*** The Division Thread 2.0 ***

the game has always been worth getting for the main game experience...

they are tweaking the end game experience to be more balanced...

Currently the PTS is frustrating as you wait DELTA wait DELTA.....
 
jumped straight on the PTS last night with no deltas..

first time on, had a couple hours running around doing solo side missions/encounters in tier1. felt nice. geared at a nice rate on the supplied char. got a free weekend to do some more.
 
worth getting the game now then?

Yes! It always has been for the 1-30 experience but the post 30 experience was a bit lacking unless you were part of a group. Further on from that, the hardest stuff basically required a very well geared group with good synergy between builds.

So now, they have modified the game to continue the linear progression that you experience 1-30, post level 30 as well so it is now more feasible for more people to do everything in the game.

Heroic modes on incursions etc I still don't know how it will be in comparison, but I am very keen to find out as soon as possible now.

1.4 wont be out until October, but to summarise - yes, get the game even just for 1-30 at the moment.

**************

Cant wait to see what my builds look like later on the PTS if they go ahead with it. Sentry, reclaimer, tactician, for PVE and Alphabridge, Deadeye for PVP.
 
Had a good blast today on the new PTS, all going well.

Had a bit of a rage when I first logged in and saw I could get my armour cap past 47% on my current gear but an hour later, if even and I had replacements and my armour is now at 55%.

Running around DZ6 with it in a group, and clearing a landmark solo is all good with it.

Need to finalise a few builds tomorrow but so far, liking the phase 2 PTS a good bit more!

Drop rate is still amazing, just more balanced with HE vs GS.
 
Hi there, I posted this in a seperate thread yesterday but got no replies, hope you dont mind me asking here, I'll copy/paste my original question:

Hi there, please can you help by helping me to find a cut scene fix for The Division in-game Cut Scenes?

The rest of the game runs perfect in 21:9 Ultra Wide but the cut-scenes are in letterbox mode.

I've done a lot of searching on google and I found a great tool that fixes other games called Flawless Widescreen but it doesn't yet support The Division.

EDIT: Also it says on this website http://pcgamingwiki.com/wiki/Tom_Clancy's_The_Division that "Most cutscenes are pillarboxed 16:9" but some of my other games were the same but then they were fixed really easily with Flawless Widescreen which is an amazing tool.

Thanks in advance.
 
is the low level zones still popular or is most high level now?

You mean in the DZ?

Low level still seems popular in the normal game, but a lot more people use it to go rogue as they don't have to worry about the NPC's as much.

In the PTS server for 1.4, the whole DZ is popular as the same level of gear drops everywhere, just more of it drops in the higher DZ areas.

Hi there, I posted this in a seperate thread yesterday but got no replies, hope you dont mind me asking here, I'll copy/paste my original question:

I think your quote answered your own question to be honest.

Flawless widescreen doesn't support div, the wiki states 21:9 is pillarboxed on cutscenes so there isn't a way to fix it.

The only other thing you could try is to find a setting for the cutscenes in one of the .cfg files but I doubt they will be there unfortunately.
 
Well....I wont be playing this game anymore :(...as my Uplay now logs me into a Uplay account I dont have or know ....WTF

all my games are gone ( crying )

is there a way to login to my uplay account using my user name instead of an email addy please does anyone know ?..as I cant remember what email I use for it ( it started to ask for the email last night )

thanx.

OK so it seems I was trying to login using the wrong Email addy ...but was able to sort it out with help from Uplay over the phone ( not crying anymore ) :)
 
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Well....I wont be playing this game anymore :(...as my Uplay now logs me into a Uplay account I dont have or know ....WTF

all my games are gone ( crying )

is there a way to login to my uplay account using my user name instead of an email addy please does anyone know ?..as I cant remember what email I use for it ( it started to ask for the email last night )

thanx.

OK so it seems I was trying to login using the wrong Email addy ...but was able to sort it out with help from Uplay over the phone ( not crying anymore ) :)

Drama queen haha! :) It was funny when the PTS first launched, a lot of people on reddit were like...uplay logged me out and I cant remember the password HALP!

