Red Orchestra (2) : Heroes of Stalingrad

Tried to get into a game 5 times now and every time the game bombs out on that friggin server browser. What exactly is the use button in this? Ive not noticed it in the options, but there are stationary mg's that are scattered around the place which ive yet to use.
 
May be a silly question, but before I buy it (after not playing the first) how well does it run on older cards?

Currently on C2D @ 2.8Ghz, 2GB Ram, 8800gt.
 
Tried to get into a game 5 times now and every time the game bombs out on that friggin server browser. What exactly is the use button in this? Ive not noticed it in the options, but there are stationary mg's that are scattered around the place which ive yet to use.

Left Ctrl
 
Server browser issues and a few minor bugs aside, so far so good really enjoying it. Feels and plays pretty much just like RO should, boltys are as great as ever, SMGs are brutal in good hands but no longer aiming for the sky after a small burst and from the little I used one, LMGs no longer are super deathrays when deployed. Not to keen on the radar thing but that is a server side toggle so not an issue and I have to say that rested SMGs may be a little to accurate at range but at least now they can hit the broad side of a barn from more than 5 meters away.

Cover system works well though it is a bit fiddly in places, but I'm getting more used to it. Took me a while to realise if you push towards the cover you can peak your head up quickly, much quicker than going into iron sights and looking that way.

Only annoying thing is the 'prone block' you get when trying to turn around near walls(similar to COD?). Understand why they do it, so your legs and feet dont clip through walls but would be nice if it maybe auto crouched you so you could turn if you pushed to far in a direction. Really annoying when an enemy just walks past you and as you turn to shoot you find yourself stuck.

Nice how they've added squads of which the biggest benefit is the new Squad leader class, not for the fact they get an SMG or semi auto but it means theres a few more people on the team with smoke grenades, which if you played RO1 at all, you'll know are really needed for some maps and how annoying it is when your commander doesn't use them. Didnt like going commander in RO1 as I wasn't the best with arty strikes but so far I've had great fun and success with the SL.

SLs also act as a spawn point for their squad while alive. Though its not like BF2 where they spawn on the guys back, they should spawn 'nearby' but always slightly away from the action. As an SL it seems to work okay though twice I did a quick 180 to then see someone spawn right in front of me and one of those times he ran out of a door 1m in front of him right as he spawned and got killed pretty much instantly, so not a perfect system. But on the other hand I've not experienced a time where I've noticed a bunch of enemies spawning in a room that only had one guy in it a second ago, so it seems pretty subtle from the enemies point of view.

Another nice feature is that when you do really well in one round, you may get offered a 'battlefield promotion' which means you get first pick of classes, so no longer are class picks just up to who has the fastest HD.

Not sure how exactly it works as I've gotten it while at the top of the scoreboard and other times 3/4 of the way up after a good round nor do I know if more than one person per side can get it so its not a complete solution but it should mean less times when you get a fail sniper/commander who have no idea what they are doing. So far though thanks to it, its provided the one time I got to try the marksman class (fun but not worth the hassle of trying to get when a normal bolty is just as good or better most of the time) while the few other times its meant I could keep my SL choice without the rush of choosing it.

Oh and first two kills was with the anti tank rifle vs infantry, damn that was a good first RO2 moment. BANG BANG
 
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Really enjoying this, nice tactical shooter to get to grips with :)

Cover system is ok but could use a bit of tweaking. Graphics are actually pretty good, just let down by some blurry textures and dodgy models. Lighting and sound is great.
 
I only payed £16 for this anyway, so I'm content :p. Feel sorry for the poor buggers paying full price deluxe

these days, even full price deluxe was cheaper than 99% of new releases. I imagine the crashes will be fixed soon, id be happy with a weeks gametime, got metro2033 to finish.

Server browser crash is whats doing it for me. sigh.
 
Bloody excellent, if any of you who said it's poo you gotta get back in there and try a little, it is great.

best fps since cod4 imo.


The guns are meaty and feel good, the semi rifles are amazing, love them. So nice to rifle at range, tracking your target and watching them rag doll die.


Only bug I have seen is the server browser but it's easy to combat and fix is on the way.


WW2 is back, the best era!
 
these days, even full price deluxe was cheaper than 99% of new releases. I imagine the crashes will be fixed soon, id be happy with a weeks gametime, got metro2033 to finish.

Server browser crash is whats doing it for me. sigh.

I get this sometimes, but have you tried messing with the filters? Try setting it so you don't see empty servers, and narrow it down anywhere else you can (Territory only maybe). That helps I think

Otherwise try joining through steam friends, or get an IP and connect with the console
 
Anyone had a decent play with tanks on the big tank map?

Only had a quick game on a mostly empty server, but I was pretty impressed. Not the biggest fan of playing tanks in RO (blowing them up and fighting along side them in combined arm maps on the other hand though :D ) and I'm not surprised the tank map is nowhere near as popular as the others but given the big improvements with them, not having to have two friends on voice to use a tank properly any more and all the detail they put into them, I'd like to try out a proper full game.

Oh and countdown is more fun than I thought it would be, but its early no one knows the maps so lots mad rushing about days. So I can see it possibly slowing to a real camp fest in the future, hopefully not though.

Also I got most of my crashes in the browser when I had a filter set, you should have enough time to disable one if you've got one set before it crashes. And as melipone says steam friends/direct IP is the best idea for now.
 
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Any relaxed clans that will be playing this and BF3? Would be good to get some decent squads going.

We'll be playing both at XSGamers as we have a couple of members who love RO.

I'm not in the beta as I only ordered the standard version on Steam but looking to get a server up on release day (13th).

Time will tell as it seems RO2 is as much a marmite game as RO was from reading the early impressions/feedback from players.
 
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