My footage of indoor mission and bit of night play as mentioned earlier (yt takes absolutely ages to process 1080p version.... still doing the 4k version too....):
Maybe matt or someone who isn't using any RT could record and upload a video of this side mission to compare? It's not too far into the game, iirc, mission is in the church base talking to the guy in the corner bench at the bar.
Graphically at ground level I find it all very bland and certainly not as colourful and bright as the first game and I am playing on 3080 ti.
You're just too used to artificial/cartoon like lighting
But I do get what you mean, it depends on the time of the day i.e. if sun is low in the sky with dull clouds etc. then it doesn't "pop" where as during the day with a bright blue sky, the game is overly colourful looking but this is the whole point of RT, to give realistic lighting etc., much like real life too, if it is dull/cloudy or earlier in morning with lack of sunshine, then it looks dull/bland too.
Some random screenshots, character detail is rather good imo.
I think the cutscenes are using a weird mix of RT and rasterization as the lighting etc. changes when you enter and come out of the cutscene.