LOL so it wasn't a throw away jokey comment you made, you actually believe you made some kind of witty statement in response to Foxeye's post? Sorry to say it wasn't witty or accurate.
Prove to me that the DSP chip caused the prices of the 290 to be more expensive. I stated facts, the 290 and 290x cards were the same price as the 7970 and 7950 at launch. So no price rise because of extra hardware or newer features. Unlike the Turing cards which are more expensive because of the hardware they have used.
I didn't say it had made it more expensive, I said you can't prove it didn't. We don't know. The prices compared to the previous gen don't tell us what they would've charged for a 290 without the chip. I just find it hard to believe AMD would give away the DSP chip. When they released the 290X with 8GB VRAM they charged more for that, so I don't see why we would believe that they wouldn't charge more for adding a DSP chip.
Fact number 3: the 270x came out before the 290 cards.
OK, don't see how that changes anything. The 270X was probably cheaper later on too. So waiting rather than being an early adopter would've saved you money.
Fact number 4: The 280x was a rebranded 7970Ghz edition and it cost the exact same as the card it replaced. so no increase due to any extra features there.
You can't argue against those facts. So please show me exactly how you worked out how much the DSP cost and how you worked out you paid extra for it?
I don't know, AMD didn't make a 290 or 290X without the DSP chip so we can't know how much it would've cost. We can speculate, but we can't know.
And no, you didn't pay more for True Audio before any game with True Audio came out. Because the when Thief came out in March 2014, the mining boom of that time was in full swing and the 290 cards were more expensive than that at launch.
I suspect later on 290s were cheaper than at launch, the 290Xs I bought were cheaper when I bought them than at launch. They were cheaper then the 290s I bought at launch.
And lastly, did you buy the 290 for the True Audio chip? Was that your sole reason for buying the card? I bet you didn't even care about it. Most of the people buying the Turing cards are doing so because of the RTX features, that's the justification they are giving for paying the high price.
Your attempts to prove you have any sort of valid point are beyond silly. Comparing True Audio to Ray Tracing, is that some kind of joke?
I'll agree with that, I doubt many people bought an AMD card for TrueAudio (I suspect a few bought the TrueAduio games because of TrueAudio, but probably not the cards). I also doubt that everyone that bought a RTX card bought it just for RT. I suspect a lot of people would've bought them anyway as a lot of people do that every generation anyway, even if there's not a new technology being offered. People bought the titan cards despite them not having any special tech over the normal Nvidia cards, some people just like to have the best even if it's not the best bang-for-buck graphics card. I think that's fine, I don't think everyone should have to buy the best bang-for-buck graphics card or be labelled an idiot with more money than sense.
I'm not defending the RTX cards, I was never really arguing in favour of the RTX cards, just mentioning that being an early adopter is usually expensive. Also it's probably quite often not the best experience. I picked TrueAudio to be jokey because TrueAudio never really got going did it? Hard to be an early adopter of something so short-term. You were an early adopter or you didn't get it because AMD stopped it. It managed, according to Wikipedia, 4 games. One of them is Star Citizen, which hasn't been released yet and it wouldn't surprise me if it's actually using TrueAudio Next rather than TrueAudio.
Let's consider 4K monitors. I'm sure the early monitors weren't great. I seem to recall something about split panel where the left and right sides were sort of separate left and right sides. I don't recall them being cheap either. Also actually running things at 4K was tricky. If you waited and got one more recently, they'd probably be cheaper, might have HDR, probably have better selection of connection and GPUs might have enough grunt to drive them at higher settings in more games. But that's the price of being an early adopter.
VR is another one. VR still isn't cheap, easy to run well or high resolution, but I believe it was worse back when it first came out. The early Rifts that had a single camera and no controllers. The DK2 was really not great resolution either. Then later you could buy a 2nd (and 3rd camera) and the touch controllers, but that was all extra. Then there was the VIVE, that wasn't cheap either. Then they released a new headstrap and headphones for it, that was extra. But then, more recently the prices have started to come down and there are higher resolution headsets. And things will probably continue to improve and probably get cheaper. But again, early adopters paid more.
I suspect you'll probably argue this isn't the case for 4K or VR either and that it's only Nvidia and the RTX cards that have ever done this, but we're going around in circles and we're probably a bit off topic, so maybe we just agree to disagree?