Runescape

Why the roll eyes? Looking around online, it appears a great number of people agree with me.

Can you quite honestly say it is better now than it was back then?
 
Long time player since 01.

IMO the game has been dumbed down for the player who is too lazy to put in the work of repetitive skilling/tasking to reap the rewards they bring, everything has been made a lot easier.

Also due to the games age, and attempts to stay up to date with an old system, the game has been victim of many a terrible update.

Every new update seems to have a "seloptaped on" feel, like they're bolting on updates that stand out and never stay true to the games original formula that made the game Runescape.

To put it bluntly the game is a mess.
 
The only reason you even did any of those things was because you were a low level from the sounds of it, start again maybe? Lol.

And yes I much, much prefer it now. The only reason people have taken a disliking to it is because you have to think now, you have to use abilities and a few wrong moves on the higher level mobs will see you torn to pieces, and they don't like that. RuneScape has always attracted skillless players who couldn't hack it in other MMORPGs, and they loved that you could sit around all day cutting down trees to buy gear that made you nigh on unkillable, now everythings been nerfed and the game now relies on you using the right skills at the right time, everyones bitching. I know people are quitting and good riddance, once they are all gone maybe the new generation that like the way it is can emerge and the RuneScape community won't suck like it has for the past 10 years.

I just wish P'hats and H'ween Masks etc. would crash, but they aint going to.
 
Ok so, although its not a perfect update lets address some stuff. First off, without a drastic change to combat, harder bosses and new gear is not possible, runescape has peaked in that regard.

New combat formula is designed to actually reflect your capability against a monsters. PS 100+ combat was NEVER a big achievement. over 40% of rs are 120-138 combat anyway, the game is inflated at the top end and i believe under 10% of players were under 100 combat.

The agro system is a bit strange ill agree.

XP gains are so so so much faster its pretty mindblowing. 140k an hour slayer exp? mental. Combat is SUPER fast.

The action bar is present in every MMO. WoW didnt invent it.

This sums it up perfectly.
 
What puts me off (I love the game btw, and dont agree with all this 2006 scape crap)

What people miss isnt the 2006 game. Its the feel. Now everyone is 138 (well 200 lol) and billionairs. The game is inflated at the high end.

The fix for this would be to make RS3 a fresh start all back to level3. Rather than a carry over. This wont happen but it would give you your runescape back.

What you dont have now (if a long term player) is the discovery and "new" feel because you've discovered it all.
 
The main thing ruining it at the moment is 'skilling' which people are proud of for some reason, i.e getting 99 WC, 99 FM, 99 Prayer etc are considering impressive, except they aren't? Whats impressive about clicking 150,000 logs and throwing them in a fire? Nothing.

Economy wise, the games always had a **** one as people would actually buy Party Hats for 1billion gold etc. I always thought that was pathetic, if you have 99 in every skill and all the best gear etc. give your money away, make an alt and only come back to your zezima character whenever new monsters/quests are released, or just quit and only do the latter.

As for skilling taking less time, it really doesn't, it just adds the option to be able to burn an inventory of logs at a time for example, instead of having to do it log by log, which is a massive improvement because what does it take out of the game? Nothing, it just takes out a huge chuck of time in a process that never took any skill anyway. Skilling was never anything to do with skill in the first place, it was literally easier than licking a wall.
 
Economy wise, the games always had a **** one as people would actually buy Party Hats for 1billion gold etc. I always thought that was pathetic, if you have 99 in every skill and all the best gear etc. give your money away, make an alt and only come back to your zezima character whenever new monsters/quests are released, or just quit and only do the latter.

Rares have very little effect on the economy, supply and demand of mass traded items does, i.e bots gold farming a certain item. As for legitimate 99 skilling being "pathetic", perhaps to you it is, but it doesn't change the fact legitimate skilling is good for the games economy and the game as a whole.

Also if people want to spend all of the money they have earnt on a item they've always wanted, let them. It isn't harming anybody, in fact rares have always been an iconic part of Runescape.

As for skilling taking less time, it really doesn't

Skilling in EOC is roughly 1.5x faster experience (in affected skills) than previously. If I wasn't at work I'd send you a comparison video.
 
Rares have very little effect on the economy, supply and demand of mass traded items does, i.e bots gold farming a certain item. As for legitimate 99 skilling being "pathetic", perhaps to you it is, but it doesn't change the fact legitimate skilling is good for the games economy and the game as a whole.

Also if people want to spend all of the money they have earnt on a item they've always wanted, let them. It isn't harming anybody, in fact rares have always been an iconic part of Runescape.

I know, but it's still the end of the line for a player, amassing rares which look **** and have no use at all. That's what I hated about the game and still do, there needs to be a ton of higher and higher teir weaponry released, combat skills need increasing to 120/150/199/200 with hundreds of new sets of weapons/armour.


