I guess I need to nerd myself into this game more..but im confused.
So LTI, is it free with a ship? do you pay extra? if you have to pay extra (realworld money) then that's a bit wrong? you pay for the game but if you die and your ship is destroyed you cant play again until you buy a new ship?
The only ship I think I have is the AMD mustang, no idea if it has LTI or even where to look to find out.
You and me both, same questions.
Yes, the point is any "gifts" you receive through pledging are available for you to start the game with. However as Halfmad said - once the game is finally released, no more ships will be available to buy/pledge for and instead you will be able to earn everything in game (apart from one or two extremely rare things like LTI Vanduul Scythe).
No need to "buy" now if you want to save the cash.
If i unlock a car in {insert game} i don't lose it if a smash it into a wall at 130Mhz
I get that if you buy a ship you don't lose it if its wrecked (provided it has insurance)
But if it does not you do? so you have to make sure you get one with insurance and then keep up the payments.
Ships you unlock are gone if they are wrecked.
Is that about right?
If i unlock a car in {insert game} i don't lose it if a smash it into a wall at 130Mhz
I get that if you buy a ship you don't lose it if its wrecked (provided it has insurance)
But if it does not you do? so you have to make sure you get one with insurance and then keep up the payments.
Ships you unlock are gone if they are wrecked.
Is that about right?
Yeah, there would always be that indirect way of money to in game credits - guaranteed extra money for them...They said you can buy a weekly cap of credits, to a limit.
Of course, if you think about it that's a clever way of saying "take an in-game loan and pay it off with real world money".
I don't like that from day one people are going to be able to have ships tailored for salvage or mining and all that jazz, the market is going to be skewed to those with the head start, instead of everyone on an equal footing.
Like cargo space, cost of outfitting to do mining and the amount you can bring back per run, compared to someone with hundreds of m3 storage.
Same for other roles, like combat.
But, it is what it is and nothing will change that!
If i unlock a car in {insert game} i don't lose it if a smash it into a wall at 130Mhz
"snip"
Not at 130Mhz but if you do it at 130 MPH you would!
Sorry, couldn't resist
Shoots off to wax my connie and shiny juke box (Cheers halfmad btw)