He was quite positive about the screens though, and he didn't say the headtracking was awful, he said it had some issues...overall I'd say that was fairly positive. If it's the most critical review around I'm reassured I'll be getting something that will work for me...
Just a passing thought, but I wonder if wider fov needs higher refresh rates. I'm thinking our peripheral vision is a lot more sensitive to framerate? I remember being able to detect refresh rate on crt monitors in my peripheral. Same with my rgb keyboard. Straight on I can't really see the strobe effect, but in my peripherals it is very noticeable, almost distracting at times.
Now in the run up to cv1, when headsets were 75hz, a lot felt nauseous compared to when it went up to 90. So maybe, 90 is good for straight ahead but need higher so the peripheral vision doesnt cause nausea.
Or maybe, it is so immersive that the brain finds it even harder not to get confused = more susceptible to the sick feeling.
He did say he has limited experience with VR. I don't think he mentioned anything along the lines of poor tracking, it shouldn't have as it uses the same lighthouse system as the Vive. What he did describe was the quick onset of nausea which could be down to poor lense design combined with the wide flat panels (why aren't they using curved?), less than 90Hz operation or the fact that these are LCD based rather than OLED.
Overall the Pimax will operate just as a Vive does while requiring much more hardware to drive the displays. The 8k has 2 4k panels but only accepts 1440p input which is then upscaled (don't confuse this with super sampling). The 8k X has 2 4k panels and requires 2 inputs from the video card, good luck trying to drive these with a steady 90 FPS.
I really like the wider FOV but feel affordable hardware to drive it at the high resolutions is some way off. This leaves Pimax with a very small market which I can't see developers supporting, but it does need support for that wide FOV without stretching. It has taken some time for games to support the ultra wide panels, indeed some new releases still don't.
Don't overthink it, the truth is the V2 did not have adjustable IPD. Many who tried it noticed some warping in the peripheral vision, while many more said it was perfect and had no stretching. This alone indicated it is more likely an IPD issue which will be resolved in the final version.
Overall I liked his review because he points out the negatives as well as the positives. Some of the gushing reviews I have seen from folks who tested for 30 minutes leave me thinking they are too OTT with praise. I'm hoping they are of course accurate![]()
I disagree, Pimax 8K will not operate just as Vive/Rift does, it will offer significantly improved IQ and FOV. Bear in mind people are currently using Rift or Vive with 1060 or RX 480 GPUs (or equivalent) and are getting nowhere near 90FPS. Just because Pimax 5K/8K/8K X require even beefier HW to run does not invalidate them. It is also worth noting that up-scaling from 1440p to 4K does improve IQ because there is significantly reduced SDE. This has been verified by people who have tried both the 5K and 8K prototypes.
OpenVR or SteamVR already do support the extra wide FOV without stretching. Regarding "affordable HW" that is purely subjective because to many GTX 1080 (or equivalent), is "affordable" and is already running Pimax 8K reasonably well. Don't forget, when Rift CV1 and HTC Vive were released the same issue of the HW to run them was too expensive.
Basically if Pimax deliver a headset that improves on what v2 prototype already delivers, it will be a far superior product to any existing HMD as far as IQ goes.
Would it be possible to have 2x 1440p screens with next to no SDE? That would half the gpu power needed, and keep the clarity of a non upscaled picture.
Image detail will certainly have improved but if you can't keep the frame rates stable at 90 then the quality is questionable. Even the fact that they have downgraded to LCD tech rather than OLED is very off putting.
It's called the Pimax 5k. Not sure what the SDE is like on this version.
Someone on another forum has tried the following HMDs. He scores them in terms of pixel density and lack of SDE.
vive: 30/100
rift cv1: 35/100
odyssey: 40/100
pimax 8k: at least 60/100
Where 100 would be the average quality perceived with a full hd monitor. Anyone who tested the 5K Pimax have put it around Odyssey level, so still improved over Rift CV1/Vive.
I have been toying with the idea of getting a pc based VR system (currently have a PSVR setup which is very enjoyable), looking at everything I am suspecting the Pimax 5k setup may be good way in, especially for someone who has to buy the full kit and caboodle (gaming PC included).
There are discussions around doing an extra lens kit for the pimax that reduces the FOV to increase the ppd. I hope they go ahead with it - 150fov would still be a massive improvement over current headsets.