Subnautica

Just wondering, does anyone know what the DLC is going to about and does it continue from the original story?
You play a different character from the first game and in this new game your character is actually voiced. You actually see the new lands (to an extent) in the original game but I'll stop right there on that mention.

On another note I've seen the lost river mentioned a few times here so one bit of advice - ping/pulse your cyclops shields (you do have those don't you!?!) once if you begin to notice your power draining fast as it'll be those leeches on the hull sapping your power.
 
On another note I've seen the lost river mentioned a few times here so one bit of advice - ping/pulse your cyclops shields (you do have those don't you!?!) once if you begin to notice your power draining fast as it'll be those leeches on the hull sapping your power.

Not really had a problem with them in the lost river - a few later on in the lava zones but with the thermal reactor they weren't having much effect. My problem is the Cyclops power drain is crazy normally even if I strip out anything I've built inside it, etc. moving it about normally away from heat sources, no leeches, etc. I can't even go 5 minutes before it is dead of power.
 
That fast even with all 6 power cells at 100% before you start moving?

Yeah - if I take it from the starting lifepod to the entrance to the lost river near the floating island it is pretty much out of power by the time I got there. Seems to be some known bugs with it from searching online.
 
I found if I even had a single battery recharger in the Cyclops it would kill the power. At one point I had 3 cell chargers and my Cyclops would last about a minute before completely draining. It sounds like you have something like that installed in the Cyclops? Maybe forgotten where you put it? Do you have anything else switched on? Defensive perimeter eats my power too, and apparently the sonar will too.
 
Battery chargers in the Cyclops are a very bad idea unless you have the thermal power upgrade and are parked somewhere hot.

Remember that both the Seamoth and the Prawn Suit recharge when docked with the Cyclops which is a considerable power drain if their batteries are flat when you dock them.

Using the Fabricator and Upgrade Station also drain the Cyclops batteries

I built a big locker in my Cyclops just in front of the decoy launcher and kept at least 4 fully charged power cells in there.
 
Battery chargers in the Cyclops are a very bad idea unless you have the thermal power upgrade and are parked somewhere hot.

Remember that both the Seamoth and the Prawn Suit recharge when docked with the Cyclops which is a considerable power drain if their batteries are flat when you dock them.

Using the Fabricator and Upgrade Station also drain the Cyclops batteries

I built a big locker in my Cyclops just in front of the decoy launcher and kept at least 4 fully charged power cells in there.
Is there a way to get the thermal reactor upgrade without going to the lost river ? As I understand to get the thermal reactor upgrade for cyclops you would need Kyanite, for which you need to go the lost river but with a prawn suit as most of them have to be mined.
 
I am currently stocking up the cyclops with loads of power cells to make the trip and back if required. I read on one of the steam threads where the cyclops ran out of power and the prawn suit could not make it back so the chap was stuck in lost river.
 
I am currently stocking up the cyclops with loads of power cells to make the trip and back if required. I read on one of the steam threads where the cyclops ran out of power and the prawn suit could not make it back so the chap was stuck in lost river.

If needs be you can use the Prawn to charge power cells with the thermal upgrade. Takes ages but useful if desperate. Just cycle through all your emtpys
 
I am currently stocking up the cyclops with loads of power cells to make the trip and back if required. I read on one of the steam threads where the cyclops ran out of power and the prawn suit could not make it back so the chap was stuck in lost river.

Yeah the bay doors don't open any more when dead.

He would probably run out of oxygen trying to seaglide backup - that's a pretty **** scenario poor bloke.
 
Is there a way to get the thermal reactor upgrade without going to the lost river ? As I understand to get the thermal reactor upgrade for cyclops you would need Kyanite, for which you need to go the lost river but with a prawn suit as most of them have to be mined.

I think you’re correct in that you have to get to the Inactive Lava Zone (via the Lost River) to find Kyanite.
 
I am currently stocking up the cyclops with loads of power cells to make the trip and back if required. I read on one of the steam threads where the cyclops ran out of power and the prawn suit could not make it back so the chap was stuck in lost river.

Always keep at least one charged power cell, 2 charged batteries and first aid kit in the storage compartment of both the Seamoth and the Prawn Suit.
 
You can get to the surface from the lost river with the sea glide if you have big tanks and a rebreather. Helps if you go the right way though, I've got that wrong before now. :D
 
You can get to the surface from the lost river with the sea glide if you have big tanks and a rebreather. Helps if you go the right way though, I've got that wrong before now. :D

I did it earlier so I could dump a Prawn suit down there to save taking it back and forth and then move a SeaMoth down - you need two tanks (about 200 seconds of air) to make it from about the middle of the lost river to the surface.

I've now finished the story side of the game but the last bit of gameplay I was pretty much just going through the motions to complete it for the sake of it - only built a Cyclops due to needing one of the upgrades at the end - never even used it.
 
I did it earlier so I could dump a Prawn suit down there to save taking it back and forth and then move a SeaMoth down - you need two tanks (about 200 seconds of air) to make it from about the middle of the lost river to the surface.

I've now finished the story side of the game but the last bit of gameplay I was pretty much just going through the motions to complete it for the sake of it - only built a Cyclops due to needing one of the upgrades at the end - never even used it.
How did you get to the ILZ without the cyclops ? Seamoth cant get to 900+.
 
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