Caporegime
Yeah just thinking there Matt, I don't think RT works with dx 11, in fact can you even put on the ray tracing settings with dx 11? The highest quality one will specifically state ray tracing.
I think the most telling thing to do with that video is how long it is compared to his other video comparisons where games have lesser ray tracing i.e. there is a considerable difference with RT turned on DL 2 thus a lot more to show off.
So what this tells us, it's completely subjective.I would not go that far..
Weird how all this goes from one extreme to the other. You obviously see a HUGE difference. Yet Matt plays it down and says there is not much difference.
From what I have seen you are both wrong as the truth is somewhere in between, at least for my eyes anyway
RT only looks good in some examples because without it looks so bad. I mentioned this above. Let's be honest and admit it's more that than it is the 'best ever' RT implementation.
I mean he should try it again, it needs to be on DX12 Ultimate and just to be sure restart game manually.
But still, does he not see much difference in that video either? That’s my question which he seems to be dodging
Give me some credit guys. As soon as you enable RT the game forces you to restart and run in DX12 mode, so it's not possible to try and run it in DX11 mode if you have any RT setting on and enabled.