PS3 Impressions and Opinions Thread **Now includes pricing information**

SiD the Turtle said:
The PS3's only trump was its graphics and raw power. And the graphics don't seem any better than the 360.
I think its been established that yes the graphics will be no better than 360 but it will be able to have more graphics/special effects on screen at once. Correct me if i am wrong. as for ripping off other guys, well every company in the world is guilty of that. If you ignored an idea implemented by a rival company then they'd be one up on you. I seem to remember someone in here slating sony for ripping off ipod with the white psp which is just stupid.
 
No, i mean your contradicting yourself.
You say that the graphics will be no better, but can handle more special effects, which by definition, is looking better. :p

Can you point me in the direction of this thread you speak of so i can go and have a nosey? :)
 
JBeck said:
Hmm i'll try, can't even remember where it was copied from either :/ I said it could display more at once, it doesnt mean better just more of it.
To me that means it's better :confused: but I guess you mean more stuff on screen, but specific levels of detail not affected, which would still mean the better console would be the one being able to display more on screen. Like saying a game can display 20 enemies at once on the 360, then the PS3 can do the same with 30 enemies.
 
Here you go

http://forums.overclockers.co.uk/showthread.php?t=17535359&highlight=ps3

The bit i was referring to..

'And this is a key point; while it's clearly struggling to achieve Full HD without heavy compromises, something that PS3 does better than Xbox 360, most straightforwardly, is 'more stuff simultaneously'. An impressive list of simultaneous, wonderfully shaded, dynamic visual effects was evident, but PS3 was also able to throw around tonnes of geometry in terms of realtime 'explosion' calculation - and convincingly affect dozens of objects all at the same time.
The development source concurs: "Unlike Xbox and PS2, where Xbox had a host of built-in effects that were a generation ahead of PS2, the Xbox 360 and PS3 are same-generation machines. One doesn't have additional effects over the other'

And in particular... '360 can do the same effects, just not as many of them' simultaneously
 
Im holding out to pre-order from GAME myself, even though Gamestation are offering the pre-order option earlier than anyone else is, as GAME is much more accessible to me when that Friday 17th comes along...
 
JBeck said:
Here you go

http://forums.overclockers.co.uk/showthread.php?t=17535359&highlight=ps3

The bit i was referring to..

'And this is a key point; while it's clearly struggling to achieve Full HD without heavy compromises, something that PS3 does better than Xbox 360, most straightforwardly, is 'more stuff simultaneously'. An impressive list of simultaneous, wonderfully shaded, dynamic visual effects was evident, but PS3 was also able to throw around tonnes of geometry in terms of realtime 'explosion' calculation - and convincingly affect dozens of objects all at the same time.
The development source concurs: "Unlike Xbox and PS2, where Xbox had a host of built-in effects that were a generation ahead of PS2, the Xbox 360 and PS3 are same-generation machines. One doesn't have additional effects over the other'

And in particular... '360 can do the same effects, just not as many of them' simultaneously
Hmm.
Dubious really.
Considering that the PS3 isnt actually as powerful as the C/P'd article makes out. :o

Thanks for the link bty.
 
It will also be interesting to see how long it takes third party developers to take full advantage of the PS3's power. The xbox 360 is slightly closer to conventional console design, but the PS3 is pretty complicated to get the best from it.
 
I think that may end up being the xbox 360's biggest problem though, all we hear about is it so so easy to code for, but it might mean devs getting very sloppy. and a lot of Poorly optimised PC ports.

What i think BoomAM is getting at is on the surface the 360 and PS3 will look that same, if you took screenshots etc u wouldnt notice much difference in detail of buildings etc. The PS3 is going to come into its own with all the physics calculations/particle effects etc. The dynamics i think will be a lot more fluid etc. I mean there is a reason the US military chose the Cell for a lot of there new age tech simulations. The Cell, from what i can gather, really comes into its own doing physics things etc. I was reading Edge thats out just now and there was an article about Heavenly sword and in it they say they have dedicated one of the cells processors to the main characters hair alone!
I think the 360 is already showing signs of Lazy/rushed programming people not wanting to push it, all you hear is 'but nobody is using all the cores etc' and i think a lot of Devs wont, but when the PS3 starts to get its power out through things like hair movement, increased amount of explotions etc it will really start to show off.
Just my opnion though


edit it wasnt boomam i was reffering to but JBeck ;)
 
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