You need open up the the C:\Users\YOURNAME\AppData\Local\Frontier_Developments\Products\elite-dangerous-64\GraphicsConfiguaration.xml file and edit these two sections.
You only have to edit the section that applies to your settings in game, I have mine set to High in-game so I only edited the<TextureSize> entry in the <High> section. For a larger background image, just change the setting to use a texture size of 4096.
To get rid of the orangey galactic core, it's the same again. Find the entry that corresponds to what you have the in-game graphics set too and edit the highlighted entry to read -0.15 Again, I'm using the High settings so I edited the entry in the <High> section.Code:<GalaxyBackground> <Low> <LocalisationName>$QUALITY_LOW;</LocalisationName> <TextureSize>512</TextureSize> </Low> <Medium> <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> <TextureSize>1024</TextureSize> </Medium> <High> <LocalisationName>$QUALITY_HIGH;</LocalisationName> [SIZE=5][B]<TextureSize>4096</TextureSize>[/B][/SIZE] </High> </GalaxyBackground>
That's it.Code:<GalaxyMap> <Low> <LocalisationName>$QUALITY_LOW;</LocalisationName> <NebulasCount>10</NebulasCount> <NebulasInBackgroundCount>40</NebulasInBackgroundCount> <LowResNebulasCount>16</LowResNebulasCount> <HighResNebulasCount>1</HighResNebulasCount> <LowResNebulaDimensions>64</LowResNebulaDimensions> <HighResNebulaDimensions>256</HighResNebulaDimensions> <LowResSamplesCount>25</LowResSamplesCount> <HighResSamplesCount>128</HighResSamplesCount> <MilkyWayInstancesCount>8000</MilkyWayInstancesCount> <LocalDustBrightness>0.13</LocalDustBrightness> <MilkywayInstancesBrightness>1.5</MilkywayInstancesBrightness> <MilkywayInstancesSize>1.3</MilkywayInstancesSize> <MilkyWayInstancesOffscreenRTEnabled>true</MilkyWayInstancesOffscreenRTEnabled> <StarInstanceCount>2000</StarInstanceCount> </Low> <Medium> <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> <NebulasCount>20</NebulasCount> <NebulasInBackgroundCount>40</NebulasInBackgroundCount> <LowResNebulasCount>16</LowResNebulasCount> <HighResNebulasCount>1</HighResNebulasCount> <LowResNebulaDimensions>64</LowResNebulaDimensions> <HighResNebulaDimensions>256</HighResNebulaDimensions> <LowResSamplesCount>30</LowResSamplesCount> <HighResSamplesCount>110</HighResSamplesCount> <MilkyWayInstancesCount>12000</MilkyWayInstancesCount> <LocalDustBrightness>0.033</LocalDustBrightness> <MilkywayInstancesBrightness>1.3</MilkywayInstancesBrightness> <MilkywayInstancesSize>1.15</MilkywayInstancesSize> <MilkyWayInstancesOffscreenRTEnabled>false</MilkyWayInstancesOffscreenRTEnabled> <StarInstanceCount>2000</StarInstanceCount> </Medium> <High> <LocalisationName>$QUALITY_HIGH;</LocalisationName> <NebulasCount>30</NebulasCount> <NebulasInBackgroundCount>40</NebulasInBackgroundCount> <LowResNebulasCount>16</LowResNebulasCount> <HighResNebulasCount>1</HighResNebulasCount> <LowResNebulaDimensions>64</LowResNebulaDimensions> <HighResNebulaDimensions>256</HighResNebulaDimensions> <LowResSamplesCount>35</LowResSamplesCount> <HighResSamplesCount>138</HighResSamplesCount> <MilkyWayInstancesCount>16000</MilkyWayInstancesCount> [SIZE=5][B]<LocalDustBrightness>-0.15</LocalDustBrightness>[/B][/SIZE] <MilkywayInstancesBrightness>1.0</MilkywayInstancesBrightness> <MilkywayInstancesSize>1.0</MilkywayInstancesSize> <MilkyWayInstancesOffscreenRTEnabled>false</MilkyWayInstancesOffscreenRTEnabled> <StarInstanceCount>4000</StarInstanceCount> </High> </GalaxyMap>
That's great, thanks! Will implement this myself. That orange hue is just driving me nuts.