplified.

Overall it seems more an action game than rpg. Hope I'm wrong.
 
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You will likely find it is easier for them to show case action that it is to showcase dialogue etc without giving away spoilers. So many conversations hint to things in Fallout that players will not really want to see those conversations in all honesty... I know I don't.
 
Some new FO4 info here from QuakeCon;

http://www.gameinformer.com/games/f...15/07/26/fallout-4-quakecon-presentation.aspx

http://www.polygon.com/2015/7/24/90...ns-upgrades-special-customization-progression

Also...

CKu80yCUwAAy1n_.jpg:large
 
Has anyone else pre-ordered the pipboy edition?
Sold out everywhere now but ive just seen one go one ebay for £300!

I managed to secure one but selling for that price.. wow
 
As far as dialogue wheels go, can you imagine how huge they'd be if they had the actual dialogue? On a PC that might work but on a console across the room from a TV would be like wtf.
 
GAME UK now have stock of the Fallout Anthology. It's £39.99, but worth it to have a mini-nuke sitting on your shelf :D

Many fans will already have most, if not all of the games already which makes it fairly expensive. It sounds like the nuke is made from metal as it's too heavy for international shipping (Bethesda won't ship outside of the US on their store either which supports that theory).

FalloutAnthologyCompilation.jpg



Another video, which has been out for a little while but hasn't been advertised so many won't have seen it yet. The weather sounds awesome.

 
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As far as dialogue wheels go, can you imagine how huge they'd be if they had the actual dialogue? On a PC that might work but on a console across the room from a TV would be like wtf.

Fallout 3 sold ~3 million copies on PC in the first week alone. Fallout 4 will probably show a similar level of sales, quite likely more as it's more anticipated. The devs should make a PC version, a real PC version in every respect. Which, in this case, means a choice in the dialogue UI. Console wheel without the actual text or PC window with the actual text. Many players are able to read quickly and easily and would prefer to choose what their character says.
 
Fallout 3 sold ~3 million copies on PC in the first week alone. Fallout 4 will probably show a similar level of sales, quite likely more as it's more anticipated. The devs should make a PC version, a real PC version in every respect. Which, in this case, means a choice in the dialogue UI. Console wheel without the actual text or PC window with the actual text. Many players are able to read quickly and easily and would prefer to choose what their character says.

You could say the same about pretty much every multi platform game, there are tons of niggly little things when they come to PC that are designed around a console and the developers don't bother to change for PC, Bethesda won't do shit sadly, like most devs.
 
Fallout 3 sold ~3 million copies on PC in the first week alone. Fallout 4 will probably show a similar level of sales, quite likely more as it's more anticipated. The devs should make a PC version, a real PC version in every respect. Which, in this case, means a choice in the dialogue UI. Console wheel without the actual text or PC window with the actual text. Many players are able to read quickly and easily and would prefer to choose what their character says.

Or just do it like it was done in the previous games which sold so many.

Paraphrasing is such a step backwards in terms of Role-playing. It is killing RPGs. The worst example I can remember was The Witcher 2. The very first dialogue option you can choose 'Very Funny', and Geralt says '**** you':rolleyes:
 
These damn collectibles! I already have all of the games included in the Anthology and yet I still want it :D

They should sell just the bomb case thingy for £20 :D
 
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