@ Angilion Mods do affect the Atomic Store as Bethesda renamed ALL the files for that in Patch 6 & adjusted the entries in the ini file so you must remove all mods now to fix that until the modders rework their mods.
Got a hell of a weapon last night, Two Shot Explosive The Dragon....
Well over 1k damage. Utterly ridiculous.
Bring on the Scorchbeasts! With fully ranked rifleman, expert rifleman and master rifleman as well as 2.5x stealth shots... I think it could be entertaining.
Scorebeast level 50,65 or 80 maybe (I posted in here pics a few weeks ago I took 3 x lvl 80 on my own with melee only ) try it on the SBQ I doubt it will make much difference that is really hard to down now even a crack team struggle to take her down within the time limitGot a hell of a weapon last night, Two Shot Explosive The Dragon....
Well over 1k damage. Utterly ridiculous.
Bring on the Scorchbeasts! With fully ranked rifleman, expert rifleman and master rifleman as well as 2.5x stealth shots... I think it could be entertaining.
How do you get that much damage? I have fully ranked non-automatic rifle perks (*) and The Dragon does 375 damage. Two Shot now adds only 20% damage, as does Explosive.
Scorebeast level 50,65 or 80 maybe (I posted in here pics a few weeks ago I took 3 x lvl 80 on my own with melee only ) try it on the SBQ I doubt it will make much difference that is really hard to down now even a crack team struggle to take her down within the time limit
Not looking forward to the new content DLC next week it sounds like an ingame bar & you have to mix different drinks for the new quests & that's it after 4 months its the best they can come up with Just proves Bethesda have so few people working on this game. Also starting to become unstable again last few days its server disconnecting again without warning after being stable for a few weeks its going the other way rapidly downhill.
With the 2.5x Stealth shot buff you are nearly at 1k.
For heavy and semi-auto energy weapons, we’ve greatly reduced the amount of condition damage they take per shot. Your heavy energy weapons should now last four to five times longer, and semi-auto energy weapons should last twice as long before needing repairs. We’ve also given semi-auto energy weapons an additional damage boost of +10% so they have a little more bite.
The amount of budget space that some buildable objects consume, such as Turrets and Lights, has been reduced, but they now also have a maximum amount that can be placed in your C.A.M.P. or Workshop. The build menu recipes for these objects will show you how many are already present in your C.A.M.P., including the ones you have stored, and the total amount of each you can place.
Occasionally, when we bring new content to the game, it may need to be placed somewhere that was previously usable as a C.A.M.P. location. We can't have C.A.M.P.s and quests occupying the same space and while we do our best to limit these cases, sometimes it’s unavoidable. Starting with Patch 7, and in future updates, we plan to add a few new “no-build zones” to the game world that will prevent players from constructing C.A.M.P.s in those areas.
Most probably as Todd Howard has his main team from Fallout 4 working on Starfield although I reckon Fallout 5 will come before that somehow as new IP vs the sequel to the $750M day 1 sales all time entertainment launch record of Fallout 4 is a no brainer! Bethesda Austin did most of 76 it shows they do not have much experience eitherMy guess is that Bethesda have cut the resources available to FO76 even further. A few more months and the server it's running on will probably be a 486 someone found in a cupboard
I've also noticed that FO76 destabilises pretty badly anyway. It's noticeable even with it being taken offline weekly for maintainence.
I think the new content DLC might provide 30 minutes of play. Maybe, if they do it right.
What are them weapons people seem to use to attack scorchbeast queens they make a crackling sound are are very bright like yellow sun glow effect but do a hell of allot of damage ? i only use melee as all my projectile weapons break to fast or i run out of ammo.
What are them weapons people seem to use to attack scorchbeast queens they make a crackling sound are are very bright like yellow sun glow effect but do a hell of allot of damage ? i only use melee as all my projectile weapons break to fast or i run out of ammo.
id imagine its the dragon black powder rifle
Ultracite Gatling Laser fully modded out with all the perk cars enabled for it. Green ammo is Ultracite I think & Orange is the other Ammo type. @ Semple has one of these babiesWhat are them weapons people seem to use to attack scorchbeast queens they make a crackling sound are are very bright like yellow sun glow effect but do a hell of allot of damage ? i only use melee as all my projectile weapons break to fast or i run out of ammo.
They only drop as a high level enemy weapon right now. Until the Plans are fixed just keep playing the ingame Events around Watoga is your best chance of getting one otherwise try farming West Tek mutants.thanks guys ill try getting one later i spend few hours farming stims in watoga medical