******Official Star Citizen / Squadron 42 Thread******

Used both DK1 and 2, don't own either (cousin is a VR fanatic though). I do absolutely love the technology but just hope they improve the comfort of them. My eyes felt try and face quite warm after both devices, second one was certainly better than the first though.

I can see it being a huge boon to how people work and play though, it's just early days still for the tech.
 
I was bringing up the Roccat device to a mate just a couple of days ago, i'd stumbled across it a while back but dont own an iOS or Android mobile so couldnt try it, and the the next day that video was doing the rounds, which was nicely timed.
I'd like to see the route that CIG goes down with their own apps, as well as what user created stuff appears in the future similar to this, but i could see myself buying a pair of cheap android tablets for functionality like this, essentially recreating the screens surrounding you in the cockpit.

I have a Surface Pro 2 (using it now) and so if there was the opportunity to use one of those, if only to evaluate whether or not its worth buying a couple of tablets & mounts, that'd be pretty handy.

I like these things for the immersive feeling, the concept, but wonder how it'll actually interlink with gameplay. I have this issue with Voice Attack, nice idea, dont believe it'll be helpful with team communication. People talking to their computers and missing what people are saying to them over comms, instructions being given over open mic's, delayed replies cos people need to stop talking to yell stuff at the computer etc etc. This seems like it does the same thing, without voice, it just wants you to switch focus from the screen to the app and take you hand off a control device.
I'm sure the convenience vs inconvenience of using these devices would outweigh not using them (if they dont, dont use em in that situation), i just wonder if there are other alternatives, and whether 90% of the adjustables are something we need quick access to. Immersion seems like the biggest factor, in its current implementation. If we can get live market data, messages, check news, inventory, job/sale listings etc maybe it'll be more convenient, essentially a limited mobiGlas moved from the monitor to an app on another device. Useful for glancing at, without blocking your view while flying or performing any other task.

So im sceptical in terms of current benefits, but i can see it becoming more useful as implementation is added into SC further along the line.
 
I was bringing up the Roccat device to a mate just a couple of days ago, i'd stumbled across it a while back but dont own an iOS or Android mobile so couldnt try it, and the the next day that video was doing the rounds, which was nicely timed.
I'd like to see the route that CIG goes down with their own apps, as well as what user created stuff appears in the future similar to this, but i could see myself buying a pair of cheap android tablets for functionality like this, essentially recreating the screens surrounding you in the cockpit.

I have a Surface Pro 2 (using it now) and so if there was the opportunity to use one of those, if only to evaluate whether or not its worth buying a couple of tablets & mounts, that'd be pretty handy.

I like these things for the immersive feeling, the concept, but wonder how it'll actually interlink with gameplay. I have this issue with Voice Attack, nice idea, dont believe it'll be helpful with team communication. People talking to their computers and missing what people are saying to them over comms, instructions being given over open mic's, delayed replies cos people need to stop talking to yell stuff at the computer etc etc. This seems like it does the same thing, without voice, it just wants you to switch focus from the screen to the app and take you hand off a control device.
I'm sure the convenience vs inconvenience of using these devices would outweigh not using them (if they dont, dont use em in that situation), i just wonder if there are other alternatives, and whether 90% of the adjustables are something we need quick access to. Immersion seems like the biggest factor, in its current implementation. If we can get live market data, messages, check news, inventory, job/sale listings etc maybe it'll be more convenient, essentially a limited mobiGlas moved from the monitor to an app on another device. Useful for glancing at, without blocking your view while flying or performing any other task.

So im sceptical in terms of current benefits, but i can see it becoming more useful as implementation is added into SC further along the line.

I used Roccat a lot when playing Elite Dangerous, works fine on phones/tablets but I've only ever used it on Android devices. You could use Bluestacks to emulate it and try it out that way on the Surface. One major limitation with the program is it's inability to rotate to landscape. Portrait is OK but in many cases landscape would make things that little bit neater and tidier.

