******Official Star Citizen / Squadron 42 Thread******

Delay, after delay, after delay. I have been hyping this up since I bought into it, but the lack of updates and constant delays is starting to became rather irritating, I have loads of other games to play so it's not as though I'm sat around twiddling my thumbs, but is Star Citizen that I want to play, key features from the much hyped 3.0 will be missing, and the lack of information on SQ42 is a concern, wasn't that supposed to be out this year? As of now I'm not going to believe a single ETA from these guys again, remember Star Marine?
 
I'm going to go late 2018 for SQ42.

And in regards to numbers of employees. I would say that 400 has only been for just over a year with it being more like 325 a year before and then way lower at around 160 year before that. So you can't really say that 400 employees have been working for 5 years.

I would also say that other games have 400-800 devs on their large AAA games and they take around 3-5 years and they are using engines they know, often games they know (sequels), equipment and studios in place.

There are significant differences alone in that where I would suggest you need to add on two years to those normal AAA games. So that puts us around 2019. I am then adding in the Chris Roberts feature creep factor which is why I believe 2020 for the PU and late 2018 at earliest for the SQ42 game.
 
CIG like to keep SQ42 under wraps, we know almost nothing about how far along they are with it. Heck I remember the cast reveal back in 2015 as a few of us OCUKers were in Manchester for it - that blew our socks off but I don't see it as impossible that those first 10 episodes land this year.

Roberts has a habit of surprising us, sometimes good, sometimes not so good but he always likes to have something to show at these big events so I'm sure we'll get a taste this year.
 
CIG like to keep SQ42 under wraps, we know almost nothing about how far along they are with it. Heck I remember the cast reveal back in 2015 as a few of us OCUKers were in Manchester for it - that blew our socks off but I don't see it as impossible that those first 10 episodes land this year.

Roberts has a habit of surprising us, sometimes good, sometimes not so good but he always likes to have something to show at these big events so I'm sure we'll get a taste this year.

I agree I certainly think we will see something at an event nearer the end of the year for SQ42. I just don't think we will have anything playable at the end of the year and that we will be getting it next year.
 
3.0 has been pushed back again, new dates are:

Evocati: 21/06/2017
PTU: 06/07/2017
PU: 21 -27/07/2017

No point in updating the completed features list as it is not far from the same, the same things that pushed it back the last time pushed it back again with none of them done, in fact what they haver done is add more features, again.

Its more than a little worrying that what they added to the feature list after the last delay are now causing these delays along with the original same things causing the release to be pushed back once more, and yet they add yet more work to what they already seem to be struggling with.
They just don't seem to be able to commit to anything, its concerning because this development has been going on for some years now with nothing actually to show for it.

check the differences here...

https://www.diffchecker.com/oV4Ji8rF
 
Last edited:
It was a pretty brutal production schedule update this week, I don't think we are seeing 3.0 in June.

Interesting update from the UK studio this week tho, seems they are working on some of the new features for 3.1.
 
3.0 has been pushed back again, new dates are:

Evocati: 21/06/2017
PTU: 06/07/2017
PU: 21 -27/07/2017

No point in updating the completed features list as it is not far from the same, the same things that pushed it back the last time pushed it back again with none of them done, in fact what they haver done is add more features, again.

Its more than a little worrying that what they added to the feature list after the last delay are now causing these delays along with the original same things causing the release to be pushed back once more, and yet they add yet more work to what they already seem to be struggling with.
They just don't seem to be able to commit to anything, its concerning because this development has been going on for some years now with nothing actually to show for it.

check the differences here...

https://www.diffchecker.com/oV4Ji8rF

I'm shocked.. oh no wait I said it'd be delayed, expect another delay too although only a day or two next time that's how it usually goes.

Delayed because of content that want even proposed in there previous update, which is basically adding an excuse. They are clearly doing the usual and working on something for the reveal at gamescom which is dividing available staff between what they want us to have now and what they want to keep under wraps. Happens every year about this time.
 
HumbugCarrot.jpg
 
I'm shocked.. oh no wait I said it'd be delayed, expect another delay too although only a day or two next time that's how it usually goes.

Delayed because of content that want even proposed in there previous update, which is basically adding an excuse. They are clearly doing the usual and working on something for the reveal at gamescom which is dividing available staff between what they want us to have now and what they want to keep under wraps. Happens every year about this time.

You don't think they will push it all the way out to past Gamescom do you?
 
Im a fan of the game... a relative newcomer so haven't had the heartache of others .... the Gamescom demo of 2016 is where I thought WOW :eek:.... it seems 3.0 finally looks something like this. What bugs me is they release concept after concept and then have ships that you still can't get in or out properly ... hopefully object 2.0 etc will fix it ... Agreed they endlessly add more things that then breaks others.... and go in a loop.... and spening resources on 'Spectrum' .... just get to the game.

But still I and my little boy get drawn into what they are promising. At least they seem to have a grip on the new Amazon engine and certainly have enough cash ;)

You would think things in the PU will speed up a bit more after 3.0.... lets see.
only one more month ? :eek::p
 
So looking forward to the 3.0 coming. But yeah the delays are annoying. I do hope it comes out before gamescom but i can see it slipping till gamescom is on
 
So looking forward to the 3.0 coming. But yeah the delays are annoying. I do hope it comes out before gamescom but i can see it slipping till gamescom is on

I suspect many would have preferred in hindsight if they'd taken a Frontier Developments approach and just completed a basic space sim then built upon it. One problem with delays is that everyone will reduce the tolerance for something that isn't the greatest most mind boggling good game created ever… personally I'm not too sure if this will ever meet expectations now even if it is truly amazing.
 
Back
Top Bottom