Are there issues with bf4 and mantle regarding either framerate or memory usage? Any time I get a large explosion close by the game dives to single digits, in d3d it might go to 3-0 or 40 fps but remains playable when this occurs. That's @ 5760x1080 ultra.
Don't use Mantle for very high resolutions as it is a VRAM hog and you run out of memory.
DX11 is better for high resolutions as it does not have any VRAM problems.