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No offence but I don't think you know what you're talking about. As I said, unless you care to elaborate with a technical explantion?
Doesn't sound likely. It's not that complex. The game just isn't optimised for us nVidia bums . Kaap doesn't need to show it - I don't think he's lying. He already said that SLI wasn't working because he was in windowed mode. Switching to full screen fixed it.
Well clearly I've a better understanding than you, otherwise you'd realise. Write a stern email to HardOCP if it's incomprehensible lol. You might be right the drivers aren't optimised as it is a beta after all. But the down low is that a reputable site has found that there is considerable stutter on the 2GB card. It's staring you in the face mate - I won't say anything more on it :/
cpu matters, I would like to see,
4ghz 4 core without HT
4ghz 6 core without HT
4ghz 4core with HT
4ghz 6 core with HT
Or such on 64 map Multiplayer.
Both amd and Intel.
Mantle might make a huge difference down the line for amd.
Beta runs ok, better than Bf3 did for me
more fun gameplay makes a huge difference.
Doesn't sound likely. It's not that complex. The game just isn't optimised for us nVidia bums . Kaap doesn't need to show it - I don't think he's lying. He already said that SLI wasn't working because he was in windowed mode. Switching to full screen fixed it.
How do you explain the 7950 boost and 760 results then? The 760 has higher minimum and average framerates : /
The problem here is neither cards have the grunt. The 7950 is also throttling no doubt as its a boost version.
The only results that we can learn from here is the Mult GPU results. Those numbers cannot be ignore. Single cards titan and below just dont have the grunt to run this high res.
But we already have reports from other users than optimisation is very good. Setter confirmed as much with his dual 670's, scotty confirmed that tri sli is working great for his titan. Think its pretty well optimised already. The only thing that can't be optimised is a 2gb frame buffer.
If kaap wants to run 1600p, Ultra +4AA with FOV 90 and video/bench it with a single 690 on 64 man Conquest large im all ears. I'm betting he'll be producing the same fps as swe clockers and other 690 users on tech forums and in battlelog.
But we already have reports from other users than optimisation is very good. Setter confirmed as much with his dual 670's, scotty confirmed that tri sli is working great for his titan. Think its pretty well optimised already. The only thing that can't be optimised is a 2gb frame buffer.
If kaap wants to run 1600p, Ultra +4AA with FOV 90 and video/bench it with a single 690 on 64 man Conquest large im all ears. I'm betting he'll be producing the same fps as swe clockers and other 690 users on tech forums and in battlelog.
The problem here is neither cards have the grunt. The 7950 is also throttling no doubt as its a boost version.
The only results that we can learn from here is the Mult GPU results. Those numbers cannot be ignored. Single cards of titan and below just don't have the grunt to run this high res.
I will fire over an email now Paul. Sorry for my part in ruining this thread.
Will you look at that bang on what I said hwinfo64 reported 2.7GBTonester, i believe you owe me a copy of Battlefield 4. Whilst one card can not provide playable fps and exceed the 2gb limit at 1440p/1600p, two cards certainly can.
Expect the parcel force storm map to use even more vram and be more demanding than Shanghai imo as well.
http://www.sweclockers.com/artikel/17679-grafikprestanda-i-battlefield-4-beta/4#pagehead
This is what I get for a whole game of conquest.
All the settings where on ultra with 4x msaa
7970's where at stock and cpu at 4.6
Frames Time (ms) Min Max Avg
56289 938641 57 62 59.969
? But surely if vram was an issue, at that resolution, the 760 would have much worse minimum framerates than the 7950?
I'm not saying you're wrong - I'm saying there is too many doubts to make a definite conclusion. In principle I agree with your sentiment but I'm more neutral than you .
I think my GTX 690s did ok check the fps in my post above.
+1
I was not in the BF3 beta - was there a significant change in CPU/GPU performance between them, ie is there likely optimisation going to happen before release which might mean lowly i5 owners like me get a boost ?
There is an article somewhere in the early days of BF3 which benched various Intel CPUs with HT on and off, with the conclusion that HT was not necessarily a good thing at higher frequencies. Maybe the combination latest HT CPUs and W8 thread handling have reversed their conclusion.
Don't forget memory bandwidth as well - especially with AA applied at 2560 resolution.
If they don't have grunt required it won't matter how much vram they have.
Look at the 770 SLI vs 7970 crossfire results for an indication.
I'd rather see a fraps bench for a whole round on 64 man conquest large as i posted above. Use one 690 as well like swe clockers and copy the settings used.
Your screenshots are nice But you're either looking at the sky or standing in an empty street.
I am reinstalling the game now and will give it another go.