Silent Hill 2 PC

How best to run this game?

Do I use native or DLSS? Do I cap to 60fps or unlimited?

What’s your configuration?
Use DLSS and whatever settings best give you at least 60fps. No need to have unlimited fps, cap to whatever is a bit below your GPU's max so it doesn't run at 99% at all times, gpu fans spin quieter, less heat etc etc.
 
Use DLSS and whatever settings best give you at least 60fps. No need to have unlimited fps, cap to whatever is a bit below your GPU's max so it doesn't run at 99% at all times, gpu fans spin quieter, less heat etc etc.

do you mean the screen cap? as you said the "GPU max"??
 
Yes hence saying cap :p In the game you should know what your GPU gets max, cap the fps to below that, so if it maxes out at 90fps with dlss etc all on, then cap it to say 75fps. It will still be smooth and responsive whilst drawing less heat and power and have smoother frametimes.
 
Yes hence saying cap :p In the game you should know what your GPU gets max, cap the fps to below that, so if it maxes out at 90fps with dlss etc all on, then cap it to say 75fps. It will still be smooth and responsive whilst drawing less heat and power and have smoother frametimes.
thanks mate.
 
Not that I know much about frame gen and upscaling but tonight I tried with Frame Gen on (in-game) and FSR3.1 set to Quality. Not sure why in-game Frame Gen works better than the kinda "global" Frame Gen via Adrenaline but my FPS has gone from ~100FPS (when Adrenaline was doing the Frame Gen) to ~180FPS by using the in-game option. Either way it was very enjoyable; there was previously a feel of trudging through mud / being held back, but now it is nice an smooth. FSR3.1 works well, but, still has small issues with the torch and reflective materials. It still has a shimmer / speckling. But overall, the combo works well. :)

EDIT: Should note that ~180FPS is at 1440p with Medium settings.
 
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If you're on Nvidia 30 or 20 series and want frame gen, use Nukem9's Universal DLSSg-FSR3 mod instead. That way you can have DLSS upscaling and FSR3 frame gen at the same time, and it's way way superior:


Also, if you're playing on OLED in HDR I cannot emphasise strongly enough how essential this mod is below. Like most games released these days by developers who can barely tie their own ******* shoes, it's yet another release with a broken HDR black floor level. I usually use Lillium's HDR shaders for reshade and manually tweak myself, but this is superior as it seems to be more dynamic as the black floor is all over the place in this game depending on location:


Also this mod is brilliant in conjunction with the above (mid level):


Also, last tip for OLED and VRR users - Flicker!
I know this depends on what monitor you have and how perceptive you are (some people don't seem to notice VRR flicker. Same sort of people who think this game runs fine and has no traversal stutter probably!) Anyway my main monitor is based off an LG 48" C1 panel, and in some games with dim lighting (like SH2 and Alan Wake 2) it suffers from horrible flicker when VRR is on and the scene has a certain near black light level. On my screen I can get around this by setting it to 60Hz and even leaving VRR (Gsync) on and it completely removes all flicker. Or, simply turn off VRR on your monitor if you can, and run at whatever refresh rate/FPS you can constantly maintain.
 
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I just turned VRR off for the game's exe in NVapp, flicker completely gone. Now this all depends on your GPU as more powerful cards offset any loss in frame motion smoothness and response is mitigated by brute force, so in reality you could effectively disable VRR in every game and has smooth frame performance if you have a higher end GPU and never see VRR flicker I guess.
 
There's an area around the mirror shard puzzle where it would drop to single frames consistently in the hotel. I stopped to adjust settings but it crashed instead and I lost a bit of progress.
 
Loving the remake except for a few things:

1. Some music is just wrong and ruins the atmosphere. Funky music when James meets Maria for instance.
2. The enemies just aren't as awful/messed up as they should be. Noticeably the nurses. Legs on legs (Mannequin) are annoyingly tough at times though.
3. Pace at the beginning feels slow
4. Visuals don't come across dirty/grimy enough in places.
 
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Just finished this. Got the sad ending: "In Water".

Overall very good game.

No game is perfect so hard to score, but considering I enjoyed it (although it did seem to go on and on) I would give it a 9/10.

Played very much like a Resident Evil game.

Seriously sad storyline though.
 
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God, the graphics and performance in this game really are rubbish…

I hopped over to RE4 and the difference in image quality, effects and performance is night and day.

I suppose this is because Capcom has a much bigger team and budget etc.
 
God, the graphics and performance in this game really are rubbish…

I hopped over to RE4 and the difference in image quality, effects and performance is night and day.

I suppose this is because Capcom has a much bigger team and budget etc.

Not purchased it yet. Waiting for it to go sub £25 as to many other games to play right now. But I did not get the impression that the graphics were rubbish. Not from mrk at least :p
 
I hereby lay down a Pepsi challenge for anyone that doubts RE4 looks better :p

James looks poo compared to my main man Leon <3
 
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Could it be that's the jacket speaking? :p

Maybe I’ll collect the set!


:o :p
 
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