Now whether it's a terrible bug ridden mess on release is another issue.
Is Skyrim a Bethesda game?
I would be very surprised if the main quest is over 30 hours...
Now whether it's a terrible bug ridden mess on release is another issue.
I just hope it isn't like Oblivions, with those ******* gates meaning you had to finish it to get any decent exploration done.
Given it's designed for consoles it shouldn't bring any PC to it's knees
Now whether it's a terrible bug ridden mess on release is another issue.
Like Rage was and yet i get an fps drop to the likes of which i haven't seen since running my 1st pc (slideshow anyone?)
Again, see Rage
But back to the topic at hand, I have cancelled my pre-order for skyrim because of ^ that game just so that i don't buy another mess. Been stung once too often in this regard this year.
Ill wait-and-see what it's like on release before commiting to buy it.
Eh? The gates never replaced anything, just dotted the landscape. And even then, they only appear after you rescue Martin (I think) and only in a small number. They get more frequent after Cameron escapes I believe.
They certainly don't stop you doing any 'decent exploration'. Hell technically the Oblivion Gates are sidequests themselves...
Like Rage was and yet i get an fps drop to the likes of which i haven't seen since running my 1st pc (slideshow anyone?)
Again, see Rage
But back to the topic at hand, I have cancelled my pre-order for skyrim because of ^ that game just so that i don't buy another mess. Been stung once too often in this regard this year.
Ill wait-and-see what it's like on release before commiting to buy it.
Bethesda had nothing to do with the making of that failed game
No, but they were a well respected developer and no-one expected them to drop a bugged mess like Rage on people. Just like Bethesda really.
Anyone who pre-orders anything these days is just asking for a slap in the face.
A Bethesda QA tester has set the early pace for The Elder Scrolls V: Skyrim speed runs, completing the forthcoming RPG epic in an impressive two hours and 16 minutes.
As detailed over on the Bethesda Blog, a representative from Bethesda QA - Sam Bernstein - took on a rep from the development team - Jeff Browne - in a speed run contest to celebrate the game heading off to retail.
Bernstein finished the game's main quest in a time of 2:16:10 - just 20 seconds faster than Browne. No cheats were permitted, and apparently both contestants took a different route through the game.
Bernstein's prize? A modest trophy, pictured below, and a pie of their choice baked by director Todd Howard.
The blog post was at pains to point out that it might take the average player rather longer to polish the game off - "our developers have years of experience under their belts and know all the ins and outs for speeding through the game."
The pre-release speed run face-off seems to be becoming a Bethesda tradition. In an identical contest held before Fallout 3 went out into the wild, Bernstein again pipped Browne to the prize, wrapping up the game in just 75 minutes./quote]