Game was a lot longer than I remember. Got the Maria ending. Lighting on the later levels were fantastic, the prison in particular! Very creepy.
This game has been padded out somewhat and is longer than the original.Game was a lot longer than I remember. Got the Maria ending. Lighting on the later levels were fantastic, the prison in particular! Very creepy.
Bloober Team has just released the first patch for Silent Hill 2 Remake. Title Update 1.04 aims to improve performance, fix visual glitches, and reduce stutters. It also adds native support for NVIDIA DLSS 3 Frame Generation
Bloober Team also claimed that it has fixed the stuttering issues related to sky map generation. They’ve also added an option to enable/disable HZB culling to fix stuttering on some AMD/Intel GPUs.
Glimpses of the past:I'm loving it so far. Taking my time. Investigating everywhere. Now at the hospital. Man those nurses.
Can I ask, what is the relevance of those bits you can interact where he just stands there. What do they signify?
Missed this, here we go downloading again and starting NG+PATCH 1.04 CHANGELOG:
Technical
- Reduced visual glitches when using the latest version of NVIDIA DLSS.
- Added an option to enable DLSS frame generation in the menu when using DLSS for supersampling.
- NVIDIA Reflex is now active when DLSS frame generation is enabled.
- Added support for AMD FSR 3.1.1.
- Added an option to enable AMD Fluid Motion Frames in the menu when using FSR 3.1 for supersampling.
- Updated Intel Nanites to support upcoming driver updates.
- Improved performance and optimization for Steam Deck.
- Fixed stuttering issues related to sky map generation.
- Added an option to enable/disable HZB culling to fix stuttering on some AMD/Intel GPUs.
- All graphic settings should be saved locally.
There are reports this is game breaking, it messed up part of the game so you can't continue anymore.Missed this, here we go downloading again and starting NG+
Stuff like this is why I stopped buying games on release, clown show...There are reports this is game breaking, it messed up part of the game so you can't continue anymore.
I use Revo uninstaller to nuke everything too. However I always check AppData folder for local saves and back them up, I uninstalled it and gone back to older version now.I uninstalled again when I found out that the save files were not cloud synchronised so no NG+ - When I uninstall a game I nuke every trace of it as the uninstallers 99% of the time leave stuff behind inc local versions of saves.
Ah well is what it is.
Traversal stutter going down the hill though from a quick test was much better, still some there but way way less and Frame gen seemed to mute it in practice even though the RTSS graph showed the hitch so all good there. Ghosting seemed to be greatly reduced to the point where I could not spot much leaf ghosting at all now in the carpark whereas you could before. This meant I was able to use DLSS Quality with Frame gen and get over 100fps at 4K all the time now whereas it was necessary to use DLSS Performance before to get that without FG support.
Steps in the right direction, but a step back for the game save issue and progress breaking bug...
Stuff like this is why I stopped buying games on release, clown show...