If you are only using a T16000M then it'd be ideal for power regulation, turning shields etc on/off and for the less useful commands like automatic landing, lights, eject etc. However if you do have a throttle, even a basic separate then I think you'll end up with just the really out of combat stuff on it such as landing gear etc as taking your hands off a throttle during combat isn't the best idea.

It is very handy though no doubt about it but the Roccat devs have been promising a landscape orientation plus ton of other updates for well over a year now and haven't delivered which is an absolute mystery to me - this little application works well, there's very little input lag and they could be making a fortune off it. I prefer it by a mile over voice attack (partly as I like being on Teamspeak).
 
I used Roccat a lot when playing Elite Dangerous, works fine on phones/tablets but I've only ever used it on Android devices. You could use Bluestacks to emulate it and try it out that way on the Surface. One major limitation with the program is it's inability to rotate to landscape. Portrait is OK but in many cases landscape would make things that little bit neater and tidier.

If you are only using a T16000M then it'd be ideal for power regulation, turning shields etc on/off and for the less useful commands like automatic landing, lights, eject etc. However if you do have a throttle, even a basic separate then I think you'll end up with just the really out of combat stuff on it such as landing gear etc as taking your hands off a throttle during combat isn't the best idea.

It is very handy though no doubt about it but the Roccat devs have been promising a landscape orientation plus ton of other updates for well over a year now and haven't delivered which is an absolute mystery to me - this little application works well, there's very little input lag and they could be making a fortune off it. I prefer it by a mile over voice attack (partly as I like being on Teamspeak).

I've read that Roccat aren't going to be making any more updates to the app as they are working on another system (could be wrong though). However, the plugin creator has sent an update of the plugin to Roccat for approval which includes a landscape mode :)

Something like this seems the best option for Star Citizen at the moment with the systems like power control really needing a mouse or touch interface.
 
There is a community made touchscreen app too, trying to find info on it but from memory it requires you to configure one of your PCs as a web server etc.
 
Thinking about picking up a ch hotas set up for this, doesn't seem to be as much bells and whistles as other sticks but the durability and build quality are very appealing. I did have a old saitek cyborg which was horrendous and felt plain nasty with that large spring at the base but it did the job i suppose. Does anyone have any reasons not to go with the ch products?

The tablet app looks pretty cool, i can see the immersion of this game being life sapping but with vr close and arguably the most attractive thing to happen for games like this it seems that these two types of immersion are at logger heads, both unusable together which is a shame.
 
honestly I love CH stuff, have the throttle, only reason I can think of is that CIG are working with Saitek to make one specifically for star citizen.

Price might be another factor CH stuff in the UK isn't cheap, I imported mine.
 
Yes I did see the Saitek renderings, if I'm honest it looked a little tacky. no doubt there will be multiple versions but I would imagine something along the lines of a x55 with a sc do over is going to add maybe £100 to the sticker price? maybe more if they tack on nasty keyboards also.

hink I will go ch, looks as to be aroun £180 for a stick and throttle, peddle may be needed or the throttle supposedly has a very nice mini stick that could be used in conjuction? guess I will have to sit down and think about key bindings. How do you manage twist?
 
Thought i would give Vanduul Swarm a go for more than 10 min, this is as far as i got in the Aurora LN.

I died once from hit a rock and twice from hitting the boundary, it seems when Vaduul's are in a spot of bother they hug rocks and the boarder, which doesn't always end well for them.

Would like to know how many i killed, was quite a few but the stats don't say.

Can't believe i didn't get any REC from all that. :(

How many Swarms are there? Do you get any REC if you complete it?

coincidently a nice screen-shot that...

StarCitizen_2016_01_03_17_57_42_231_zpsrwxj3zkz.png
 
You only get rec on co-op online games I think.


Meh, thats no good, for that you have to depend on the Live Server behaving which half the time it doesn't, and that other people are there, which mostly there aren't.

Like this its very difficult to build up enough REC for trying out ships before you buy.
 
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