Ask ttaskmaster who parked his ship upside down in the hangerI didn't know stealing ships was a thing
![Cry laughing :cry: :cry:](/styles/default/xenforo/vbSmilies/Normal/cry.gif)
![Cry laughing :cry: :cry:](/styles/default/xenforo/vbSmilies/Normal/cry.gif)
Ask ttaskmaster who parked his ship upside down in the hangerI didn't know stealing ships was a thing
I think that's the point, the foundations are shaky at best, i don't care about the bugs so much as it just feels janky and amateurish. I mean yeah the game looks incredible, the attention to static details is on another level but I'd rather that attention to detail went into the core mechanics of the game making it as solid as it can be.
That all being said taskmaster and I have been having a blast the last few days , granted its mainly laughing at how bad some of this game is but I'm still having a lot of fun but they need to start focusing on the core elements IMHO.
I'm sorry, you're clearly an expert and i can't compete with that.
I think that's the point, the foundations are shaky at best, i don't care about the bugs so much as it just feels janky and amateurish. I mean yeah the game looks incredible, the attention to static details is on another level but I'd rather that attention to detail went into the core mechanics of the game making it as solid as it can be.
I think that's the point, the foundations are shaky at best, i don't care about the bugs so much as it just feels janky and amateurish. I mean yeah the game looks incredible, the attention to static details is on another level but I'd rather that attention to detail went into the core mechanics of the game making it as solid as it can be.
That all being said taskmaster and I have been having a blast the last few days , granted its mainly laughing at how bad some of this game is but I'm still having a lot of fun but they need to start focusing on the core elements IMHO.
Wait for 3.14 to go live and dont learn from 3.13.1!!!Just reinstalled, time to see if I can remember a single thing about how to fly.
Wasn't it supposed to be by the end of July?Wait for 3.14 to go live and dont learn from 3.13.1!!!
3.14 changes some of the fligt mechanics and weapons!!
3.14 is days away from being released by the way
Think that might have been the plan, but it had some pretty large issues with some of the new content so they've held back to fix that. Going to be worth it though, from what friends on the PTU have said - the new patch is awesome. Great shakeup around combat and a return of XenothreatWasn't it supposed to be by the end of July?
Wasn't it supposed to be by the end of July?
Think that might have been the plan, but it had some pretty large issues with some of the new content so they've held back to fix that. Going to be worth it though, from what friends on the PTU have said - the new patch is awesome. Great shakeup around combat and a return of Xenothreat![]()
Too late, already started.Wait for 3.14 to go live and dont learn from 3.13.1!!!
3.14 changes some of the fligt mechanics and weapons!!
3.14 is days away from being released by the way
Retrieving it from storage made it spawn upside down, on the underside of the hangar floor... ie inside the ground on which New Babbage is built!Ask ttaskmaster who parked his ship upside down in the hanger![]()
They've been "working hard" on various things since this whole dev began. It's like how every annual comms from every CEO we've ever had will always start with something like, "It's been a challenging year.....".Go read the progress tracker and many videos released by CIG.
if you did, you would know they working hard on getting some of those core foundations in place now and they are huge huge tasks.
Go read the progress tracker and many videos released by CIG.
if you did, you would know they working hard on getting some of those core foundations in place now and they are huge huge tasks.
Here are 3 main things:
Gen 12 and vulkhan(It will increase the performanc of the game dramatically
Icache
Server Meshing
All 3 of these should be in the game in 12 months.
Didn't realise the game artists were the ones that would be fixing the core mechanics![]()
They did. They are called turbulent I think.Employ less artists, employ more people working on the core mechanics.
They did. They are called turbulent I think.
Montreal team