Philips 20" 200W6CS Widescreen TFT LCD

Richdog said:
If you did a large and detailed game report I think everyone would want to kiss you, and OCUK sales would go up if it was a positive one. :)

Sure. But all I can really comment on is the back-light, blurring...colours....umm...

I'll load up a few games later and try to be critical, I'll also take some snaps with my camera. If you want me to test any specific games then shout them out (I've recently sold a lot as Red Orchestra will be taking up most of my time, so it might have to be demos).
 
I've been playing HL2, UT2004, BFME, X3 on mine so far and to be honest its not that noticable in my opinion. The major thing i noticed was how clearer everything was!

Also I've been using my 360 (PGR3, Condemnded, King Kong) on it and its been great
 
ljt said:
I've been playing HL2, UT2004, BFME, X3 on mine so far and to be honest its not that noticable in my opinion. The major thing i noticed was how clearer everything was!

If you were to be critical what have you noticed though?
 
slight blurring if i move crosshair around the screen quite fast. Thats about the extent of it, that was mainly in HL2/UT2004, but again I was specifically looking for it at the begining to see how responsive it was. After about an hour I wasn't taking much notice and was just popping people here there and everywhere in instagib (playing against AI though lol). I'm going to mates with it tomorrow as well, where we'll probably be connecting up for some multiplayer so I will be playing a lot more and so will get more chance to notice it. However I don't really play the game with the intention of looking for errors or ghosting etc, unless it blatantly bad to which you can't help but notice it (Which it isn't)
 
I've just had a good blast on the Quake 4 demo. I lowered all the graphical settings so that I could try to remove the performance of my card from the game. I have to say that this monitor is fantastic. I've been playing single player which involves a bit of 'twitching' and also a lot of dark halls, where blurring would be quite apparent. The performance was easily acceptable for me, no issues whatsoever. When it did slowdown it was only due to my graphics card.

Now I'm not 100% saying that this screen is the fastest on the market, and maybe people who are really mega hardcore gamers (which seems to mean fast arcadey games :S ) should maybe look for alternatives, I can't really comment. But what I can say is that in my opinion it ran perfectly fine for me.
If you consider I'm actually looking for issues and I can't see any, then...well...it gets a thumbs up from me.

I've mentioned it before, but I should remind people that I've needed to use Vsync to limit the frames to the refresh rate. I believe there was tearing of the image before I enable this option in a couple of games. Not a problem at all, as who needs to see more than 60fps in a game. (Note: I'm using a Leadtek 6800GT AGP, should it matter).

If you are going to buy this screen seriously consider whether your system is good enough to run the applications you want to run at the speed you want to run them at.
 
Ive been using this monitor for 3 days and I think it's going to stick with me too :D
The only times Ive noticed ghosting thus far was fire from the link gun in Unreal 2003 and the crowbar in HL2 just about perceptible since it is moving down soo fast. I expect a true gaming monitor <3ms wouldnt 'suffer' this. Apart from that the only thing that shows up monitors response is blurring of textures, (not forms) when you spin around like a lunatic in fps as has been pointed out by others-
I suppose that there is a line of thinking that if you did that in real life you wouldnt be able to focus properly on those things either... :o

I did like many have to fight the urge to reject this monitor after the 'first impressions' had worn off. I am aware of backlight bleed occasionally and coming from CRT is a shock when it comes to LCD black levels.

This last thing is something Ive struggled to resolve completely - as an LCD newbie- calibrating brightness/ contrast settings seems a bit of a nightmare. Any tips or even better graphics/monitor adjustments you can share would be valuable (to me at least).

I should add that enabling triple buffering as well if youre using v-sync as it can help keep constant framerate if it otherwise dips now and again.
 
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ok, a week with this screen now and it seems to have developed something a little odd

if the screen has a large pure white element - ie, a lot of whitespace on a webpage, a large explorer window open, or a white desktop - it seems to "flicker". does anyone else have this? or is it that i do indeed have a dodgy backlight?

the backlight bleed = meh, i can put up with it as i rarely play in the pitch black in a darkroom, but this is not great
 
nomadpete said:
ok, a week with this screen now and it seems to have developed something a little odd

if the screen has a large pure white element - ie, a lot of whitespace on a webpage, a large explorer window open, or a white desktop - it seems to "flicker". does anyone else have this? or is it that i do indeed have a dodgy backlight?

the backlight bleed = meh, i can put up with it as i rarely play in the pitch black in a darkroom, but this is not great

Don't have this problem at all sorry.
 
I also have not noticed any white screen flicker.

I checked the screen using pixel buddy and I did notice the backlight bleed that is apparent on everyelse monitor as well. It is worse in the bottom right hand corner but once I adjusted the brightness level it got better.

The backlight bleed is only noticable if you have a completely black screen or I guess play dark games like doom3 and splinter cell: chaos theory.

I spent extensive time on this over the weekend playing world of warcraft and I am sold on this monitor. I will be able to live with the slight backlight bleed and because I don't have any dead/stuck pixels I am not going to risk an RTM for the backlight issue.
 
If you have the time/inclination please post your best graphics and monitor settings including brightness, contrast, gamma levels and digital vibrancy values. thx
 
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heh oh right :D
You see im using windows x64 so I dont have any specific driver and only that fpadjust proggie to try and get it right. Its more simple over DVi obviously but im still not convinced Im getting the full tonal range this monitor can handle.
But maybe I am already, with the 50-50 factory presets (?) as you suggest.
Thx
 
ljt said:
I've been playing HL2, UT2004, BFME, X3 on mine so far and to be honest its not that noticable in my opinion. The major thing i noticed was how clearer everything was!

Also I've been using my 360 (PGR3, Condemnded, King Kong) on it and its been great

Hey matey,

How does the switching work in the monitor when you connect the XBOX 360 (VGA) and the PC (DVI) at the same time?

For example, if you had both switched on at the same time, which would 'win'?

Is there some kind of physical button on the monitor that acts as a switcher?

I only ask as I use the use the PC as a 'host' for my 360 for its speakers, so I need both switched on at the same time when I play my 360.

Hope that maks sense :)
 
blueboddies said:
heh oh right :D
You see im using windows x64 so I dont have any specific driver and only that fpadjust proggie to try and get it right. Its more simple over DVi obviously but im still not convinced Im getting the full tonal range this monitor can handle.
But maybe I am already, with the 50-50 factory presets (?) as you suggest.
Thx

The factory presets were 100 brightness and 50 contrast.
 
Kasp ->to switch there are buttons to press rather than one button

you'd press <OK> menu button
then scroll down 4 (or up 3) to 'input selection' then press <OK>
up/down to the next input then lastly <OK> button to switch.

So thats about 7 or8 button presses on the monitor. Im probably making it sound more complicated than it is to do- and if you do that often you'd get used to it pretty quick i would think.

So basically in answer to your question yes : its fairly easy to do, but its not like there is a single button to switch inputs.

I tried it without anything connected to vga so i dont know if theres some kind of sensing circuit going on aswell. But Im not about to connect both up to my pc simultaneously Im afraid. :)
 
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