The Elder Scrolls V: Skyrim announced

Because in almost any game when I finish the main quest, I stop playing. For me it feels as if there is no purpose playing once I've saved the world, so I get bored.
I agree, in the vast majority of games I also tend to lose interest once the main story is done with.

The point I'm trying to make here, the main quest in Skyrim is in no way at all the main driving force behind the game. Any time restraints or conditions to the main quest are entirely self imposed in Skyrim. What I'm questioning is why people feel the need to do this when the game goes out of its way to show that it's completely unnecessary.
It's psychological and I think it applies to more players than you think. When I played rage and finished it, none of the extra side quests I could have done interested me anymore. Game was done and dusted as far as I was concerned. Klo is right in that once a main story has concluded and the world has been saved, then for many players everything else becomes rather pointless. But before the main quest is done, we are still inspired to do side quests. It's all in the mind really. I'm hoping when I've done the main quest that I want to continue the game, but I don't know until I've finished it and yes, I've been avoiding it too. I suspect I'll continue as it's so epic.
I'm not sure the theory behind it is in question, more so the logic behind applying that theory to Skyrim in particular.
 
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I'm not sure the theory behind it is in question, more so the logic behind applying that theory to Skyrim in particular.

This pretty much.

The main quest in Skyrim is just a quest in your log that you are supposed to be doing to 'complete' the story. It doesn't stop you exploring and it certainly isn't a priority or something you are building yourself up for to overcome (since people have said they completed it at lvl12). On the one character I would rate completing the Dark Brotherhood questline of more importance, or joining the Stormcloaks to wipe out the Imperials. The main quest is just what you set your sights on for the moment...
 
Iirc I spent about 3hrs in Blackreach. Upon going in there I was expecting it to be another medium sized dwemer dungeon. Bugger me it just wouldn't end! Upon leaving there I had enough dwemer artifacts to smelt a ton of ingots.
 
Persoanlly I think once I have completed the main quest I will be less motivted to play the game hence I want to do other things 1st.

its like wacthing lord of the rings and in 1hour the main quest is over and they fidn they ring and defeat the baddies but then there is 8 more hours of extra footage post the ending. Why would you watch it?
 
Main quest was the first one i finished, thought it was very good actually, probably finished it around the 80 hours mark. Then after that I started the Mages and completed it, then the Thieves and then the DB.

I have not even started the Civil war or Companions lines, despite playing 120 hours. I haven't played it in over a month now though. Next playthrough I will do the thieves guild and companions first and not bother with the DB(and maybe the mages). I will probably put off the man quest a little bit as well, and just do everything as it comes naturally.

I do think the game plays best if you do the main quest fairly early though.
 
The point I'm trying to make here, the main quest in Skyrim is in no way at all the main driving force behind the game. Any time restraints or conditions to the main quest are entirely self imposed in Skyrim. What I'm questioning is why people feel the need to do this when the game goes out of its way to show that it's completely unnecessary.

Well, from my perspective I thought the main questline was the main driving force behind the game.

For all I knew, completing the main quest would stop dragon encounters. I thought you were trying to wipe out the dragons once and for all. The only way I would have known this isn't the case would be to have googled it, which I was trying not to do too much as I didnt want to spoil it.
 
Persoanlly I think once I have completed the main quest I will be less motivted to play the game hence I want to do other things 1st.

its like wacthing lord of the rings and in 1hour the main quest is over and they fidn they ring and defeat the baddies but then there is 8 more hours of extra footage post the ending. Why would you watch it?

...these analogies are getting worse. It is NOTHING like watching an hour of post-ending footage in LOTR.

Had a great time doing the quest for Azura's Star. Plus I finally got to Aspect of Terror in the Illusion line and because its glitched, it gives all your fire spells an extra 10 damage (since they have a fear aspect) so now my Flames spell does 18 per second. God knows how Lydia managed to survive so well. The Ascendant Necromancer was an interesting fight though... took 5 minutes to kill him because he could heal for half her bar. Eventually cornered him (Fear is silly) and beat him down after a few heals when some lucky staggers and a shout stopped him healing long enough to kill. Now all thats left is the final part... and Fireball spamming Dremora is a little too much for me to handle ><

There really is nothing like peeking round a corner, spotting 2 people sat talking at a table and throwing a Frenzy spell at them, then having them both get up and start killing each other ^^
 
