!!**Official RAGE Thread**!!

But Half Life 2 EP1 was released in 2006...

And your point?

The same sort of low res textures on incidental objects can be found in any game on PC no matter when it was released.

A lot of people automatically assume that, when any kind of graphics on their PC isn't photo realistic it's because it's a console port.

It's not.

It's because most people don't have highend PC's and that even games developed exclusively for PC have to be scaleable. And because of that, sacrifices in visual quality are made that only ever effect the high end users, who are in the minority.

AMD and Nvidia don't make any money out of their flag ship graphics cards, most of their profits for discreet graphics cards comes from the mid range. In reality most of their overall profit comes from onboard chips and mobile device chips.
 
As I said before the term port has become a word to describe a game that has consoles as their primary target which is limited by hardware and inputs. Everybody knows it is not literally a port but you give me a better 1 word to describe games like crysis 2 and rage.

Only to people that don't understand the meaning of the term and have instead adopted the bastardized meaning that you're putting forth.

People use it to go "WAAAAH They made the game for consoles and we get the left overs" which is still rubbish it the majority of multi-platform developed titles.

A guy comparing half life 2, a 2004 game, a 2004 engine is laughable and argument that rage would need more dvd space is laughable, I had no problem installing WoW from 4 different CDs. If there is need for a PC to us more space they just spread it on more dvds.

Yet with digital distribution being the obvious future with dying retail sales et al, even on my 100mb connection I'd be narked off having to download a 60gb or even 40gb game regularly. What about all the people still on sub 10mb lines with caps?

Disk space may be cheap, but it's not so cheap that I'd want to buy a new drive every 20 or 30 games I buy.

You can not deny the decreasing quality of former PC-only developers.

Games are a hell of a lot harder to develop now, the market is more competitive than it has ever been, and PC gamers seem to have ever more unrealistic expectations of how games should be often (particularly it seems on computer hardware forums where the common users PC is far above the realistic average).

End of the day Id are one of the few developers actually pushing new tech rather than using stagnating decade and a half old copies of other peoples work. I'd rather have them push that tech in as many directions and to as big a market as they can, rather than just having a comparatively low number of sales by sticking to the smallest of those markets.

If you want to see what PC games should look like, have a look at witcher 2. Rage looks like a piece of **** compared to witcher 2.

Yet doesn't it run like an utter dog for a lot of people on those high settings? Given the FPS vs required hardware that Rage produces I think that's a slightly retarded comparison.

That's all you could come up with after you proved your complete lack of knowledge in regards to development? Well done.

I hear they didn't compress the source code for The Witcher 2. Explains everything we've seen imo. :p
 
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Only to people that don't understand the meaning of the term and have instead adopted the bastardized meaning that you're putting forth.

People use it to go "WAAAAH They made the game for consoles and we get the left overs" which is still rubbish it the majority of multi-platform developed titles.



Yet with digital distribution being the obvious future with dying retail sales et al, even on my 100mb connection I'd be narked off having to download a 60gb or even 40gb game regularly. What about all the people still on sub 10mb lines with caps?

Disk space may be cheap, but it's not so cheap that I'd want to buy a new drive every 20 or 30 games I buy.



Games are a hell of a lot harder to develop now, the market is more competitive than it has ever been, and PC gamers seem to have ever more unrealistic expectations of how games should be often.

End of the day Id are one of the few developers actually pushing new tech rather than using stagnating decade and a half old copies of other peoples work. I'd rather have them push that tech in as many directions and to as big a market as they can, rather than just having a comparatively low number of sales by sticking to the smallest of those markets.



Yet doesn't it run like an utter dog for a lot of people on those high settings?



I hear they didn't compress the source code for The Witcher 2. Explains everything we've seen imo. :p

1) Then give me a better word for games like crysis 2 and rage. Dumbing down?
2)So you're telling me it's cd->dvd(blu ray) -> lightweight? Come on. It's a poor excuse and excuse at best.
3)Games are harder to develop and take longer yes that doesn't stop only-pc games to be absolutely stunning both visually and in gamplay department.
4) It runs fine for people who have the hardware if you don't there are graphical option to tone down unlike rage which assumes it knows what is best for us.

Edit: lol it's not as if I am saying rage should have been amazing just because I had huge expectations I just expected it not to be crap. Wow you get hand crafted levels but who gives a damn if you have to play 4 times through the same level. Who gives a damn if it looks good in the distance, we could make great scenery for ages now it's not a big deal, but once you walk up close to it, it's an eyesore. Shall we talk interface? It's terrible, why because consols have gamepads which are limited. Even mouse is not calibrated properly for the menu, wihle playing it's fine once you pop up menu it's way too sensitive. Even if we forget about graphical fiasco we still look at dreadfully dull gameplay.
 
