PSVR 1 suffered from poor retention and software sales as it was just too much hassle to setup with all the wires.
I think the 2 main issues with PSVR 1 were the poor quality of the tracking due to the single camera and the move controllers which lacked thumb sticks.
IMO these were the reasons we saw so few PC VR titles being ported across. Both of these issues are now fixed in PSVR 2 so that, along with PS5 hardware which matches that in modern gaming PCs, should help ensure there’s no problem porting titles to it.
I get that folk invested in PC VR with high end hardware likely won’t be interested. However I think many oculus quest fans who don’t want to spend thousands on a gaming PC could be tempted by the idea of PSVR2. Especially those that already own a PS5.
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