Sennheiser gsx 1000 thread?

No i havent enabled that, just the normal 7.1 in windows sounds and all optional speakers ticked.

Also i have it on a usb 2 port as well, ive tried a usb 3 port as well but still the same.
 
No i havent enabled that, just the normal 7.1 in windows sounds and all optional speakers ticked.

Also i have it on a usb 2 port as well, ive tried a usb 3 port as well but still the same.

What about the unit itself, what settings you have enabled or tried? Other than that I really not sure :( can only give you my experience.
 
hi
would this work with the steelseries 840 wireless headphones ?.
That wireless transmitter has analog input, so it would be possible to chain them.
But with GSX's lack of actual hardware fit for even half of its price sticker that would awfully lots of money for little.

Also you already have Dolby Headphone in it.
Though use of that would apparently need Dolby Digital encoding capable optical output source.
(so despite of marketing BS that Steelseries 840 isn't fully PC plug&play ready setup)
I mean can't sacrifice any of that excessive gaming product profit margin by actually including USB sound card functionality...
When at cheapest £50 headsets include Dolby Headphone USB dongle.

But you could get Dolby Digital encoding capable (besides lot better DAC) Sound Blaster Z for lot less than GSX.
https://www.overclockers.co.uk/crea...g-sound-card-oem-30sb150200000-sc-088-cl.html
But with Creative already having better than very average Dolby Headphone binaural simulation, you could also chain 840's transmitter to SB Z's headphone output and avoid some signal delay of that DD encoding.
Even cheaper Audigy Fx would come with same binaural sound simulation, and better DAC than GSX.

Also as free solution Windows 10 has its Windows Sonic for Headphones, which might be about as good as such closed design cheap gaming stuff are capable to.
Even many closed headphones of actual audio makers struggle to reproduce spatial cues of binaural sound accurately.
 
cheers for the reply..
tbh i dont rate these 840's ..so a new headset is next , i was trying to make these sound better
costs not that important
 
cheers for the reply..
tbh i dont rate these 840's ..so a new headset is next , i was trying to make these sound better
costs not that important

No disrespect to @EsaT he fine to have his own opinion about the GSX but he really does have a hate towards the device.
My advice to you is don't just take his word for it and to be fair here don't just take my word for it either.

They is plenty of good information out there about the GSX.
 
What about the unit itself, what settings you have enabled or tried? Other than that I really not sure :( can only give you my experience.

Sorry been so long i have been trying various things out.

So on the GSX i have the following settings

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Today i found with these settings and new pair of headphones things seem to be working a lot better.

I have bought a blasterx g5 as well and i find that works well for music and for games good on a pair of older sennheiser 518s.

My new headphones are AKG 712pro`s which are on sale at present. I for what ever reason just dont get on with the 598se headphones.

In BF1 I now have it set to surround as before, but now trying with large speakers instead of headphones (done this before but didnt sound good on 598se) so far it seems very good and i can hear those footsteps better.

Got 7.1 and full range selected in the sound devices for gsx as before, the main difference is i turned off the EQ on the gsx and purchased new headphones.
 
No disrespect to @EsaT he fine to have his own opinion about the GSX but he really does have a hate towards the device.
My advice to you is don't just take his word for it and to be fair here don't just take my word for it either.

They is plenty of good information out there about the GSX.

End of the day the GSX does what it sets out to do - though Sennheiser missed the boat a bit in terms of gaming potential outside of the core focus of the device i.e. potential console usage, etc. the price tag is and always has been a stickler for me though - even taking into account the R&D cost, etc. I find it poor when taking into account the hardware - which I can forgive for gaming use given what it does do well.
 
End of the day the GSX does what it sets out to do - though Sennheiser missed the boat a bit in terms of gaming potential outside of the core focus of the device i.e. potential console usage, etc. the price tag is and always has been a stickler for me though - even taking into account the R&D cost, etc. I find it poor when taking into account the hardware - which I can forgive for gaming use given what it does do well.

Price has always been my biggest negative. For my personal use console gaming was never a thought.
 
Hello, I need help.

