That's the most wonderfully vague answer. You are indeed an enigma, Mr Mendoza
Yeah, I guess 4xS3 + 2xS2 gimballed pilot weapons along with co-pilot remote and 2 manned turrets are pretty tasty.
72 SCU cargo/vehicle space also make it versatile.
Fair enough, guys. I take it back. She ain't bad
Oh yeah.... i took the gimbals off, now i have 2X Goldergreens (Size 5) 2X Size 5 versions of those gatlings on the Inferno and 2X rhino's on the wings (Size 4).
I have the 4 energy weapons bound to the left mouse button and for 'if they survive long enough to get close' the two galings on the left mouse button, i press that it goes BRRRRRRRRRRRRRR and the ship goes BOOOM! its a huge amount of pilot DPS.
The co-pilot has access to the usual power management and missiles but also a remote turret located on the rear of the ship, then there are two manned turrets, one on each side, fully manned its a gunboat, no other word for it, it rivals the redeemer and worries Hammerheads.
I love the look of the thing, i like the interior, 3 crew cabins + a captains cabin, dining area, the obligatory loo / shower, amour and weapons storage room in the docking airlock, a hanger / cargo area big enough to fit a Rover and A ROC with room to spare.
It also has a couple of nice little touches like an elevator for surface access and it will provide access to the roof of the ship, undercarriage lights that can be switched on and off and rear / ramp floodlights that can be operated from the ramp controls.
And true to Drake its not expensive, that being relative of course but it costs less than a Connie Andromeda, certainly less than the MSR and its much better than both.
What's not to like?
Edit: they aren't "4xS3 + 2xS2 gimballed pilot weapons" they are 4XS4 + 2XS3 gimballed, take the gimbals off you have 4XS5 and 2XS4