Pulled the trigger on fallout 76 finally - yay , wish me luck
Good luck. Not that you need it - the game is very easy apart from mirelurk queens and nuked zones.
Something very relevant to newbies that's hardly (if at all) mentioned in the game itself:
Mobs in the forest area do not scale. Mobs in all other areas do. More importantly, they scale not to you but to the player(s) in that area when the mobs spawn. So you could easily find yourself encountering very high level mobs. You could wander out of the forest area at L1 and find yourself facing L68 Scorched or suchlike. You would get mashed. So I'd recommend staying in the forest area until at least L20 with decent kit.
As for the decent kit, the key early on is scrapping every weapon and non-powered armour you find and aren't using as that's the main way to learn how to craft items and mods for them and you will need to know those mods. You'll find some plans as you play, but scrapping is the main way. If you want a fairly decent long-range rifle early on, I suggest a pipe revolver rifle. They're surprisingly good, use very common ammunition and you need only learn the stock mod for the pipe revolver in order to be able to craft pipe revolver rifles (you know how to craft pipe weapons from the start). Pipe pistols are extremely common early on, so it probably won't be long before you scrap enough to learn the stock mod and the hardened receiver mod. People tend to overlook pipe weapons, but the pipe revolver rifle is not at all bad early on. Just craft and mod higher level ones as you level. I was using a pipe revolver rifle as my long range weapon until ~L25, with shotguns for close range. Melee is much more effective with the current "balance", but I can't be bothered to respec to play that way. Too much running around for my taste. Besides, it could change at any time as Bethesda change the "balance". It's not very balanced, but hey ho. The game is so easy it doesn't really matter unless you go for PvP. I'm still using a rifle and a shotgun and they're both just 1* and maybe not even the best 1* (instigating on the rifle, furious on the shotgun). I'm level...something. 130? 140? I forget. It doesn't matter after you have all the perks you want, which will probably be about L70. Damage per shot usually counts for more than damage per second because of the way armour is implemented, so the most efficient combat is usually something with oodles of damage per shot that will one-shot most things and in the currently "balance" that usually means melee. But you'll probably want to use ranged to begin with anyway.
I had fun pootling around with a light machine gun, which I think is based on the real-world MG-42 machine gun. It's less effective and it wastes ammuntion, but it was fun. I was only using it to get the "kill 76 scorched with a heavy weapon" challenge, but it was good fun. The next one is to kill 76 scorched with a black powder weapon. That will not be fun.
The nukesdragons website has a good build planner, by the way. Many players use it to plan their build.
Same for everyone else time wise. Bethesda ignored the issue when made aware of it last week and the photograph Alien challenge is impossible anyway as no Aliens are ingame yet (but they still make challenges with them included!).
Ah well, at least I know it's not something broken at my end. As for aliens...isn't the Flatwood Monster an alien?
Nukashine & War Rider PA Paint jobs are both live now but once again time limited so do not wait too long as Bethesda really need our money it seems.....
I wouldn't mind the war rider "paint" job, but I'd rather fellate a donkey than give any more real money to Bethesda for their greed and incompetence so I won't be having it. I paid for the game. I'm not paying farcically inflated prices for inferior quality tiny mods. I like the coal dust paint job, anyway.
Got 1 shot executed earlier in Adventure mode so lost almost 300 Caps & all my current Junk

Going to file a report against the player as its not supposed to be like that in Adventure mode that is what Survival mode is for!
I think you should be reporting Bethesda as that's a bug. No matter what a player does, they shouldn't be able to damage another player in adventure mode now (edit: except in response to an attack, of course). Even slap damage was removed a couple of patches ago.
@Angilion
https://bethesda.net/community/topic/339022/atomic-shop-updates-30th-april-2019?language[]=en
You may need to buy some Atoms now the individual light bulb letters are out as well as 2 sweet looking PA paint jobs
See the above comment about donkeys. Fortunately, I don't want those light bulb letters for two reasons. Firstly, many of the light bulbs aren't working. Secondly, writing anything with them would use far too much of the tiny building budget. Lit letters are 40 building budget each and I only have about 850 building budget left for my camp. I want to keep that for player vending when it comes out. I've started collecting known plans again, although only from containers and treasure maps so I don't take anything another player might be able to use. I'm planning on stocking my player vending machine with maps and beer (for roleplaying for the tavern on the upper floor of my camp - you've seen the photos). I also want to beef up the defences a bit - some high level dogs rush past the 3 heavy machinegun turrets and heavy laser turret and once or twice a super mutant has wandered in from the other side and wrecked stuff, so I'm planning on putting a missile turret covering the track up the slope and moving the machinegun turret there to the other side of the camp. So no way will I have hundreds of building budget left to make a sign with manky half-broken letters. I scrapped the welcome sign with those bulb letters very soon after I made it.