I dunno what it was like before 1.0.5 but Vilethorn could easily be one of your primary weapons throughout most the game. With Jungle set you had to spam it almost none stop for minutes to actually run out of mana and with a Starband too it was absolutely impossible. It would struggle with certain enemies like worms and ones with really high def but in general it was a strong weapon. The fact it could damage through objects was the main reason and of course the way it stunlocks enemies and damages multiple ones. Its the only magic weapon that still has a place for me. The deviance for damage and the magic crits seem to have made it even more powerful though the change to the magic system has taken its toll.
They took Magic the wrong way really. It should've been done like health regen. Slow and steady and Magic weapons could've been made powerful enough to be worthwhile. Would've meant regen items and potions would actually have a place... I don't think I have ever used a Mana Potion and the only reason I'd use a Restoration Potion is because they restore twice as much hp as a Healing Potion.
They took Magic the wrong way really. It should've been done like health regen. Slow and steady and Magic weapons could've been made powerful enough to be worthwhile. Would've meant regen items and potions would actually have a place... I don't think I have ever used a Mana Potion and the only reason I'd use a Restoration Potion is because they restore twice as much hp as a Healing Potion.