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Well, from my perspective I thought the main questline was the main driving force behind the game.
How can it be if you spent most of your time avoiding it? :p
For all I knew, completing the main quest would stop dragon encounters. I thought you were trying to wipe out the dragons once and for all. The only way I would have known this isn't the case would be to have googled it, which I was trying not to do too much as I didnt want to spoil it.
A fair point, games have conditioned us to believe there will be some form of finality to finishing the designated main storyline. Bottom line is everyone is free to play the game as they choose, I'm just pointing out that the main questline doesn't have the same decisiveness typically seen in games today. I should also say I don't think it hurts the experience to hold off doing it, I just don't think there's a benefit either.
 
So when does the game actually ever end? when u have completed every possible quest then there is no reason left to play the game?

Is this the final end? And how many hours would that take? A long time?

I mean what can you do if there are no quests left and you have discovered every location and cleared them that is the final end right?
 
Because in almost any game when I finish the main quest, I stop playing. For me it feels as if there is no purpose playing once I've saved the world, so I get bored.

Thats what happened to me. I finished the main quest (at level 34), then instantly stopped playing, like an automatic reaction. I seem to do this on any game I complete, no matter if there are still side missions to do.
 
Thats what happened to me. I finished the main quest (at level 34), then instantly stopped playing, like an automatic reaction. I seem to do this on any game I complete, no matter if there are still side missions to do.

There are some really good side missions, but its finding them that might cause the a problem.
 
..The Ascendant Necromancer was an interesting fight though...

<snip>

There really is nothing like peeking round a corner, spotting 2 people sat talking at a table and throwing a Frenzy spell at them, then having them both get up and start killing each other ^^

He was a royal pain in the rectum! Thankfully I thought to use the Sanguine Staff which helped take the heat off of me so I could charge him, quaff a load of stamina potions and smash his skull in with my trademark, "Mace to da face!" :p Took a couple of goes though as he kept healing and Lydia kept getting herself killed.

I often forget about stuff in my inventory that could make things easier.. d'oh.

I haven't bothered learning Frenzy yet as it's not really my style, but I might give it a go for the Lulz now. :D
 
He was a royal pain in the rectum! Thankfully I thought to use the Sanguine Staff which helped take the heat off of me so I could charge him, quaff a load of stamina potions and smash his skull in with my trademark, "Mace to da face!" :p Took a couple of goes though as he kept healing and Lydia kept getting herself killed.

I often forget about stuff in my inventory that could make things easier.. d'oh.

I haven't bothered learning Frenzy yet as it's not really my style, but I might give it a go for the Lulz now. :D

I always forget about Staffs that I have in my inventory too. Though the only reason I'm doing the Black Star quest is because I need something to be able to recharge my Orcish Dagger of Consuming (Absorb 10 health on hit).

Illusion can be hilarious but I'd be wary about trying to use it without perks invested. Dual Casting doubles the level effected by the spells which could make some of the Adept spells more usable but still extremely expensive and liable to fail on higher level enemies unless you also take Animage and Kindred Mage. Frenzy is the only one I haven't got the extra perk for yet and if I use the bog standard 'Fury' I do sometimes run into enemies it won't work on unless I dual cast or use Frenzy instead.

Fear spells are golden though. Calm stops an enemy attacking but wears off the moment you attack them. Fear just works for its duration no matter what you do to the target so you can spend the whole time chasing them around like some sort of deranged pervert :p

I am totally screwed against the Dremora though. Immune to all Illusion spells until you get the perk (I think) and they lob fireballs continuously.
 
I am totally screwed against the Dremora though. Immune to all Illusion spells until you get the perk (I think) and they lob fireballs continuously.

I presume that means you've had to face some.... won't say much else in case it's a spoiler but the last part of the Black Star quest took me a few goes. Grrr.
 
So when does the game actually ever end? when u have completed every possible quest then there is no reason left to play the game?

Is this the final end? And how many hours would that take? A long time?

I mean what can you do if there are no quests left and you have discovered every location and cleared them that is the final end right?

there is no "final end". the game has infinite quests, the system randomly generates them from various NPC's so you can play forever if you so wish.
 
Just finished my 301st quest/objective.. I wonder how many there are left to find, other than the repeatables..

The reward was nice though..

 
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