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Poll: ** The AMD VEGA Thread **

On or off the hype train?

  • (off) Train has derailed

    Votes: 207 39.2%
  • (on) Overcrowding, standing room only

    Votes: 100 18.9%
  • (never ever got on) Chinese escalator

    Votes: 221 41.9%

  • Total voters
    528
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I was wondering. How will the 2 bundled games be distributed ? By AMD or the retailers ? Isn't it usually AMD that distribute the "free" games with launch products ? Knowing that Wolfenstein 2 hasn't been released yet and won't be released before launch, won't this pricing scheme create loads of problems ? You send proof of purchase to get your Wolfenstein 2, but there isn't "pack" written on the Invoice, but you've paid 599$, so no game ?
 
I don't want to bring back an old discussion, but as I said yesterday that AMD's "multiple smaller GPUs instead of single big monolithic GPU), in the short term is about having crossfire working. In this video, : https://www.youtube.com/watch?v=4qJj1ViyyPY
Raja is talking about getting multiple GPUs out to developers and universities to get them on board with crossfire. I think some AMD users have also reported crossfire working better in some games lately?
However I don't think you want to run 4-way vega 64 unless you live wihtin the Artic circle.

Now before someone bites my head off, AMD is also researching MCM / NUMA approach with multiple smaller interconnected dies on an interposer, but that is just very distant.



However I don't think you want to run 4-way vega 64 unless you live wihtin the Artic circle.

Most of what Raja has been talking about is moving beyond crossfire and getting developers used to using explicit multi-adaptor at a grass roots level - ultimately current forms of Crossfire and SLI are pretty limited with newer APIs.
 
If that leaked chart is correct something is definitively off with the Vega64. The core is clocked 250MHZ higher,it has 512 more shaders and 74GB/S more memory bandwidth.

Its hitting a limit there,and it makes me wonder whether that is memory bandwidth??

Could be a part of it. The highest scoring FE card on firestrike/Ultra is running 1715/1050 and it's scoring above the 1750/950 leaks we have seen. Memory overclocking also benefited Fury X a decent bit. I can't help thinking it's the lack of Rops as well. Fury X and possibly Vega don't seem to scale to well with higher clocks compared to Nvidia which would lead me to believe that something else is holding back the performance.
 
However I don't think you want to run 4-way vega 64 unless you live wihtin the Artic circle.
Hmm, with the air con in my room running there's only 7 amps left on the breaker, is that enough for 4-way Vega 64 liquid? XD

*EDIT*

/Facepalm

They don't run off the same 13A socket, there's 10A left on the breaker, that should be enough for all the Vega, bring it on!
 
Most of what Raja has been talking about is moving beyond crossfire and getting developers used to using explicit multi-adaptor at a grass roots level - ultimately current forms of Crossfire and SLI are pretty limited with newer APIs.

It would be great if one day they start automatically including support for igpu+dgpu in all new API games, of course gains won't be dramatic but could be useful, in theory better than nothing
 
It would be great if one day they start automatically including support for igpu+dgpu in all new API games, of course gains won't be dramatic but could be useful, in theory better than nothing
The problem is developer resources and market share. Developers for many games are more worried about getting ti running for users than only have an IGPU, let alone those with both, although that is a much bigger market than those with multiple discrete cards.
 
and the 1060 and rx480 are just not that price competitive as they were in the past for that level of GPU.

One small consolation is that I can not remember a time when a low-mid end card could play all the latest games so well either. Unless gaming in really high resolutions or with daft settings a 480 or 1060 will just about do everything you could want.

E:assuming the mining craze buggers off and let's us buy them
 
There was a post mentioning it that seems to be gone now :confused:

It was still where I saw it originally -

I shall limit standard card to 3pc per customer, all special editions, watercooled etc shall be 1pc per customer. End of the day I want as many people to get a chance to grab one, playing it as fair as we can!
 
One small consolation is that I can not remember a time when a low-mid end card could play all the latest games so well either. Unless gaming in really high resolutions or with daft settings a 480 or 1060 will just about do everything you could want.

Yep a 290 still easily cuts the mustard at 1080p. Games that push the boundaries on PC seem to be a thing of the past. Even at 1440p they will still run decent settings. 4k is where you need the fastest cards.
 
I was wondering. How will the 2 bundled games be distributed ? By AMD or the retailers ? Isn't it usually AMD that distribute the "free" games with launch products ? Knowing that Wolfenstein 2 hasn't been released yet and won't be released before launch, won't this pricing scheme create loads of problems ? You send proof of purchase to get your Wolfenstein 2, but there isn't "pack" written on the Invoice, but you've paid 599$, so no game ?

you usually put a code in on their website
 
Yep a 290 still easily cuts the mustard at 1080p. Games that push the boundaries on PC seem to be a thing of the past. Even at 1440p they will still run decent settings. 4k is where you need the fastest cards.

So I'm being daft considering a 1080ti for 2560x1440p? Thinking the £100 more from a 1080 (or Vega 64) is worth it.
 
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