That was using 1080P Ultra Ray Tracing preset with Crowd Density at high. I showed the settings at the start bar the crowd density option which at that time was under a different menu.I tested the same area as hardware unboxed, which you can see from their video, being the dogtown area from Phantom Liberty. (I never took a recording of it though) I remember getting around 120-130fps, while they claimed to get around 189 avg.
Not really sure what could be wrong, already done a clean install of Windows. Everything is setup the way it should be.
The Cyberpunk 2.0 update brought a huge increase to the games CPU requirements, I lost a lot of CPU performance after the patch.
Recently benchmarked the CPU getting 35-36K in Cinebench multi-core without PBO.
Those results you are getting in Cyberpunk are crazy. Like a good 40% higher than other benchmarks I have seen people post of that area on the same chip. Is that with crowd density on high? Would be interesting to see what you get in this area with RT on and high crowd density.
Especially when driving through the tunnel under the glass during the day. That’s probably the most CPU heavy area in the game right now. That’s where I am dropping into the 60s.
Not sure I can access the other area yet in my single player game as I'm not that far into the game. How do you get there exactly? The image you posted doesn't work btw.
My results are usually higher than what HUB get, so if they get 189 FPS I'll probably get more than that.
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