Crazy. Rifles are still one hit kill, SMGs aren't far off. If anything SMGs need an accuracy nerf big time because as long as you have a stable firing position you can pick people an astounding distance away.
I can hear the haters already tbh. "OMG I like, ran forward and I didn't run like a supersoldier on speed, then I stood still, aimed my SMG at a window 400m away and fired full auto and didn't get the kill wtf"
I loved RO1. Played RO2 this morning, hated it. Played it this afternoon and it's already my favourite game this year so far, bugs and all. The Devs have done a great job in balancing (With the possible exception of the SMG stable accuracy), and the game rewards you for being aggressive, far more so than the first game.
This is NOT Call of Duty. I'd also say it's not a refresh of Red Orchestra. It's Red Orchestra 2 and it stands alone in my book. It's not dumbed down (They added having to adjust sights for one thing), it's not gone arcadey or super-sim like, it just plays different to the first and is all the better for it.