Didn't accuse you of lying fella, sorry if it came across that way.
It was a possibility, that's all. I asked why you asked for screenshots because I didn't see any point to the question. The possibilities were that I was lying or I wasn't and I didn't see a point of screenshots either way, so I asked you why you asked me. Just don't ask me why I asked you why you asked me or we'll be trapped in recursion!
I'm a massive massive FO fan and was just very curious to see what it looked like, thanks for supplying.
And there's my answer. Thank you.
I'll try do some digging now as the the only that had those type of cards was the original Fallout if I remember.
I hope you have more success digging than I have.
As far as I know, picking it up triggered the "ding and show item" thing you get when you pick up an item flagged as important in some way (note, quest item, etc), but I was rushing through a scavving run and routinely ignore that. I've been everywhere and often pick up respawned copies of notes I've already read, so I don't pay attention. So I don't know where I picked it up, only that it was in a place I'd already cleared repeatedly. I couldn't even say for sure if it was in a container or not.
Chill out, he wasn't accusing you of lying
Never seen a trading card before either, not much info about it online that I can see, but now I want it!
I'm carrying it around hoping it might trigger something. I have stashes for items I want to keep to make sure I don't accidentally sell or drop them, but I'm carrying this card around.
I also want to turn it the right way up. Dogmeat is upside down and that looks wrong
I'm pencilling in Tales Of The Commonwealth as the cause, but searching the website for it (Interesting NPCs/3dnpc) provides nothing referring to it. No forum posts. No transcripts of dialogue. Nothing at all. Which doesn't rule it out, since the site is extremely short on information.
tales of the commonwelath adds all sorts of things like wierd encounters or things I cannot find!
theres a new radio message from a chinese spy in diamond city that I have never been able to find
I met an old lady just waiting for a bus that will never come..she does nothing other than wander off as far as I can tell
Yes, I found her too. And a man waiting for a spaceship he believes takes 40 people a year to another world. And a nutter who wanted me to kill every albino radstag and burn the bodies so he could claim to have killed the only one. And a drug dealer who just says I look like I want a taste but can't be interacted with, accompanied by two people who can't be interacted with. And a weird baseball cult which kills bodybuilders (that one has a quest, though). And a couple of doors that can't be opened (I looked those up - they're part of companion quests for the new companions the mod adds). Other things too...but almost all of them have a scrap of information on the mod's website/wiki. That's in addition to the locations and quests that are mentioned in the emails from the "You've Got Mail" quest the mod adds, of course.
The problem is that in many cases exploration results in me coming into a location/NPC for a quest that starts elsewhere, which is useless and annoying. It's a great mod, but flawed.
I haven't looked in to any mods, I got a bit bored after completing the main story and collecting everything.
Is Tales of the Commonwealth the best one?
Depends what you want. If you want a neatly contained DLC-style area with new locations, quests, etc, then it isn't. There are some better mods for that (Fusion City Rising is well regarded, for example). If you want lots of little extra bits added to the vanilla gameworld - a coffee shop here, a brothel there, new companions here and there, a unknown number of unmarked quests in unknown places, etc - then Tales of the Commonwealth is definitely the best one. It also comes bundled with an excellent radio station - Atomic Radio. Hours of lore-friendly radio, including plays, pre-war adverts, etc, as well as lore-friendly songs and music.
You might like to have a look on Nexus in some of the categories for FO4 mods:
New Locations:
http://www.nexusmods.com/fallout4/mods/searchresults/?src_cat=21
New Lands:
http://www.nexusmods.com/fallout4/mods/searchresults/?src_cat=20
Quests and Adventures:
http://www.nexusmods.com/fallout4/mods/searchresults/?src_cat=30
EDIT: You mention "collecting everything". You might like the "Functional Displays" mod. As the name suggests, it's a settlement building mod that allows you to make various different displays you can use as containers and which will display the items you put in them. Great for decorating settlements, either your player home or shops and it was the only way to display weapons and armour before Bethesda added the same functionality in a DLC. But it also contains something else, something you might want even if you don't do settlement building. It adds a couple of dozen models of things to loot lists and trader lists, so you can go scavving or trading for models of vehicles, animals, etc. I'm more pleased to find a model in loot than I am to find anything else. I'm going to get the whole set solely from scavving. I'm scavving for resources for settlement bulding, but the models are a nice extra bit of fun.