Actually I did ask on Discord, as well as in game and generally around some IRL players I know.
I hope they do fix all this. As people were saying earlier, they ought to focus on getting the mechanics running properly and optimising everything so it doesn't crash/lag, before they worry about making it look all pretty. That seems to be how most devs dev their games...
THe issue with that approach is that once they fix everything working all fine in orison, guess what happens when they drop another new game feature or another new location?
Same problem ie bugs/issues.
There is a saying in software development.
Whenever you add a new feature, it adds new bugs.
THe game is far from finished so its almost a waste of time trying to spend months/years even fixing existing bugs when the game doesnt even have 50% of its intended launch features.
WHat CIG do instead is to take sure you and i can "test/play" for a decent amount of time to test these new features(like teh new combat changes and orison)
Now the 30k's requires a long term fix ie server meshing.
Right now, CIG are slapping bandages on some of these issues such as 30k and dsync because its pointless trying to spend months and months fixing it when the whole core tech is being replaced very soon which again, will have its own issues.
CIG need to get stuff done and out of the door such as salvaging, medical gameplay, cargo refactor and a dozen more missions, solar systems etc.
ONCE the majority of stuff is in game(Say like 10 star systems and all the t2/gold standard gameplay career mechanics etc, then they can spend a year or two or more fixing all the bugs.
Right now, its way more important for CIG to get the core tech out of the door.
THey have reached a point where they are struggling to add stuff into the existing game's core tech!