!!**Official RAGE Thread**!!

I'm really liking the game so far. It's like a cross between Borderlands and Fallout 3.

The performance was terrible at first. The combination of screen tearing(some of the worst I've seen) and continuous texture pop in made the game unplayable.

However, I downloaded the AMD rage driver and then after forcing v-sync in the ATI control centre and adding the .cfg file fix for texture file size, the game is running really well for me now. No tearing at all and the pop in is much less frequent and I only really notice it occassionally on distant objects.

My rig is a ATI 5850, 4GB Ram, Phenom II x4 3.40, which is pretty average these days. So if that can run it then I'm sure others can.
 
Not sure if serious... A truly scalable engine would be a great thing in the industry. The ability to run the same game on any piece of hardware from a phone to a super gaming computer, and have it adjust automatically to ensure that it runs smoothly. As long as it's done properly I don't see any issues with that.

Id and Carmack are one of the few developers actually pushing technology. Would you rather people continued to use stagnating copies of other peoples work forever.

Thats just the point, the texture pop in is in the engine to make it scalable so it can work on an Ipad, but its ruining the experience for pc gamers, even console gamers have a diminished experience, so that ipad users can play the game.

The thing is, they could just make the game for console/pc, exclude the ipad, do it on a VASTLY simplified engine, take years less on the engine, work on the actual game, and make a low res version to put on the ipad.

They've massively, massively overcomplicated it, to make it "scaleable", but to do so, they've ruined the high end, and introduced a truly epically awful low end of the scale, and in each situation the game is NOT optimised for pc's, its NOT optimised for consoles and its NOT optimised for ipads. Its just a joke.

YOU can see him talk in the video someone linked about all the trade offs for making the engine as it is, then spending tonnes of work trying to minimise the tradeoff's, the problem is, just making two different games would be vastly simply, vastly better, vastly cheaper and it would work vastly better.

Its a buggy pile of poo, with dodgey textures, dodgey pop in textures and from most people, basically no actually good game behind it all, BECAUSE all the effort went into making it work on several platforms.

3 engines aimed at 3 different platforms would simply work better and take a LOT less effort, be less buggy, and look better on each platform, which is why this is pretty much a joke.

Carmack isn't and hasn't done anything for ages, what was the last great game id made? Heretic, doom 2 and before, Quake 3, since then its been VERY meh. Doom 3 was lazy, looked pretty, ran like a turd, gameplay was rubbish and boring old mechanics. Quake 4 wasn't bad but it wasn't great in any way, again bog standard gameplay, nothing new, rehashed stuff, ET was awful.

He's not making games anymore, but technology, megatexturing is interesting, for sure, but ultimately its not providing the best gaming experience, neither is this engine, nothing they are doing is improving gaming, its just doing it differently......... but worse. Theres a point where you try something new, its not improving anything but making things worse and you give up.
 
ive just realised texture popping might look so bad on PC's because pretty much everyone is using +20 FOV, maybe the texture poop in is meant to only work for the crap narrow console field of view setting :S

megatexturing is interesting, for sure, but ultimately its not providing the best gaming experience, neither is
it wouldnt be so bad if the texture faded in or the game had motion blur when you spin around to disguise it but its just in plain sight nothing hiding the texture magicly take place of the crappy blurry mess
 
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A word to the wise.
Just had a shipping confirmation saying Rage would be shipped. I ordered the

RAGE Collector's Pack including Anarchy Edition for £29.99

back in August. Just read the shipping email and they have changed the game from the Collectors Pack to the Anarchy Edition but still charged the same price. Bang out of order.

Emailed sent and order cancelled. Suffice to say I will not be pre ordering from there again.

Sneaky practice and I'm sure many more people will be catched out.

I got the same email after ordering the Collectors edition.

I'd you check the contents of the Anarchy edition you're being sent on the product description page you'll see that you're getting everything that was in the collectors edition.

The only thing that's changed is the name. I won't be cancelling my order for that. :p

@drunkenmaster - The game and engine have been out barely over a day and it's a disaster that they should give up on? Give over, it's not even had it's first patch yet.
 
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However, I downloaded the AMD rage driver and then after forcing v-sync in the ATI control centre and adding the .cfg file fix for texture file size, the game is running really well for me now. No tearing at all and the pop in is much less frequent and I only really notice it occassionally on distant objects.

Which cfg change is that?
 
Mine was processed and shipped last night from shopto
Dark souls shipping confirmation a couple of minutes later :D (from tesco entertainment)
 
I got the same email after ordering the Collectors edition.

I'd you check the contents of the Anarchy edition you're being sent on the product description page you'll see that you're getting everything that was in the collectors edition.

The only thing that's changed is the name. I won't be cancelling my order for that. :p

@Drunkenmaster - The game and engine have been out barely over a day and it's a disaster that they should give up on? Give over, it's not even had it's first patch yet.

Just as well i read that, i got the same email and was about to..................






RAGE!

troll_face_animated.gif



Just hope it gets to me for friday, wouldnt give me the option of paid delivery.
 
I got the same email after ordering the Collectors edition.

I'd you check the contents of the Anarchy edition you're being sent on the product description page you'll see that you're getting everything that was in the collectors edition.

The only thing that's changed is the name. I won't be cancelling my order for that. :p

The Anarchy Edition was £5 cheaper. If they had charged the cheaper price for pre order then it wouldn't be so bad but they didn't. So on principle they won't be getting any more business from me.
 
Which cfg change is that?

You create a text file and copy and paste the following into it:
Code:
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192" 
seta vt_pageimagesizeunique "8192" 
seta vt_pageimagesizevmtr "8192"
Save it as rageconfig.cfg and add it to the rage/base/ folder

It basically increases the texture size so they get loaded less frequently. If you have 2gb VRAM or over on your gfx card then you can try increasing the value to 16384.

There's a more complicated cfg change around that involves tweaking more values but I haven't tried that one yet.
 
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