Tabletop Warhammer?

Lists are set for the battle today:

Vulkan List (1500pts)

HQ (190pts)

Forgefather Vulkan He'Stan (190pts)

Elites (345pts)

Sternguard Veteran Squad (345pts)
7x Combi-Melta (35pts), 2x Heavy Flamer (20pts), 9x Veteran (225pts)
Drop Pod (35pts)
Space Marine Sergeant (30pts)
Bolt Pistol, Combi-Melta (5pts)

Troops (525pts)

Tactical Squad (175pts)
Flamer, Plasma Cannon (5pts), 9x Space Marine (144pts)
Space Marine Sergeant (26pts)
Bolt Pistol, Boltgun

Tactical Squad (180pts)
Flamer, Lascannon (10pts), 9x Space Marine (144pts)
Space Marine Sergeant (26pts)
Bolt Pistol, Boltgun

Tactical Squad (170pts)
Flamer, Heavy Bolter, 9x Space Marine (144pts)
Space Marine Sergeant (26pts)
Bolt Pistol, Boltgun

Fast Attack (210pts)

Assault Squad (210pts)
Flamer (10pts), Flamer (10pts), 9x Space Marine (162pts)
Space Marine Sergeant (28pts)
Bolt Pistol, Chainsword

Heavy Support (230pts)

Devastator Squad (230pts)
4x Missile Launcher (60pts), 9x Space Marine (144pts)
Devastator Space Marine Sergeant (26pts)
Bolt Pistol, Boltgun

vs

Hammer of Vaul (1497pts)

HQ (230pts)

Farseer Trolltan (160pts)
Mantle of the Laughing God (40pts) (*), Singing spear (5pts)
Eldar Jetbike (15pts)

Spiritseer Amakari (70pts)

Troops (535pts)

Rangers (84pts)
7x Ranger (84pts)

Rangers (96pts)
8x Ranger (96pts)

Wraithguard (Troops) (355pts)
Wave Serpent (145pts)
Holo-fields (15pts) (*), Serpent Field, Shuriken cannon (10pts), Twin-linked scatter lasers (5pts)
5x Wraithguard (210pts)
5x D-scythe (50pts)

Fast Attack (362pts)

Shining Spears (210pts)
7x Shining Spear (175pts)
Exarch (35pts)
Hit & Run (15pts) (*), Star Lance (10pts)

Warp Spiders (152pts)
8x Warp Spider (152pts)

Heavy Support (370pts)

Nightspinner (130pts)
Doomweaver, Holo-fields (15pts) (*), Twin-linked shuriken catapults

Nightspinner (130pts)
Doomweaver, Holo-fields (15pts) (*), Twin-linked shuriken catapults

Vaul's Wrath Support Battery (110pts)
Support weapon (55pts)
D-cannon (25pts)
Support weapon (55pts)
D-cannon (25pts)
 
Looks like this isnt going to work. The headset I managed to get has one of those all in one plugs and I cant get it to work at all with my PC

EDIT: away to grab one from another shop possibly
 
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A 9-1 win for the Eldar. The game had several highlights:

Spiritseer kills Vulcan He'stan with a Shuriken Pistol
Shining Spears shoot at then charge a 6 man space marine squad, miss with all their shots (3 shots with re-rolls...) then 2 die to overwatch and the exarch alone enters combat! He kills 1 without reply then hits and runs away... so 3 shots, and 3 close combat attacks all AP3 and I killed one marine :p

I tried a Troll Farseer, Mantle of the Laughing God gave him a 2+ re-rollable save then I took Telepathy powers and got Puppet Master. It wasn't that effective, I used Psychic Shriek the last few turns which killed a lot more. Still wasn't that effective though overall though.

Wraithguard with D-scythes though....lethal.
 
I learned that most of my list was ineffective (expected) and am working on a better idea shifting away from my idea of running a half company.
 
