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**THE NVIDIA DRIVERS THREAD**

No more crashing in 385.41 so doesnt bother me. Maybe its a Firefox Quantum update that broke drivers - guess it cant be if it works fine on old drivers
 
Weird.

I'm running FFQ on W10 with the latest NV drivers with no issues apart from the odd webpage crashing infrequently.
 
391.35 drivers have been working flawlessly for me on chrome and games, haven't seen chrome crash though in a very long time though (2yrs+).

Had them installed on Windows 10 creators update and now on Windows 10 spring update (17133.1).
 
I’m so surprised with the 32 bit part. I think 2008/09 was the last time I ran on 32 bit when I only had 2GB of memory.
 
32bit should have been killed years ago. MS should be next to drop it.

When I got Windows 7 Ultimate on release I was so confused and shocked that a 32bit disc was included. Same goes for Windows 8 Pro. Vista I could understand.
 
The last time I used 32bit was on XP, been 64bit for every windows release since vista.

I can understand a while ago companies wanted to keep 32bit around so they can run 16bit programs but it's 2018 it's time to move on.
 
Game Ready 397.31 WHQL Released.

Highlights
Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-one.

Game Ready
Provides the optimal gaming experience for BattleTech and FrostPunk.

New Features
  • NVIDIA RTXTM Technology
    Developer preview for NVIDIA RTX ray tracing technology for DirectX 12. NVIDIA RTX supports the Microsoft DirectX Raytracing (DXR) API on NVIDIA Volta GPUs. In order to get started with developing DirectX Raytracing applications accelerated by RTX, you’ll need the following:
    • NVIDIA Volta GPU
    • NVIDIA driver version 396 or higher
    • Windows 10 RS4
    • Microsoft’s DXR developer package, consisting of DXR-enabled D3D runtimes, HLSL compiler, and headers
  • Vulkan 1.1
    This driver release provides full support for the new Vulkan 1.1 API and passes the
    Vulkan Conformance Test Suite (CTS) version 1.1.0.3.
  • HD Audio
    This driver adds new sample rates 32 kHz, 88.2 kHz, and 176.4 kHz to the HDMI
    device for all GPUs.
  • Display Driver Standalone Installer
    The standalone display driver installer now removes extracted files after installing the driver, leaving a smaller footprint on the hard drive.
  • Display Driver Libraries
    Added new libraries (nvdlist.dll and nvdlistx.dll) to support Optimus and MSHybrid
    notebooks.
  • NVDECODE API
    Added a new API that lets the client reconfigure the decoder resolution and other post processing parameters (such as the display resolution, cropping rectangle, and aspect ratio of the decoded frame) without having to destroy and recreate the decoder instance. This API is useful in scenarios where the decoder instance initialization time takes up a significant portion of the overall decode execution time; for example, in back-to-back decoding of multiple short clips of different resolutions.
    The new API will be included in Video Codec SDK 8.2, which is expected to release in
    late Q2 2018.
  • Application SLI Profiles
    Added or updated the following SLI profiles:
    • Descenders
    • Frostpunk
    • Warhammer: Vermintide 2
    • Far Cry 5
  • 3D Vision Profiles
    Added or updated the following 3D Vision profiles:
    • Descenders – Good
    • EVE Valkyrie – Warzone – Good
Fixed Issues
  • [GeForce GTX 1080 Ti][Doom]: The game crashes due to the driver reverting to OpenGL 1.1 when HDR is enabled. [2049623]
  • [GeForce GTX 1060][Far Cry 5]: The game crashes after a few minutes of game play. [2096077]
  • NvfbcPluginWindow temporarily prevents Windows from shutting down after launching a Steam game. [2068833]
  • [Firefox]: Driver TDR error may occur when using Firefox. [2049523]
  • [GeForce GTX 1060][Rise of Tomb Raider]: Flickering/corruption occurs when opening the in-game options UI. [200351146]
  • [NVIDIA Control Panel][SLI][Diablo III]: With V-Sync on and SLI enabled, the game freezes after switching windows (ALT+TAB) a few times. [1951584]
Known Issues
  • [Microsoft Edge][HDR] With HDR turned ON, video playback in full-screen mode on an HDR display may cause corruption of the video and desktop. To recover, manually turn the monitor OFF and then back ON. A future driver
  • [Far Cry 5]: Green flickering occurs in the game when using HDR with non-native resolution. To work around, either quit and then restart the game while in the desired resolution, or press [Alt+tab] away from and then back to the game, or press [Alt+Enter] to switch to windowed mode and then back to full-screen mode.
  • [NVIDIA TITAN V][G-Sync]: G-Sync displays may go blank when switching between different overclocked memory clocks multiple times. [200361272]
  • [SLI][GeForce GTX 780 Ti]: There is no display output when connecting the DisplayPort and two DVI monitors. [1835763]
  • [GeForce TITAN (Kepler-based)]: The OS fails after installing the graphics card on a Threadripper-enabled motherboard. [1973303]
  • [Pascal GPUs][Gears of War 4]: Blue-screen crash may occur while playing the game. [2008731]
  • [GeForce GTX 1080 Ti]{Warhammer Vermintide 2][DirectX 12]: TDR errors may occur when changing resolutions in game. [200395335]. To work around, use the DirectX 11 game option.
  • [NVIDIA Control Panel][Surround]: NVIDIA Surround hot keys do not work. [200394749]
  • [GeForce Experience][ShadowPlay]: The “In-Game Overlay” opti

http://www.nvidia.co.uk/Download/index.aspx?lang=en-uk
 
Fine so far for me with 2x 1080 Ti's, two screens and Windows 10 1803 (17134.1)

Have rebooted a few times since I installed 397.31 and nothing odd has happened yet.
 
Just gone from AMD to Gigabyte G1 GTX1080. Ive installed the latest drivers but I can't change the led colour on the card. Im using the Aorus graphics engine app but it doesnt make any difference.

Is there a bug in this app?
 
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