******Official Star Citizen / Squadron 42 Thread******

Yeah, its definitely going to hurt them if testing becomes more like a job, rather than playing a game, because poor performance builds up frustration. I wonder whether it might work out better if the avocados went into the first build with additional server cores available, to at least start in an environment which is artificially better, and deal with issues not related to server performance, and then scale it back.
Use the savings in bandwidth to offset the cost of having a better core to player ratio. It may hide some performances issues that need to be fixed, but i'd have thought fundamental flaws would be found easier, and those be a higher priority, any performance tweaking could be done a few PTU patches later as the blockers dwindle.

Do you know which armor or helmet are you wearing in that video? theres only light & medium armor currently, right? I really dont like the fact that its restricting your view so much. I'd have understood it if it was the heavy armor, but if thats how it is with medium, its going to render multi-screen setups absolutely useless unless we can get hold of a helmet with better vision.
In larger ships i'd imagine you'd wear something more casual, and swap into armor when landing or being boarded, but im concerned how that'll work on a single seater. For most players, having the 4 corners chopped by the helmet is nothing, but outside of 16:9 (even UW) its going to be a factor, a penalty of sorts.
 
Your server core idea is a good one...

That Armour is the Medium one, Heavy Armour is available, it used to be that you could only buy it at Arc-Corp but i can buy it at Olisar now.
TBH i don't know if normal PTU and Avacodo have the same patch? its all got a bit confusing with it being released to PTU, i just assume its all the same thing now but the Heavy Armour has always been on display at Olisar, you just couldn't buy it there.

Personally i prefer the Medium Armour, the Heavy is very restrictive in its view, the Helmet does close in your view a lot.

Anyway, have you looked at the Bucc yet?

I have mine on standby :D looks like a great ship.

 
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The poor performance is pretty frustrating, I am finding it hard to play at the moment. I am in the 2.4 PTU just now and the new features and ships are really nice, however the constant <30fps is a real issue, especially when it sinks down to below 20fps.

When in the hanger or doing the singleplayer swarms my fps is way above 60. Once the Baby PU hits a more stable and a higher fps overall, I could see myself easily losing a huge amount of my time in it.
 
Cheers for the info Humbug. Im not on the PTU, im definitely not their target audience, even in live i'll spend a few hours in there happily if theres something to do (particularly if its new) but then it becomes a bit 'been there, done that' and thats not the attitude to take for the PTU.

Hopefully the medium armor/helmet isnt restricted the same way, but i guess it isnt a flight suit, its body armor, and i have to accept that. Its just that in some situations it could put me at a disadvantage... but only because i'd be choosing to take advantage of a benefit most others wouldnt have. So i cant really grumble... though i will, because rock, scissors, scissors is more appealing to me, leave the paper out of it! ;)


On the subject of the Bucc, i mentioned this over on Bit-Tech not that long after posting on here and never gave it a thought... but it'd definitely be worth unmelting it if you're able.

They've had a change of heart, i believe that the people who CCU'd to the Bucc were given the S4 gun separate from the ship, because it was 'free' and if they melted that ship then the CCU is gone forever and their free gun would be too. Those who bought the ship 'fresh' could unmelt it, and get the gun still.
So on Monday, they'll run another script, detaching the weapon from those 'fresh' buccs, meaning everyone has a Buccaneer standalone, and a free S4 weapon, regardless of what they do with it.

I was cheeky, grabbed 3, I wasnt too fussed when it first appeared it was tied to the ship, would have used it as a base LTI (LTI+weapon beats any LTI without, really) but im obviously happy they've agreed to break them off.

So if you can get it back, you should get that free S4 weapon, and no commitment to keeping the Bucc.
Also, the 3rd unmelt token should be out at the start of next month, so it'll be returning shortly if you've still got it. I melted a Sabre for the 2nd & 3rd bucc, knowing i could get it straight back and the token would return in a few weeks.
 
Im guessing you're talking about the website, but just in case (as im not that familiar with the holotable, but i guess it has weapons tabs too, and its also in the hangar)...

Website:
bucc.jpg


On Monday, that weapon will be removed, and it'll be an individual component just like if you'd bought it from the VD store, and the ship contents will drop to 4 items (hangar, LTI, poster & model).

In-Game, im not entirely sure. If its not showing, it could be how the holotable works and the bucc being unavailable prevents access to contents. From Monday, im certain it'll be accessible in-game because it'll be a 'weapon' item, not ship content.
 
So basically you get the ship with 4 Items and a set weapon free from Voyager Direct?

Even if you melted it right after buying it while it was on sale and then unmelt when its flight ready?

Anyway, the HoloTable is gone, items are now changed via ports on the ship its self through mobiglass, this can be done in the Hanger or at Olisar.

I'll put some sceens up later, including the medium armour helmet view which i think you will be happy with Paul :)
 
As long as you have a bucc available in your hangar (not the buy back bank), on Monday they'll turn the Bucc+5 items into a Bucc+4 items plus a VD gun separate.

If you dont have it there on Monday, i'd imagine it'll be broken away from the ship and still be a 4-item deal if you unmelted in the distant future, and the free weapon would be lost.

People are being advised that if they've bought a CCU, if they care about the weapon, it needs to be applied to something by Monday, it seems unlikely they'll faff about reissuing free items beyond that.