Skilling in EOC is roughly 1.5x faster experience (in affected skills) than previously. If I wasn't at work I'd send you a comparison video.

Good? What exactly is good about it taking more time pre-EOC? You had to spend more time clicking on trees? Or alching your bracelets? Those never took skill in the first place, zero. I'd understand if this was was an uber skillful game that had been drastically simplified for **** players but it isn't, it's a skilless game that has been slightly ramped up in difficulty thanks to the EoC, while the useless repetitive tasks have been streamlined.

Times change, just because Jagex aren't catering to the scrubs who enjoy literally having to click a mouse button every 5 minutes and doing 'high end' content by doing so, anymore, doesn't mean the games a mess.
 
there needs to be a ton of higher and higher teir weaponry released, combat skills need increasing to 120/150/199/200 with hundreds of new sets of weapons/armour.

Players are already ridiculously overpowered, look at the cls/cr/overload potions/torva for example. If you think what the game needs now is for players to be even more over powered then I am glad you're not working for jagex, or any game developer for that matter.




Good? What exactly is good about it taking more time pre-EOC? You had to spend more time clicking on trees? Or alching your bracelets? Those never took skill in the first place, zero. I'd understand if this was was an uber skillful game that had been drastically simplified for **** players but it isn't, it's a skilless game that has been slightly ramped up in difficulty thanks to the EoC, while the useless repetitive tasks have been streamlined.

The difference between a skill taking a long time to master and a short time is that it ensures only people who are willing to put the effort in will achieve that skill set. This is true for any game.

Also the game is not skillless, you sound very inexperienced in the game we're talking about if you're going to make that accusation.

Times change, just because Jagex aren't catering to the scrubs who enjoy literally having to click a mouse button every 5 minutes and doing 'high end' content by doing so

Nobody enjoyed doing that, you'd be mad to. But that was what the game was about, the reward you got through working for something. It was much better and much more fuffiling once you eventually got it than just having the skill given to you.

doesn't mean the games a mess.

Look at Squeel of Fortune and Solomans Store and try saying honestly that the game is not a mess.
 
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Players are already ridiculously overpowered, look at the cls/cr/overload potions/torva for example. If you think what the game needs now is for players to be even more over powered then I am glad you're not working for jagex, or any game developer for that matter.

They need to nerf that kind of ****, bring out ridiculously powerful enemies that drop high level gear. If you want the game to be nothing but everyone running around in Torva/Pernix for the rest of time, I am glad you're not working for Jagex, or any game developer for that matter. :)

The difference between a skill taking a long time to master and a short time is that it ensures only people who are willing to put the effort in will achieve that skill set. This is true for any game.

Also the game is not skillless, you sound very inexperienced in the game we're talking about if you're going to make that accusation.

Haha, I'm far from inexperienced, nothing in this game took skill besides the Fight Kiln and nothing else does to this day. You sound like you are very inexperienced with other games if you're convinced RuneScape has ever taken skill. Lol. Just lol. :D



Nobody enjoyed doing that, you'd be mad to. But that was what the game was about, the reward you got through working for something. It was much better and much more fuffiling once you eventually got it than just having the skill given to you.



Look at Squeel of Fortune and Solomans Store and try saying honestly that the game is not a mess.

They obviously did as everyone's moaning it takes a little less time now, if you want to spend more time clicking trees then don't see 99 as a 99, go the extra mile and get 200,000,000 exp in the skill. The fact skilless, extremely long-winded and repetitive tasks have been sped up is nothing but a good thing, it gives people more time to spend in pve or pvp, which is where the game shines.

I am looking forward to the future, and completely trust Jagex can take RuneScape in a direction it's needed to go for about 10 years tbh. The current community also needs to die, and I hope players from other MMO's move over to RuneScape after a while because RuneScape has always had the worst community full of immature eliteist ******s quite frankly, even WoW had a better community.

Times are changing, if you don't like it then quit. :/
 
They need to nerf that kind of ****, bring out ridiculously powerful enemies that drop high level gear. If you want the game to be nothing but everyone running around in Torva/Pernix for the rest of time, I am glad you're not working for Jagex, or any game developer for that matter. :)

How did you get from me saying people are over powered, to thinking I want everyone to run around over powered? I don't want anything to be over powered, expect for perhaps something that takes a lot of effort to achieve. The game needs a healthy balance of all levels and all skill sets. It would make sense if as they made players more powerful, they brought base monsters up in level too.

Haha, I'm far from inexperienced, nothing in this game took skill besides the Fight Kiln and nothing else does to this day. You sound like you are very inexperienced with other games if you're convinced RuneScape has ever taken skill. Lol. Just lol. :D

Implying the game is entirely PvM. Step into PvP and say the game is skill less.