My list (sorry it's not formatted!):


Warlock (40pts)
Singing Spear

HQ (240pts)

Farseer (120pts)
Singing Spear
Eldar Jetbike (15pts)

Farseer (120pts)
Singing spear (5pts)
Eldar Jetbike (15pts)

Troops (509pts)

9x Ranger (108pts)

8x Ranger (96pts)

6x Guardian Jetbike (102pts), 2x Shuriken Cannons (20pts),

9x Guardian Jetbike (153pts), 3x Shuriken Cannons (30pts)

Fast Attack (350pts)

10x Swooping Hawk (160pts)

10x Warp Spider (190pts)

Heavy Support (370pts)

Fire Prism (140pts)
Holo-fields (15pts)

Fire Prism (140pts)
Holo-fields (15pts)

Vaul's Wrath Support Battery (90pts)
3xVibro cannon
 
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No Name (1510pts)
1500pt Codex: Tau Empire (2013) Roster (Primary Detachment)
Codex: Tau Empire (2013) (Primary Detachment) Selections:
HQ (84pts)

Cadre Fireblade (84pts) (Codex: Tau Empire p36)

Independent Character, Split Fire, Supporting Fire, Volley Fire

Markerlight, Photon Grenades, Pulse Rifle, 2x Shield drone (24pts) (Shield generator)

Elites (431pts)

XV104 Riptide (213pts) (Codex: Tau Empire p45)

Nova Reactor, Supporting Fire

Drone controller (8pts), Heavy Burst Cannon, Twin-linked Smart Missile System
Shielded Missile Drone (25pts) (Codex: Tau Empire p45)

Supporting Fire

Missile Pod, Shield generator (Shield generator)
XV104 Riptide (218pts) (Codex: Tau Empire p45)

Nova Reactor, Supporting Fire

Drone controller (8pts), Ion Accelerator (5pts), Twin-linked Smart Missile System
Shielded Missile Drone (25pts) (Codex: Tau Empire p45)

Supporting Fire

Missile Pod, Shield generator (Shield generator)

Troops (359pts)

Fire Warriors Team (81pts) (Codex: Tau Empire p37)

Supporting Fire

9x Fire Warriors (81pts), 9x Pulse Rifle
Fire Warriors Team (139pts) (Codex: Tau Empire p37)

Supporting Fire

9x Fire Warriors (81pts), 10x Pulse Rifle
Fire Warrior Shas'ui (58pts)

Markerlight and Target Lock (15pts), 2x Shield drone (24pts)
Fire Warriors Team (139pts) (Codex: Tau Empire p37)

Supporting Fire

9x Fire Warriors (81pts), 10x Pulse Rifle
Fire Warrior Shas'ui (58pts)

Markerlight and Target Lock (15pts), 2x Shield drone (24pts)

Fast Attack (230pts)

Pathfinder Team (115pts) (Codex: Tau Empire p38)

5x Pathfinder (55pts), 5x Pulse Carbine and Markerlight, Rail Rifle (15pts)
Pathfinder Shas'ui (45pts) (Codex: Tau Empire p38)

2x Shield drone (24pts) (Shield generator)
Pathfinder Team (115pts) (Codex: Tau Empire p38)

5x Pathfinder (55pts), 5x Pulse Carbine and Markerlight, Rail Rifle (15pts)
Pathfinder Shas'ui (45pts) (Codex: Tau Empire p38)

2x Shield drone (24pts) (Shield generator)

Heavy Support (406pts)

Sky Ray Missile Defence Gunship (130pts) (Codex: Tau Empire p51)

Disruption pod (15pts), 6x Seeker Missiles, Twin-linked Smart Missile System, Velocity tracker (Skyfire)
Sky Ray Missile Defence Gunship (130pts) (Codex: Tau Empire p51)

Disruption pod (15pts), 6x Seeker Missiles, Twin-linked Smart Missile System, Velocity tracker (Skyfire)
Sniper Drone Team (146pts) (Codex: Tau Empire p46)

Stealth, Supporting Fire

8x Sniper Drone (120pts)
Firesight Marksman (13pts) (Codex: Tau Empire p46)

Drone controller
Firesight Marksman (13pts) (Codex: Tau Empire p46)

Drone controller

Profile Summary:

