Soldato
The game just isn't optimised yet - that's why the frame rate is lowish. It's as simple as that: running out of VRAM results in a complete loss of fluidity and it breaks the immersion completely. Simply put: the game becomes unplayable.
I've ran at 2030MB in BF3 on 680s with no discernible loss in performance compared to running at 1900MB. I think 2GB will be pushing it a bit if you game at 1440/1660 and have multi GPU. But if you don't meet both those criteria the normal rules apply. What is shown above by Matt doesn't constitute evidence either because the game ain't all that smooth even on my heavily OC'd 780.
You only need to see the 770 on its own having a higher minimum than the 690 to show that the game isn't working properly on nVidia cards at the mo neither is SLI producing scaling.
Also you're not taking into account the memory bandwidth angle - this will impact performance at super high resolution with AA applied. But VRAM amount? No way not from those numbers.
I've ran at 2030MB in BF3 on 680s with no discernible loss in performance compared to running at 1900MB. I think 2GB will be pushing it a bit if you game at 1440/1660 and have multi GPU. But if you don't meet both those criteria the normal rules apply. What is shown above by Matt doesn't constitute evidence either because the game ain't all that smooth even on my heavily OC'd 780.
You only need to see the 770 on its own having a higher minimum than the 690 to show that the game isn't working properly on nVidia cards at the mo neither is SLI producing scaling.
Also you're not taking into account the memory bandwidth angle - this will impact performance at super high resolution with AA applied. But VRAM amount? No way not from those numbers.
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