I recently purchased a gsx 1000 + gsp 500, it is perfect for gaming.

1st: My problem is with discord: the mic is picking up in game sounds and this cause feedback to the other persons I am playing, it is very uncomfortable. I try to connect other headphones to the gsx 1000 and this happens too.
I have everything connected like the manual , I am on windows 10. I don’t know what is causing this, but is like the mic is capturing what the headphones receive, this happens not only in gaming. It happens in movies, youtube, music, but is only annoying in gaming because I play with discord and this feedback of ingame sound is very annoying to my teammates.

2nd: I cant split the audio from discord to ingame with the side wheel. I turn the wheel both sides and the only diference is that discord sound becomes a little louder.

I have everything setup like the manual, main is default device and communication is communication.

Please help!

PS: Just need that someone that have the gsx 1000 and use Discord verify if this happens too, enter a channel on Discord - go to settings - select Voice&Video - and in the input sensitivity see if it lights up if you play a youtube video
 
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Closest thing is likely to be a Creative AE-5 sound card, which uses SBX prostudio.

AE-5 is better from a sound quality point of view with a better DAC and headphone amp, but from purely a positional sound (7.1) point of view, I think it depends on the user's preference. Some might say the GSX is the best, for others, Creative's SBX prostudio.

There's also DTS' Headphone X, but that only exists as a part of certain USB headsets as far as I'm aware. I think there are Turtle Breach headsets which have Headphone X, but the issue is that however good Headphone X is, it's performance is limited by Turtle Beach's average headsets. Really need to see it on better quality devices with good headphones that have been certified to see how good it can be .
 
I've dropped all this audio processing mularky from my gaming now. I have just gone back to using my DAC on stereo and let the game audio run as it was meant to be.
 
If only developers put some effort into gaming audio, eh?
True advance would require going back to some kind hardware acceleration of sound processing.
5.1 channels are flattened to one dimension/plane which seriously loses sound source vertical location information.
(7.1 doesn't have any more information because of extra channels being in same plane)
During DirectSound era sound cards were able to get that original lossless sound data from game with sound source locations for best starting position for binaural simulation.

Alternatively game developers would have to implement proper binaural simulation in game's sound engine itself.
(along with it actually doing some kind acoustical modelling of game environment)
But that would require some effort from them.
And because of sound processing demanding ultimate real time execution (audible crackling/glitches lot worser than frame rate variation) there could be problems in getting games to run on potato PCs.
 
Yeah, not fair of me to blame developers, but that wasn't my point anyway.

Some do and some don't but having tried a load of different options, modding a stereo source to sound more 360 rarely works either using software or hardware. All one can do is make is sound 'bigger' and that is just by adding echo effects.
 
Some do and some don't but having tried a load of different options, modding a stereo source to sound more 360 rarely works either using software or hardware. All one can do is make is sound 'bigger' and that is just by adding echo effects.

That's why it's very important for the GSX to read audio from the game that is setup to output 7.1. Even have Windows set up for 7.1

This way the GSX will produce its best virtual 7.1 surround sound.

If a game only supports stereo playback then the GSX will be using a more subpar virtual surround sound.
 
If a game only supports stereo playback then the GSX will be using a more subpar virtual surround sound.
That's precisely (at best) that virtual surround.
Binaural sound isn't some virtual surround of upmixing stereo.
Binaural sound contains cues brain uses to process that 360 directionality with just two input channels.
 
That's precisely (at best) that virtual surround.
Binaural sound isn't some virtual surround of upmixing stereo.
Binaural sound contains cues brain uses to process that 360 directionality with just two input channels.

They is different methods of achieving the same thing. Dolby Headphone was designed to take a stereo audio source and create a virtual surround sound. These Methods like SBx all have an unwanted echo effect that i find very annoying unnatural, like playing inside an empty hall.
Senn GSX takes the virtual sound to a different approach by accepting a 7.1 audio source and down mixing it using there rendering engine to create a much, Much better surround sound experience.
I have personally tested I believe all surround sound available and can say nothing on the market right now offers a better surround sound experience for headphones then the GSX 1000.
 
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