Name Unit Type WS BS S T W I A LD Save Pg Reference
Cadre Fireblade Infantry (Character) 4 5 3 3 3 3 3 9 4+ 36 Codex: Tau Empire p36
Fire Warrior Infantry 2 3 3 3 1 2 1 7 4+ 37 Codex: Tau Empire p37
Fire Warrior Shas'ui Infantry (Character) 2 3 3 3 1 2 2 8 4+ 37 Codex: Tau Empire p37
Firesight Marksman Infantry 2 5 3 3 1 2 1 7 4+ 46 Codex: Tau Empire p46
Pathfinder Infantry 2 3 3 3 1 2 1 7 5+ 38 Codex: Tau Empire p38
Pathfinder Shas'ui Infantry 2 3 3 3 1 2 2 8 5+ 38 Codex: Tau Empire p38
Riptide Shas'vre Jet Pack Monstrous Creature 2 3 6 6 5 2 3 9 2+ 45 Codex: Tau Empire p45
Shield Drone Jet Pack Infantry (Drone) 2 2 3 4 1 4 1 7 4++ 68 Codex: Tau Empire p68
Shielded Missile Drone Jet Pack Infantry (Drone) 2 2 4 6 1 4 1 7 4+ 45 Codex: Tau Empire p45
Sniper Drone Jet Pack Infantry (Drone) 2 2 3 4 1 4 1 7 4+ 46 Codex: Tau Empire p46
Name BS Front Side Rear Type Pg HP Reference
Sky Ray Missile Defence Gunship 4 13 12 10 Vehicle (Tank, Skimmer) 50 3 Codex: Tau Empire p50
Name Range Strength AP Type Pg Reference
Heavy Burst Cannon (Nova-charge) 36" 6 4 Heavy 12, Gets Hot, Rending, Nova-charge 65 Codex: Tau Empire p65
Heavy Burst Cannon (Standard) 36" 6 4 Heavy 8 65 Codex: Tau Empire p65
Ion Accelerator (Nova-charge) 72" 9 2 Ordnance 1, Gets Hots, Large Blast, Nova-charge 66 Codex: Tau Empire p66
Ion Accelerator (Overcharge) 72" 8 2 Heavy 1, Gets Hots, Large Blast 66 Codex: Tau Empire p66
Ion Accelerator (Standard) 72" 7 2 Heavy 3 66 Codex: Tau Empire p66
Longshot Pulse Rifle 48" X 5 Rapid Fire, Sniper 66 Codex: Tau Empire p46
Markerlight 36" - - Heavy 1, Target Acquired 68 Codex: Tau Empire p68
Missile Pod 36" 7 4 Assault 2 66 Codex: Tau Empire p66
Networked Markerlight 36" - - Heavy 1, Target Acquired 68 Codex: Tau Empire p68
Pulse Carbine 18" 5 5 Assault 2, Pinning 66 Codex: Tau Empire p66
Pulse Rifle 30" 5 5 Rapid Fire 66 Codex: Tau Empire p66
Rail Rifle 30" 6 1 Rapid Fire 66 Codex: Tau Empire p66
Seeker Missile 72" 8 3 Heavy 1, One Use Only 66 Codex: Tau Empire p66
Smart Missile System 30" 5 5 Heavy 4, Homing, Ignores Cover 66 Codex: Tau Empire p66
Twin-linked Smart Missile System 30" 5 5 Heavy 4, Homing, Ignores Cover 66 Codex: Tau Empire p66
 
Brought 2 Riptides just for you this time :p

I have a room up, it's locked but just let me know when you want in.

Scratch that I lie, it's playing funny beggars again.
 
Great game!

I lost 7-0 which sounds although I got hammered but until the last turn if my Riptide didn't blow itself up (:D) I could have wiped out his ranger squad and won 4-3.

Really enjoyable and some more food for thought to tinker with my army list.

Cheers shami!
 
Great game, seemed very one sides until about turn 5 when I suddenly remembered we weren't going for kills and itr was very close from then on!

Highlights were the Riptide overcharging it's gun and killing itself on the last turn :D

Farseer Kinnear turbo boosted half way across the map to get linebreaker, then survived the whole army shooting at him (Ok it was only 2 skyrays a sniper drone and the Fireblade at that point!) He did Jink save from 6 missiles though :D

Actually as I've written this I've realised he shouldn't have got a jink save because smart missiles ignore cover :p But he would have got his 4+ inv Rune armour which is the same save!
 
Noooooooooooooooooooooooooooooooo!!!!! I demand he dies!!!!!!!! :p

I think a good moment was the Riptide blowing up the Fire Prism with the worlds most statistically unlikely shot as well :D

To be honest Shami had an amazing turn one which put me soundly on the backfoot (lost all my Pathfinders so no markerlights) if I had been able to take first turn it might have turned out differently.

Good game :)
 
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