That’s amazing , wow if you find it hard to build how would a novice cope?!!
They could probably make a novice shack despite how deliberately annoying building is in FO76, so it might be OK. But I would suggest that any novice who had any interest in building in a Fallout game start with FO4 and add mods to remove the settlement budget, expand the settlement size or at least height and place anything anywhere. The "Place Everywhere" mod utterly transforms building into something close to how it should have been from the start. I'd also suggest Clipboard (allows you to copy and paste groups of objects so you can conveniently repeat constructions you like within a settlement and between settlements) and maybe a longer power lines mod (although Place Everywhere will allow you to build supports to make shorter power lines practical).
I would also suggest that FO76 is inherently the wrong Fallout game for building anyway, since the design philosophy is survival rather than rebuilding.
This:
I have a shed with a sleeping bag in it.
is, I think, closer to the FO76 design philosophy than my camp is. My initial camp was a simple rough wood cabin with a crude bed, some workbenches, a water pump, a few plants for making adhesive and as many turrets as possible. I think that's probably the most elaborate camp that fits the FO76 design philosophy. My 2nd camp was much the same but situated on a ledge halfway up a cliff in the middle of nowhere and with only one end of the ledge accessible without flight. That's probably the location that best fits the FO76 design philosophy - you're supposed to be hiding and surviving, not rebuilding.
But I decided to roleplay rebuilding instead on the idea that the main story had been completed and the scorched plague stopped. That has to be canon because if not the events of the previous Fallout games couldn't have happened because the scorched plague would have spread across all of the former USA by that time and much further too.
I've checked and found that Soloman's Shed is my 9th camp. So I had 7 goes at it before managing to force the FO76 building to accept something close to what I wanted, not 4. It's OK for the small shacks and cabins that fit the design philosophy. It's not OK for anything more. It's not OK for that all all.
After buying fallout 4 in 2015 I’ve finally finished all the dlcs , built settlements in all of them. Last one was nuka cola. Yesterday travelled back to far harbour to finish and be happy with what I’ve built. Pretty much played it all day yesterday just on settlements alone.
The golden question is do I get fallout 76 finally!!! I love fallout that much I’m almost worried I’ll be heartbroken with disappointment haha. Yes I should get a grip
FO76 is a very, very bad Fallout game...but it is a Fallout game. You will be disappointed, but maybe not too much. As you can see, I'm still having some fun with it despite how pointlessly bad and frustrating it is. If you play on adventure mode (PvP is so utterly broken and unbalanced that it's best avoided entirely) and you like Fallout games and you can tolerate the instability and crashes and horrendous lag and bugs and bad design you'll find enough Fallout in Fallout76 to be entertaining. The gameworld itself is properly Fallout, though disturbingly dead and sparse. I still think FO76 is worth a punt at £10. Maybe more. I paid £27 and I think I got my money's worth, although I am sure that I am an outlier in that respect. I wouldn't advise anyone to pay more than £15 for what is essentially a badly made beta grade DLC with extremely bad fundamental design flaws that can't be fixed. And yes, I class FO76 as being in beta even now, even after 8 patches, because it's still very buggy and unstable.
[mangled quoting that makes it impossible to reply correctly]
You wrote "Why not make carry weight unlimited & not track"
I replied "If they did that, how could they try to stop cheaters and dupers?"
You wrote "
The game tracks all items its how they catch cheaters & dupers out. Its a core part of the game design."
That's not an answer to my question. If Bethesda followed your suggestion and stopped tracking items, how could they try to stop cheaters and dupers?