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1) Then give me a better word for games like crysis 2 and rage. Dumbing down?

Wider marketing. Game development is a business, from Indie developer to giant corporation. I know lots of PC gamers get uppity and think they're owed PC exclusives, but a company needs to make enough money to be able to pay it's staff. If it can't do that with just PC sales, I don't see why they should go under just to make a load of raging people happy. They don't owe PC gamers anything imo, they should be able to make games for whichever platforms they desire.

Crysis 2 was "dumbed down" for many reasons, playing on consoles wasn't the sole reason. I remember how people reacted when Crysis 1 came out, and I can see why they'd take a different approach for the second title.

2)So you're telling me it's cd->dvd(blu ray) -> lightweight? Come on. It's a poor excuse and excuse at best.

I'm not even sure what you're on about in this statement? I'm not saying that game installations should be lightweight, they should be practical though.

If you decide to produce a game that requires 3 blurays or an 80gb download to install you're alienating customers that don't have a superfast connection or bluray reader, and fill up the HDD of users that can install.

Take a look at the Steam hardware survey for an example, about 45% of users have 500gb or less total HHD space in their machine.

3)Games are harder to develop and take longer yes that doesn't stop only-pc games to be absolutely stunning both visually and in gamplay department.

It doesn't stop lots of multi-platforms titles being the same either. I fail to see your point.

4) It runs fine for people who have the hardware if you don't there are graphical option to tone down unlike rage which assumes it knows what is best for us.

Sort of nulls the point of comparing them if you've got to have ridiculously high specced hardware to get the graphics you're comparing Rage to though..

Edit: lol it's not as if I am saying rage should have been amazing just because I had huge expectations I just expected it not to be crap. Wow you get hand crafted levels but who gives a damn if you have to play 4 times through the same level. Who gives a damn if it looks good in the distance, we could make great scenery for ages now it's not a big deal, but once you walk up close to it, it's an eyesore. Shall we talk interface? It's terrible, why because consols have gamepads which are limited. Even mouse is not calibrated properly for the menu, wihle playing it's fine once you pop up menu it's way too sensitive. Even if we forget about graphical fiasco we still look at dreadfully dull gameplay.

The gameplay, interface and controls have been more than usable for me thanks. If the gameplay isn't to your taste, fine. Just don't go on about it until you start dribbling like this part of your post..

Haters gonna hate.

I'm off to play Rage.

Sounds like a plan. Much more preferable to banging my head against a wall. :p
 
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Why can't you play it? :confused:

I have a single 5850 and it played absolutely fine for me bar minor texture popping on release.

Check out my steam profile and you'll see a bunch of pictures I've uploaded where it looks great and I got a near constant 60 FPS.

At first it wouldn't run at all, so I upgraded the GFX drivers through Steam. Now it runs but is very stuttery, keeps stalling. I am going to try a couple of the fixes on the Steam Forums this evening.
 
He's just obliterated your arguments and you're storming off in a huff because you can't think of any half-decent response.

He completely missed the point and used the good old straw man.

I can't be bothered I am talkng about one thing and he's "trying" to refute points I never raised.

For god's sake we all know it's not literally a port you'd have to be an arrogant child to think somebody actually thinks it literally is a port.

and I never said PC gamers are owed anything, industry is forgetting PC games and thus progress is stalling because it is limited by the market target that is consoles.

If we look at metro 2033 multiplatform that pushes the envelope yet is still multiplatform and we have rage which is not pushing anything, it tried to "push" this unique artist world work but it failed because even though it's unique it's reused so much that it defeats the point.

The size of disk and distribution is utterly stupid point and I can not believe he actually tries to make it work. If you got unlimited download then you don't care if you don't have it then you buy hard copy end of story. PC's standard right now is DVD, when it was CD we had no problem having to install a game off 4 cd's and right now if there is need I'd have no problem using 4 dvds Nobody is alianating anybody.

The sad part is that form a developing point of view they ought to concentrate on consoles and then if there is some time left over look at how the PC version is doing. It's sad, very sad state and it's the future.

Don't drag me into this childish **** anymore, I am tired of trying to talk sense into you lot while all you do is repeat your irrelevant ego-centric blabber.
 
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Try disabling crossfire. The 6850 should be able to run the game on it's own.



My 5870 runs the game at a perfect 60fps, though I'm not even sure the game goes above 60fps ... oh wait, you have nvidia.

AMD and their silly OpenGL support...

Silly developers for neglecting the awesome that is OpenGL!
 
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