No it was released a year after japan, but it wasnt a year late - very possibly a few months but in no way was it a yearSiD the Turtle said:Twas a YEAR later than planned
No it was released a year after japan, but it wasnt a year late - very possibly a few months but in no way was it a yearSiD the Turtle said:Twas a YEAR later than planned
bakes0310 said:Im going to go for it, as soon as i can order one off GAME. Has anyone ordered one yet off gamestation?
Yep.bakes0310 said:Im going to go for it, as soon as i can order one off GAME. Has anyone ordered one yet off gamestation?
I think its been established that yes the graphics will be no better than 360 but it will be able to have more graphics/special effects on screen at once. Correct me if i am wrong. as for ripping off other guys, well every company in the world is guilty of that. If you ignored an idea implemented by a rival company then they'd be one up on you. I seem to remember someone in here slating sony for ripping off ipod with the white psp which is just stupid.SiD the Turtle said:The PS3's only trump was its graphics and raw power. And the graphics don't seem any better than the 360.
Tell us when you realise the flaw in your above statement.JBeck said:I think its been established that yes the graphics will be no better than 360 but it will be able to have more graphics/special effects on screen at once.
To me that means it's better but I guess you mean more stuff on screen, but specific levels of detail not affected, which would still mean the better console would be the one being able to display more on screen. Like saying a game can display 20 enemies at once on the 360, then the PS3 can do the same with 30 enemies.JBeck said:Hmm i'll try, can't even remember where it was copied from either :/ I said it could display more at once, it doesnt mean better just more of it.
Hmm.JBeck said:Here you go
http://forums.overclockers.co.uk/showthread.php?t=17535359&highlight=ps3
The bit i was referring to..
'And this is a key point; while it's clearly struggling to achieve Full HD without heavy compromises, something that PS3 does better than Xbox 360, most straightforwardly, is 'more stuff simultaneously'. An impressive list of simultaneous, wonderfully shaded, dynamic visual effects was evident, but PS3 was also able to throw around tonnes of geometry in terms of realtime 'explosion' calculation - and convincingly affect dozens of objects all at the same time.
The development source concurs: "Unlike Xbox and PS2, where Xbox had a host of built-in effects that were a generation ahead of PS2, the Xbox 360 and PS3 are same-generation machines. One doesn't have additional effects over the other'
And in particular... '360 can do the same effects, just not as many of them' simultaneously
dirtydog said:If the 360 is so easy to code for as we keep hearing, why aren't all games running at a high smooth stutter-free framerate then?