Pico 4 out soon?

This is from another post I made about MSFS, might be of interest to someone.


So I got a chance to test a little this evening.

Specs:

AMD 5800X3D, X570, 32gb 3600mhz CL16, 3090FE

To keep everything as close to controlled as possible I flew a landing challenge to minimise variation and observed the FPS counter. Both headsets were running at their “optimal” resolutions of just over 3k x 3k per eye (Pico at 3152x3152, reverb at 3164x3092) and the same settings in the SIM, with DLSS Quality mode enabled.

OpenXR toolkit was running for the FPS counter but with no optimisations applied, for the G2 windows was set as the active OXR runtime, for the Pico Steam was set as the active OXR runtime (virtual desktop requires the use of steamVR).

Reverb G2 - 46-48fps
Pico 4 - 37-38fps

So my earlier suspicions were correct, there is a very significant overhead on running the Pico, the G2 will achieve approximately 25% better performance with the same settings.

Worth noting that the Pico was actually quite smooth despite the lower perf, but the compression did make for a notably poorer picture in MSFS, particularly in the cockpit. it was still not bad at all and again the lenses are simply better across a larger portion of the image but definitely not quite at the same level as the G2 here. The FoV is significantly better and you can actually use your eyes to look around rather than moving your head more with the G2 which makes things feel more natural, but the overall image is not quite up to snuff vs the G2.

I do very much like the Pico 4 - it has a lot going for it with the lenses, notably better FoV, particularly in the vertical, the motorised IPD is cool (though of limited use if you don’t have anyone else using your headset), the controllers are better in every way than the G2, it has standalone ability, wireless ability, the play space setup is worlds better and the passthrough is actually useful. The only thing that Particularly stands out as being short of the mark are the stock face gasket (too firm and bulky) and the fairly poor battery life.

Sadly however the performance overhead and compression make it a distinctly poorer choice in my case for MSFS and likely many other sims too. I will most likely be holding on to the Pico 4 for now for general use, but I won’t be retiring the G2 for sim use yet.

If they had included a direct displayport connection like the neo 3 there literally would have been nothing to recommend the G2 for imo. Shame.
 
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I have been following this thread and as a complete VR novice, I am curious to know what people's choice would be for starting in VR at this point. Lots of posts are saying that its not much of an improvement over a Quest 2, but if you were going to buy one headset out of the Pico 4, Quest 2 or Reverb G2, which would people go for?
 
I have been following this thread and as a complete VR novice, I am curious to know what people's choice would be for starting in VR at this point. Lots of posts are saying that its not much of an improvement over a Quest 2, but if you were going to buy one headset out of the Pico 4, Quest 2 or Reverb G2, which would people go for?

Wireless or not ?
 
I have been following this thread and as a complete VR novice, I am curious to know what people's choice would be for starting in VR at this point. Lots of posts are saying that its not much of an improvement over a Quest 2, but if you were going to buy one headset out of the Pico 4, Quest 2 or Reverb G2, which would people go for?

Depends on use case.

For demanding games, the performance overhead of streaming is significant (although will apply equally to the quest 2 here) and a direct wired connection will give the best chance of extracting the required performance out of the game.

The Pico is excellent imo as a general purpose headset, and other than the face gasket needing VRcover to step in with an improved version I can't think of many reasons not to recommend it. I think the only thing the Quest has going for it are the oculus exclusive games and better padded out store (though I imagine the pico store will improve rapidly with the release of this headset). Also obviously a million aftermarket accessories too but those will come for the pico imo. If seated experiences such as sims are more your bag, then it's hard to recommend the Pico or the Q2 over the G2.

Basically if a lot of the oculus exclusive games tickle your fancy, Quest 2. If you are interested in general use and want the ability to play wireless PCVR games, and aren't overly fussed about the standalone oculus exclusives then the Pico is the best choice. If you want the best performance for PCVR and best absolute image quality south of the Varjo Aero then it needs to be the G2.
 
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If you want the best performance for PCVR and best absolute image quality south of the Varjo Aero then it needs to be the G2.