All incursions now done on heroic in the PTS with undergeared people in the new scaling of 1.4(geared in 1.3) in World tier 4.

No real tactics to be honest, just communication, no smart cover, no reclaimer, no high SP.

Game is too easy now for groups. I might try one of them solo at some point and see what its like but until they fix the electronics scaling there may be no point.
 
Had a quick look on the PTS.
2 things stood out. Toughness on live server is 4xx and 2xx on the PTS, quick skim of the patch notes and I can't see a reason for this, but I'm sure Gamble will know it :)
Skills only start there cooldown after they are used and expired. Well this made me cry baby tears. I can see it in the notes but I don't get the reason behind it.

Or if you spec electronics, can you get the cooldown to be next to nothing?
 
The gear sets have been reworked, might be a bonus you no longer have?

Mine was about the same.

Had a run around solo tier 4 doing Intel today. Was good, quickly got a set of 3 striker 229.

Had a 300dps police mk7 Mr drop, that sounds fun..

Few little odd bugs, heal "clouds" not disappearing, can't equip a mod to my new holster. Had a LMB named boss with a backup squad of rikers which was a new one..
 
Had a quick look on the PTS.
2 things stood out. Toughness on live server is 4xx and 2xx on the PTS, quick skim of the patch notes and I can't see a reason for this, but I'm sure Gamble will know it :)
Skills only start there cooldown after they are used and expired. Well this made me cry baby tears. I can see it in the notes but I don't get the reason behind it.

Or if you spec electronics, can you get the cooldown to be next to nothing?

Armour and stamina now interact differently to create the toughness stat, also armour mitigation is tiered depending on what world your in, so you need more armour to get the same level of mitigation as the live server.

Ex live server gear will have lower armour levels that new 229 level gear will. massive have already stated the gear you transfered over with will be significantly different to drops picked up in the PTS.
 
Had a quick look on the PTS.
2 things stood out. Toughness on live server is 4xx and 2xx on the PTS, quick skim of the patch notes and I can't see a reason for this, but I'm sure Gamble will know it :)
Skills only start there cooldown after they are used and expired. Well this made me cry baby tears. I can see it in the notes but I don't get the reason behind it.

Or if you spec electronics, can you get the cooldown to be next to nothing?

Armour mitigation formula had been modified. If you specd armour in 1.3 to be close to the 75% cap, ie just over it, you will now be at 40-44% armour mitigation in 1.4 in world tier 4. That is out of a maximum of 70% mitigation which is currently not confirmed as working as 60% shows everywhere. That explains the toughness and I saw the same.

Not all skills are like that. Ultimates have a 30s cooldoen for the group to prevent ult linking, smart cover cools down upon expiration as does health station family and a few others.

Roller balls, turrets - they start their cool down upon deploy.

Speccing into electronics wont adjust those perimeters for stuff like health stations etc but will reduce the cool down greatly.

At the moment 90k sp is the sweet spot for skill as you are getting maximum gains from minimal electronics. Everything after that is unfortunatlry neglible gains as the diminishing returns kicks in way too early st the moment as their formula starts at electronics level 0, but in reality, we are roughly 2k specd at lvl 30.

This means an electronics support build is crap as having 90k sp with perf mods for say....pulse/sc damage res will give you more than someone who has between 120 and 150k sp.

Ex live server gear will have lower armour levels that new 229 level gear will

That's not true. Massive are adapting 1.3 gear into 1.4 gear with the exception of performance mod slots.

So if you had a god roll holster with 759 on each stat, you will get 1008 on each stat upon migration.

I have a predator mark glove from 1.3 that I am using in 1.4 as the armour is higher than 1.4 drops I have had.

Recommendation is to keep god roll vests, masks, gloves from 1.3 as they will be good in 1.4, even as a base to start with.(if they dont nerf it)
 
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