I cant really be arsed looking through the entire thread - but whats with all these random comments i keep hearing regarding it being fail on the PC?
So is this going to be complied for 64-bit systems for the PC version or are we still going to be limited by how much ram it's uses?
Is anyone else a bit bothered that Skyrim only needs 6GB space? Considering it appears to have much improved on graphics/animations etc over Oblivion, it only uses an extra 1.6GB. What does that say for the amount of content?
I cant really be arsed looking through the entire thread - but whats with all these random comments i keep hearing regarding it being fail on the PC?
Hmm i just checked the Steam page for this and i don't see any achievements listed . Will the page be updated with them near release or will it have none at all?
Not at all - Just Cause 2 was about the same size and the environment was huge and diverse. Star Wars Unleashed was roughly 30Gb and had nothing to show for it. Depends how they have designed the game.
Generally that the PC version will have no more content than what current gen consoles (and even controllers) are able to cope with, and current gen consoles are old. We can only speculate on exactly how much this has limited the potential of the game. It looks like it will be very good regardless.
mods = extra content = your point is invalid
True. However it would have been nice to see what modders could do with the game if the engine supported x64bit and DX11.
doesn't dx11 lt you do stuff that looks the same as 9 but for much less system resources/overhead though?
oh and update on the merp project
will it be out before the 24-25 of November as i have days booked off for then so will fill them with this if it is
People seem to want to find bad things with this game, its little wonder so few details are released to be honest. Its going to be a newer, bigger, prettier Oblivion in the case of the very worst possible scenario, sounds good to me.
Unfortunately consoles largely dictate the limits of the majority of games nowadays, most games are made with consoles in mind, but again I dont see that as a really bad thing. I think people have unrealistically decided that anything less than the absolute bleeding edge in terms of performance means a game wont be any good....I dont understand where this has come from.