I honestly disagree with that. Unless you're dealing with a 4090, the performance ratio with a 3090 on a Neo 3 betters the G2 when pushing the high end. To name but two, DR2.0, and ACC run and look significantly better on the 3 link. It's a pity you don't have one, i would be interested in the MSFS comparisons you make, and your general impressions.
 
Wireless or not ?
That I'm not 100% sure of. Primarily it would be to play Elite Dangerous so wired would be best for that I believe. I do want to try games like Half Life Alyx as well though which complicates things. I can probably scrape together enough money for one but not for a dedicated PCVR and a a separate wireless setup.
 
That I'm not 100% sure of. Primarily it would be to play Elite Dangerous so wired would be best for that I believe. I do want to try games like Half Life Alyx as well though which complicates things. I can probably scrape together enough money for one but not for a dedicated PCVR and a a separate wireless setup.
if u want to play sims like ED and room scale games like Alyx then i'd recommend a headset that can do wireless and pcvr which would be the pico or quest.
 
As a G2, Quest 2 and now Pico 4 owner, let me add my opinion as well. The G2 is great for sims but the cable is a pita at times and its sweet spot is tiny. Plus, its old tech and has bulky controllers. The Q2 is a visual step down but has a great store. It's a good headset but it's also getting on a bit.

The Pico 4. Pancake lenses. Oooh yes please. Much larger sweet spot than the others. Alyx has never looked better imo. As mentioned, the overhead on pcvr games could be an issue if you don't have a beefy pc. Also of course it's battery operated, so if you're really into long sessions you need a power bank or cable for power.

Ultimately for my VR use I think I will be selling the g2 and Q2 for the Pico. Oh and Elite is great on it.
 
This is from another post I made about MSFS, might be of interest to someone.


So I got a chance to test a little this evening.

Specs:

AMD 5800X3D, X570, 32gb 3600mhz CL16, 3090FE

To keep everything as close to controlled as possible I flew a landing challenge to minimise variation and observed the FPS counter. Both headsets were running at their “optimal” resolutions of just over 3k x 3k per eye (Pico at 3152x3152, reverb at 3164x3092) and the same settings in the SIM, with DLSS Quality mode enabled.

OpenXR toolkit was running for the FPS counter but with no optimisations applied, for the G2 windows was set as the active OXR runtime, for the Pico Steam was set as the active OXR runtime (virtual desktop requires the use of steamVR).

Reverb G2 - 46-48fps
Pico 4 - 37-38fps

So my earlier suspicions were correct, there is a very significant overhead on running the Pico, the G2 will achieve approximately 25% better performance with the same settings.

Worth noting that the Pico was actually quite smooth despite the lower perf, but the compression did make for a notably poorer picture in MSFS, particularly in the cockpit. it was still not bad at all and again the lenses are simply better across a larger portion of the image but definitely not quite at the same level as the G2 here. The FoV is significantly better and you can actually use your eyes to look around rather than moving your head more with the G2 which makes things feel more natural, but the overall image is not quite up to snuff vs the G2.

I do very much like the Pico 4 - it has a lot going for it with the lenses, notably better FoV, particularly in the vertical, the motorised IPD is cool (though of limited use if you don’t have anyone else using your headset), the controllers are better in every way than the G2, it has standalone ability, wireless ability, the play space setup is worlds better and the passthrough is actually useful. The only thing that Particularly stands out as being short of the mark are the stock face gasket (too firm and bulky) and the fairly poor battery life.

Sadly however the performance overhead and compression make it a distinctly poorer choice in my case for MSFS and likely many other sims too. I will most likely be holding on to the Pico 4 for now for general use, but I won’t be retiring the G2 for sim use yet.

If they had included a direct displayport connection like the neo 3 there literally would have been nothing to recommend the G2 for imo. Shame.

This is pretty much what I was saying in the Pico 3 thread. The use of the displayport increased my fps. Not sure everyone believed me :D

after playing a few more races yesterday, I started noticing the pixelation more and more. It's quite bad on the road surfaces, which has a large amount of a single colour. Trying to see if I can dial it down, but I'm getting close to my 72fps limit. Higher quality just causes more latency and fps dips which result in judder. I think today I'll run a few races back at 150mb 40ms latency and see the difference.