I am looking forward to the future, and completely trust Jagex can take RuneScape in a direction it's needed to go for about 10 years tbh.

So according to you, classic came out just over 10 years ago, it was an amazing game, but according to you it needed a new direction? :confused:

The current community also needs to die, and I hope players from other MMO's move over to RuneScape after a while because RuneScape has always had the worst community full of immature eliteist ******s quite frankly, even WoW had a better community.

Indeed, it's not as much the fact as them being eliteists, as them having no idea what they're speaking about. But I'll always say Jagex has always marketed towards children.

If you enjoy how the game is now then good for you. All that means is that we want something different out of the games we play, and for a lot of players RS doesn't offer what it used to.
 
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How did you get from me saying people are over powered, to thinking I want everyone to run around over powered? I don't want anything to be over powered, expect for perhaps something that takes a lot of effort to achieve. The game needs a healthy balance of all levels and all skill sets. It would make sense if as they made players more powerful, they brought base monsters up in level too.

Because you disagreed with my original statement, which would have bought balance to the game, somebody with 180 strength, 200 attack and defence and 200 constitution has no business fighting somebody combat level 200, so the balancing wouldn't be effected. If a ton of uberly high powered monsters came flying out all dropping unique sets of balanced, yet powerful high leveled gear, requiring 100 defence from a lv240 boss, 110 defence from a lv280 boss etc. Make the bosses nigh on impossible even with a huge team, and stick them at the end of a dungeon with tons of monsters in between, kinda like Daemonheim with actual in-game benefits and items, with drops you can take out. That's where RuneScape needs to go.



Implying the game is entirely PvM. Step into PvP and say the game is skill less.

I have done, pre-EoC the game was luck, and who had the best gear from amassing the most money over long periods of time of doing repetitive boring tasks. Post-EoC a smart player level 120 in full Rune can take an 'old school' level 200 in their overpowered gear because they can't adjust and evolve enough to incorporate an attack and combat system that takes a little intelligence. All PVP was before EoC was click on enemy, spam click your food/potions, hope you get lucky, then win/lose.



So according to you, classic came out just over 10 years ago, it was an amazing game, but according to you it needed a new direction? :confused:

Yes, RuneScape has always put an overemphasis on pointless objects and tasks, that has always needed to change.


Indeed, it's not as much the fact as them being eliteists, as them having no idea what they're speaking about. But I'll always say Jagex has always marketed Jagex towards children.

If you enjoy how the game is now then good for you. All that means is that we want something different out of the games we play, and for a lot of players RS doesn't offer what it used to.

I agree, but a lot are eliteists, I've lost count of the amount of times I've literally walked into a bank, saw some fag in a p'hat sitting there calling on everyone, claiming they are noobs... It's pathetic, what makes him anything but a noob by normal logic. He managed to click a billion trees over a period of a few years to amass enough gold to buy a convulted cosmetic piece of trash. Great. RuneScape has always had an extremely low skill ceiling, and from what I'm getting from the newest updates, Jagex are trying to slowly change that.

The term 'a lot' to me, means the majority, the masses, en massé. That is exactly what is wrong with RuneScape; the majority.
 
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Problem with elitism is now days in RS its extremely quick and easy to hit 138. And not particularly hard to max/comp cape. So even children are getting it. Where as previously only usually older players who had the time and patience to commit were able to achieve it. So you get the usual angsty privileged white middle class american 14 year old running around at top level telling people how much better he is at runescape than other people.

And as pointed out, that makes him skilled at absolutely nothing, perhaps skilled and not going outside? if that counts.
 
So how does everyone feel about the 2007 Servers back online?

Haven't played for over 5 years but the nostalgia of 2007 servers is interesting!
 
been playing it today, no idea what im doing because ive never played runescape long enough to understand, but yeah its fun.
 
So how does everyone feel about the 2007 Servers back online?

I've moved on, as have all the people i used to play with.

It would be pretty awesome to start afresh on a new character, and actually have to work for things again, but a) I don't have the time, and b) I think that feeling would wear off pretty fast.
 
Played for a bit. But if i wanted the experience, id just make a new character. Seems like i've wasted all my time grinding my character to high level now.

I give it 1-2 months before 2007 servers are dead when everyone gets bored.

Im hoping when they bring RS3 that they dont copy accounts over (except the names) A fresh start in the newer RS but from a blank slate would be good.

An economic refresh. where skills make profit and the game isnt saturated at the high end. It would also give them a chance to iron out some issues that they cannot do now as it would cause too much rage.

Rather than going back to 2007 and all starting again. Thus having wasted millions in development over the last 5 years. All that for nothing. what a joke.
 
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