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**** Official Fallout 76 Thread ****

Discussion in 'PC Games' started by Acme, May 30, 2018.

  1. Omaeka

    Sgarrista

    Joined: Apr 10, 2012

    Posts: 8,973

    So this is a RUST clone according to news just in, could be interesting, did enjoy the building in 4 and loved ARK/DayZ.
     
  2. Vern1961

    Mobster

    Joined: Mar 29, 2007

    Posts: 2,812

    Location: Swindon UK

    Really not interested in MMO or co-op play. Just want a new Fallout with the lessons learned and bugs fixed from FO4 (i.e. no Preston Garvey endless spam missions and optimized scene loading time). At least there needs to be a solo play mode like Elite Dangerous so you can affect the world without getting seal clubbed by the gankers.
     
  3. CAT-THE-FIFTH

    Capodecina

    Joined: Nov 9, 2009

    Posts: 18,817

    Location: Planet Earth

    From what I gather its co-op not an MMO,and people have pointed to the board game in the trailer with 5 players,so 5 player co-op??
     
  4. CaptainRAVE

    Man of Honour

    Joined: Nov 21, 2004

    Posts: 32,118

    That would be great fun.
     
  5. SkeeterUK

    Capodecina

    Joined: Oct 24, 2005

    Posts: 14,444

    Location: North East

    Depends if the co op and the whole game requires to be online always despite the fact it's not a mmo. I wonder if it might be a game "service" type game with updates and pay stuff to keep players playing the game.
     
  6. Raumarik

    Capodecina

    Joined: Jul 14, 2003

    Posts: 13,725

    Co-op would be awesome :)
     
  7. Kainz

    Capodecina

    Joined: Dec 15, 2002

    Posts: 21,548

    Location: In a cowfield, London, UK

    iD to reform! :p

    Was expecting co-op from the start because that F4 engine is way to clunky and antiquated for any kind of MP period. Here's looking to June 10th!
     
  8. Raumarik

    Capodecina

    Joined: Jul 14, 2003

    Posts: 13,725

    Let's hope it's not a bloody mess..
     
  9. Safetytrousers

    Wise Guy

    Joined: Mar 31, 2016

    Posts: 1,325

    Location: Moonbase Alpha

    It was established in Fallout 4 that there are 5 Unstoppables. If you are going to depict a board game about the Unstoppables it's natural to make it for up to 5 players.
    What may be more relevant is that game is called Unstoppables Shindig (written as ShiNdig which makes it tricky to read), and it is a multiplayer game.
     
    Last edited: Jun 1, 2018
  10. Cheroulam Nab

    Gangster

    Joined: Jan 1, 2011

    Posts: 122

    Location: County Durham

    If they stray away from single player I could see a load of people deserting this entry in the franchise. I hope and pray its single player only.
     
  11. Raumarik

    Capodecina

    Joined: Jul 14, 2003

    Posts: 13,725

    Why do you say that mate? look at borderlands franchise, if anything this is one of the reasons it's so successful because people have the option of playing with friends.

    the key thing is that it can't be mandatory to play co-op, some people just don't want to, likewise don't have mandatory drop in/out functionality.
     
  12. StriderX

    Capodecina

    Joined: Mar 18, 2008

    Posts: 22,819

    Yeah but Borderlands was designed that way from the outset, while it also has problems, it's two tier system actually feels complete.

    Fallout, especially from "lowest effort" Bugthesda not so much, they can't blame Obsidian this time if it goes pear-shaped.

    We've had waaaaaaay too many developers just try to hash out an MP component that wasted dev time and engine focus on something that was going to die a few weeks after release, Bethesda already has an issue with story telling being a bit naff.
     
  13. Raumarik

    Capodecina

    Joined: Jul 14, 2003

    Posts: 13,725

    Have to admit I'm excited and worried at the same time, was very disappointed with FO4 at release, actually didn't buy it until just a year ago and never completed it. I am interested in the new one if it's got better mechanics than FO4 and the interface isn't horrendous, I have a feeling it will be just as console friendly and PC unfriendly though.
     
  14. Destination

    Capodecina

    Joined: May 31, 2009

    Posts: 19,458

    New engine or skip it!
     
  15. aowc02

    Gangster

    Joined: Aug 13, 2009

    Posts: 262

    Location: Princes Risborough

    probably wont be a new engine unfortunately - can see it being an extremely modded version or the existing one
     
  16. Kainz

    Capodecina

    Joined: Dec 15, 2002

    Posts: 21,548

    Location: In a cowfield, London, UK

    It was a 'good' game in its own right but iirc Witcher 3 was around at the time and the difference between the two when it came to questing was massive. FO4 looked antiquated by comparison in a lot of areas and as usual, mods were it's saving grace. I found it quite a good game but by the end I just wanted to wipe out every faction because they were so badly designed. Agree about the interface - sadly it is a Bethasshddada hallmark.

    8 days left for some solid news!
     
  17. Raumarik

    Capodecina

    Joined: Jul 14, 2003

    Posts: 13,725

    Solid news or nonsense demo? I'm going for the latter as that seems to be the trick now and for the past 5 + years :)
     
  18. Kainz

    Capodecina

    Joined: Dec 15, 2002

    Posts: 21,548

    Location: In a cowfield, London, UK

    Bethsdada E3 conference :p Last time when they announced FO4, they did a superb job showing us the first trailer along with the ingame mechanics and followed up by releasing Fallout Shelter (tablet game) there and then.

    It's coming along nicely!
    [​IMG]
     
  19. Panos

    Capodecina

    Joined: Nov 22, 2009

    Posts: 12,004

    Location: Under the hot sun.

    I have no problem with MMO but serious issue with co-op games. Where everyone is rushing and you cannot play at your own leisure.
    And if it is co-op like Vermintide etc, i am not interested.
     
  20. Jonny2284

    Wise Guy

    Joined: Nov 1, 2009

    Posts: 1,329

    Biggest problem with trying to force a co-op aspect is the problems it brings with modding and compatibility.

    I haven't met a Bethesda game get where I consider the vanilla game much besides than the framework to bolt mods onto.