Loading times for me are less than a second, granted im using raid 0. Instancing was introduced to cope with the sheer number of players trying to do one thing, im afraid instancing is a result of progress. You are being very unrealistic expecting new mmos to have no instancing. The sooner you get used to it the sooner you can enjoy the newer mmos coming out. There are probably the same amount of loading times in wow, and it is far more laggy.
I really dont see how its very unrealistic to expect it at all. Both UO and Daoc had several thousand people simultaneously playing without the need for heavy instancing. As far as I'm aware the number of people simultaneously logged into a "modern" MMO is still roughly the same as back then. I wont get "used to it" because frankly I find that it destroys the MMO immersion feeling that I had for so many years in UO (greatest MMO ever imo) and Daoc. Even if the population size had to suffer I frankly wouldnt mind as it would enhance the game for me to not have instancing.
I vastly preferred the community present and feeling of a server in UO with 3000 people simultaneously playing than I get from most "modern" MMOs
You dont have to get to lt11, but this is an mmo. Usually mmos have leveling based systems. The reason for these systems is to introduce a sense of "progress". If you found it boring leveling up to this try using your imagination when playing the game, like you do in books. Or groups with friends, perhaps even pvp. MMOs give you the tools but you create the experience.
"Usually" is the key word here. Like I say, they could have thought outside the box. UO didnt have character levels and was by far the best MMO I ever played. As for the tools, in my experience MMOs today actually give you far less "tools" than MMOs did in the golden days. 13 years ago in UO I was able to sit in a chair, play chess ingame, dye my furniture which I had crafted by cutting down trees and far far more. Can I even sit in a chair in STO, actually sit in it..not on it? 13 years later?
This up to you as an individual, personally i feel like you are missing out. I think wow has made it incredibly difficult for new mmos to launch. People forget that wow was probably worse than STO beta, the improvements came with community suggestions and new content. Again this would not be possible without the subscriber base.
I'm not missing out, nor will I be bullied into buying the game just because its seemingly impossible to not like it. I've tried it, I tried hard to convince myself to like it (which in my opinion is something you should never have to do with anything). I'm not overly fussed about WoW, WoW also wasnt the right MMO for me, as I say UO and Daoc were the two peaks of MMO gaming from the last 13 years imo.
You keep saying this throughout the post, we get it! you dont like it in its current state!
Yes I did harp on about that a bit didnt I
Not surprising though when it seems that there is something wrong or shortchanged about not liking it. You'll note that I have never said for anyone else to not get it, always best for each person to try it for themselves. Some people like themepark MMOs, some prefer sandbox. No way to know til you try.
I think you need to open up your expectations a bit more, if you can name some new mmos that are exactly what you want then fair enough.
I would love to be able to, but unfortunately I cant. I dont think MMOs have continued in the right direction for me to say that any of the new MMOs are what I want. UO was so very very close to what I want, hence why I consider it to be the best MMO I ever played. Daoc was also a very very good MMO. Since then though, its all gone in very much the wrong direction for me, becoming overly linear, hugely restricted on what you can actually do, less social, less community orientated and with far less features and freedoms in the games. For me the golden era of MMOs was the late 90s and very early 2000s the time of UO, Daoc and to a lesser extent AC.
So sadly I cant name any new ones as being what I want. All I can say is UO and/or Daoc.
ultima online for a couple of months but couldnt afford the phone bill at the time as i was like 12 years old.
I feel for you on this and I mean that sincerely..tbh I feel for every MMO fan who didnt get to experience the sheer brilliance of UO in its prime.