*** Resident Evil 2 Remake ***

Controller or mouse & kb? Can never decide when it's 3rd person but with shooting/aim involved. Don't like missing too many shots in RE type games as ammo is limited.

I've gone controller. Bit of input lag on both mouse and controller. It's intentional i think to stop you snapping onto them easily but feels off for a mouse but plays fine with controller.

Nice to have the analogue input as well for movement.
 
Well its not the 4x Super, as just booted it back up with that off, and gone back into the gfx options, and it still says, i only have 3.93gb of gfx memory, weird.

Hopefully thats just a bug, and it'll be fine in the full game.

EDIT: Found someone on Guru, with a 980Ti, thats only getting 0.11gb of graphics memory, so has to be just a bug id have thought.

He upped all the settings as well, so it exceeded the amount saying available, and it ran fine, so guess i could have tried it, as i just upped a bit, so it was still under :p
 
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Just played the demo, only got he 1st medallion. Could not see where to go from there lol. I finished the original on ps1 with the help of the ps1 mags you used to get I was 9 at the time haha. My older brother used to play the 1st one and I would be scared of the massive spiders lol.

I cant really remember the game much I just know it was one of the first games I finished on my own (with the guides help).

How are you supposed to get past the spade doors and that?
 
Loved the demo, whoever said about the collecting 3 medallion part is going against what resident evil was is wrong, you had puzzles like this in the first games. I for one can not wait to play this, 2 weeks can't come quick enough. I know what I'm doing that weekend!
 

Stopped watching this pillock ages ago, he said in that video he hasn't really played any of the previous titles, I for one love the franchise so any of the points he's made in that video are irrelevant. The knife problem? you hold space to get the knife out quickly and let go to sheath it again, like in RE4 when you wanted to slash boxes. The complaining about crawling under door and it being a cutscene, I mean really? for **** sake... he is so pedantic and petulant about the stupidest things.

The bloke plays the hate character because it works for him but I think he's a total prat.
 
Yep wab is making money from acting like that about anything, his opinions mean less than nothing to me.

Crying about the hand holding and being a crap port from console plebs........eh what are you on about you moron.
 
Loved the demo, whoever said about the collecting 3 medallion part is going against what resident evil was is wrong, you had puzzles like this in the first games. I for one can not wait to play this, 2 weeks can't come quick enough. I know what I'm doing that weekend!

You had puzzles like that in the first games, but in the first games you would have to think for yourself that you needed to collect 3 medallions. In this game it puts it as an objective. The hand holding is the only thing I don't like. Part of the fun in the first ones was working things out on your own and not being able to find things unless you looked for them etc (the slight sparkle was a nice touch). This remake gives you objectives, it puts a marker over everything of relevance in a room. Things like that do bug me about it.

However... I loved the demo. It didn't feel like old school Resi Evil but in a way I'm glad because I think it's mainly nostalgia that's holding it above all others. I loved them back in the day and did the speed play throughs etc. However, when I played the Resi Evil 1 remake recently I realised how dated it felt, even though I played through the remake on the Gamecube when it was released. If they had simply done an HD Remaster the mechanics would have felt dated and I don't think I would have enjoyed it. This however is just different enough for it to feel fresh and still hold onto some of that nostalgia.

Fingers crossed that they include an option that turns off objectives and and target markers hanging above items of interest. This would be perfect!!
 
You had puzzles like that in the first games, but in the first games you would have to think for yourself that you needed to collect 3 medallions. In this game it puts it as an objective. The hand holding is the only thing I don't like. Part of the fun in the first ones was working things out on your own and not being able to find things unless you looked for them etc (the slight sparkle was a nice touch). This remake gives you objectives, it puts a marker over everything of relevance in a room. Things like that do bug me about it.

However... I loved the demo. It didn't feel like old school Resi Evil but in a way I'm glad because I think it's mainly nostalgia that's holding it above all others. I loved them back in the day and did the speed play throughs etc. However, when I played the Resi Evil 1 remake recently I realised how dated it felt, even though I played through the remake on the Gamecube when it was released. If they had simply done an HD Remaster the mechanics would have felt dated and I don't think I would have enjoyed it. This however is just different enough for it to feel fresh and still hold onto some of that nostalgia.

Fingers crossed that they include an option that turns off objectives and and target markers hanging above items of interest. This would be perfect!!
Surely there will be an option to turn of markers in options in the full game? Should not be a problem.
 
Fingers crossed that they include an option that turns off objectives and and target markers hanging above items of interest. This would be perfect!!


Agreed, That would be great, ammo and items sometimes would be hidden in random areas and you get rewarded by checking bodies and random locations, i hope we can turn them off
 
This looks lovely in HDR on OLED :cool:

Not got any interest in the game though so will be selling on my copy in the MM, given the hype/interest and good feedback so far, should get a decent price for it too :D
 
Stopped watching this pillock ages ago, he said in that video he hasn't really played any of the previous titles, I for one love the franchise so any of the points he's made in that video are irrelevant. The knife problem? you hold space to get the knife out quickly and let go to sheath it again, like in RE4 when you wanted to slash boxes. The complaining about crawling under door and it being a cutscene, I mean really? for **** sake... he is so pedantic and petulant about the stupidest things.

The bloke plays the hate character because it works for him but I think he's a total prat.

In some ways he has become a parody of himself, in his early days I found all of his reviews to be quite reliable but then he got fame for ringing his bell and now I find his reviews to be a lot less trustworthy because he just seems to purposefully find things that he can ring his bell gimmick about. If I was him, I would drop the whole childish bell nonsense and return to just reviewing the games.

As for the game itself, it looks good but I balk at the price for a remake of an old game. Once its dropped to around the £20 mark then I will pick it up.
 
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