Holotable is still in 2.3 though, isnt it? or was that gone already? It was never something i bothered with and at this point 2.4 stuff started a good 2 months ago and what with 2.4 having the new itemport, customisable hangars and attaching ship items aspect, i assumed that was the dropping of the holotable and introduction of the stop-gap till the fancy holotable and mobiGlas solutions were implemented. Im definitely not the best person to speak on it though, really.

Some screens would be great. Not sure it'll be definitive, not unless you've got additional monitors. It could give clear view for 16:9 & 21:9, but if the outer monitors are helmet padding, its still the loss of an advantage multi-monitors have. Hopefully we'll have a variety of helmets when more customisation is available, including one with a full FOV visor and not too much protection sacrificed in return.
Not much point drawing too much from what we have now, it has limited implications for the end product, its just nice to see where its at, consider what might be if it stays that way, and only kick up a fuss if it shows no sign of changing.
 

Sounds like we might see the Drake Dragonfly next Friday, AtV hinted that we'd find out more in tomorrows RtV, including pricing, which they try and do in the week leading up to the start of the sale. This and the Polaris Corvette are 2 im really looking forward to seeing. I'd expect it to be $25, right between the P52 & P72 or there abouts, its a shuttle vehicle, a tender, but iirc it wont be able to enter/exit an atmosphere, i think you can fly it in-atmosphere and out, but it cant pass between. It cant jump or quantum... its a flying greycat almost - fun, but you could live without one.

I'll definitely be banking one, whether i'll end up keeping it will ultimately depend on pricing of other ships when they next go on sale. If something creeps up in price, its possible it wrecks my current plan, and i'd go with say a Prospector instead of the Orion, which free's up money to spend elsewhere.
One other possibility is exploiting increased prices. If you could have bought a $195 Starfarer before it went to $300, you'd be $25 away from making it a $220 Orion, the increase making the CCU gap cheaper. So knowing the Caterpillar will go on sale at the $225 price, and its grown since then (iirc, 65m to 100m in length), it too could go up in fact i'd say its a certainty, as CIG have said they'd let it go on sale once more before the price increase. So that could be a $225 price at hangar, more when flyable, or it could be sold pre-HR.
 
I upgraded to the buccaneer from the cutlass and don't have that weapon in my hangar (on the website).. any ideas why that might be? is it because I did a direct upgrade as opposed to melt then use credits?
 
I upgraded to the buccaneer from the cutlass and don't have that weapon in my hangar (on the website).. any ideas why that might be? is it because I did a direct upgrade as opposed to melt then use credits?

They are gonna run a script on Monday to add it to your account as a separate item
 
Yeah, as long as you've got a Bucc bought and still owned on Monday, you'll get the free weapon as an individual item. After that, do as you please with the Bucc, melt it, upgrade it, its just a regular ship.
 
Looks like i will be unmelting my Bucc over the weekend.

Anyway.

A quick walk around the shops in Olisar, a look at the new Item ports system, and at the end for you Paul the Medium Armour view.

The first third person view is with my fancy white Space Suit, no Armour, after that i had the armour on.

Note the performance and stuttering? i don't know if thats the game or my GPU's proverbial dodgy buffer!

PTU 2.4S


Now on PTU 2.4T
 
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Cheers for doing that. It looks as though all but the heavy armour are pretty open, easily wide enough for my set. I checked on wikipedia and it says we see 130° up/down and 200° left/right... and those helmets look like they'd cover more than 180° horizontal, vertical seems narrow, but unlikely to see helmet padding on a conventional image ratio, even with VR.
The screens perfectly fill my horizontal peripheral vision, which is pretty much perfect, its enough for me to spot something and react accordingly, and that'd be around 120-140°, so comfortably inside the view offered in medium or lower armour.

It does make me wonder what the heck the titan armour might be like, we know we cant sit in a flight seat wearing it, but if its more restricted than the heavy armor... oh boy :D

Loving the updated Olisar though, i've been avoiding seeing 2.4, you watch too much and it loses some of its shine the first time you try it, but i really like what they're doing with it.
Do we know whether Port Olisar is essentially what a release PU spawn location could be like, except waking from a med bay rather than a bunk? for some reason i'd always though of it being on a planet, like ArcCorp, or on an Endeavour. I'd never really though of it as anything but a stopgap solution, but i suppose it could be a bit like a service station on a motorway, a truck-stop, for picking up odds & ends or for logging out.
Its perhaps the first instance of something starting off quite simple, and seeing it growing bit by bit into a complex asset that we'd see in the finished game.
All its missing is a cafe/restaurant where you'd need to sell your ship just to eat there!
 
Dragonfly is going to be $35, and on sale next Friday.

Whats interesting is that they've said they're going to sell a single and a double pack, because of its utility, which brings up the question of exactly what thats supposed to mean. Is it something fundamental that makes 2 superior, where say 2x P-72 was just more of the same, cos they've never done a double-pack before. The possibility of it being used in a Caterpillar module has come up, presumably with CIG stating that one of the add-on modules you can buy is a Dragonfly bay, so you'd buy 2 'bikes' and then the 'garage' for it when that goes on sale.
Presumably its either cheaper than $70 (2x $35) or has something giving it reason to add an otherwise pointless SKU.

Looking forward to seeing it though, $35 is a little more than i'd have thought, but could easily be better than the P-72 Archimedes which was $30. The P-72 might have style & elegance, but i'd bet the Dragonfly has the cool factor. I'd love to see a series/range of these in the future, like the P-52 Merlin and the P-72, i'm expecting this one to be styled a bit Hells Angels like, but adding a slick racer, dirt-bike, touring style. All pretty much the same, just different personalities.
 
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