I was watching a youtube video the other day where someone was playing MSFS in VR on a 4090. They were 'only' getting 60-70fps.

Everything considered though, I think I will be keeping the Pico 4. Had a G2, hated it so sent it back. In fact, I've pretty much had most VR headsets. I'm a big fan of the Pico 3 though, loved that headset and would have kept it had it not been for the dead pixels.

In other news, drum roll............... My very order arrived and it's pixel perfect!!!!! Took me 6 pico headsets to find one.
 
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As a G2, Quest 2 and now Pico 4 owner, let me add my opinion as well. The G2 is great for sims but the cable is a pita at times and its sweet spot is tiny. Plus, its old tech and has bulky controllers. The Q2 is a visual step down but has a great store. It's a good headset but it's also getting on a bit.

The Pico 4. Pancake lenses. Oooh yes please. Much larger sweet spot than the others. Alyx has never looked better imo. As mentioned, the overhead on pcvr games could be an issue if you don't have a beefy pc. Also of course it's battery operated, so if you're really into long sessions you need a power bank or cable for power.

Ultimately for my VR use I think I will be selling the g2 and Q2 for the Pico. Oh and Elite is great on it.
thanks for that ... nice to get the opinion of someone that has used 3 of the most popular units atm ...
 
HP Reverb G2

Unless you have a 4090, the better option between those two is the Neo 3. I have both, and while the general nuances of the G2 don't particularly bother me, when you are running anything demanding beyond the realms of dedicated VR titles on the set, the 3 link betters it because it allows you to crank in game graphical options up in those games that far outweigh the trade off of the higher native res of the G2.

I wouldn't want to answer his question though. Both are old tech antiquated from direction of travel 2 or 3 years ago, and are only sold to those with limited use cases when the DP connection plays an essential part.

Until wireless actually offers you a lossless experience of the DP, options are limited.
 
have boxed the pico4 up and it is being returned, its higher res than my CV1 but the picture is worse, i tried to like it but prefer the cv1. may try the neo3 link. did try halflife alyx etc and that was awesome, but if it looks like garbage in iracing then thats no good to me as im 99% in iracing, the compression is worse than screendoor imo.

was like comparing a dvd SD to a crappy encoded HD rip

edit: after adjusting my wifi(400Mbit to 866Mbit) the image quality was a lot better but still not as crisp as i would have liked

next headset please
 
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How do you close down open apps on the pico 4? Got mine yesterday and was playing about today. Eventually loaded up half life and it complained about being low on gpu memory and wanted me to close down some open apps. Couldn’t see a way of doing that without rebooting. Is there a task manager or anything ?
 
Just found this if anyone is interested in trying it out.

You can get USB Tethering Enabled on the Pico 4 and use Virtual Desktop wired! This really helped shave a few ms off of latency and really helped reliability. The trick is to get your Pico 4 into USB debugging mode (tapping the software version a few times, then going to Developer in the Pico 4). Then, connect a USB 3.0 cable and run this adb command:

adb shell am start -n com.android.settings/.TetherSettings && adb shell input keyevent 20 && adb shell input keyevent 20 && adb shell input keyevent KEYCODE_ENTER && sleep 2 && adb shell input keyevent 4

That will enable USB tethering, which Windows 10 should see a new network is connected. Virtual Desktop will prioritize this connection -- you can even turn off wireless after connecting with Virtual Desktop to save on some battery. I recommend putting that adb command in a .bat file to make it super easy to apply.


 
have boxed the pico4 up and it is being returned, its higher res than my CV1 but the picture is worse, i tried to like it but prefer the cv1. may try the neo3 link. did try halflife alyx etc and that was awesome, but if it looks like garbage in iracing then thats no good to me as im 99% in iracing, the compression is worse than screendoor imo.

was like comparing a dvd SD to a crappy encoded HD rip

next headset please

I really liked the pico 3
 
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