The scariest pirates of them all...
Lol! Great stuff!
The scariest pirates of them all...
The scariest pirates of them all...
Lol! Great stuff!
Hi everyone,
With the latest beta release (2.3 Beta 2.01), we’ve enable the new multicrew feature. We are aware of various issues that are revolving around multicrew currently. Please note that these issues will be fixed in due time. However, at this point, we’ve decided to allow our beta testers to have at it, so we can start compiling any additional issues that get reported. With a feature this complex, this is very much a beta test... we implore you to make sure you raise bug reports for problems you might encounter in our bug reports forum here.
As always, we’ll be closely monitoring the situation, and if it proves that multicrew has too many issues for the moment then we’ll disable it and hammer away at it some more for a future beta build.
Thanks in advance for your feedback!
- Enabled multicrew.
- Fix to correctly handle race condition when router type discovery takes longer than mtu discovery
- Don't try and handle invalid IPV6 addresses
- Collect direct telemetry on all IPv6 sync attempts
- Prevent over-counting sync attempts in network statistics due to switching to Turn
- Exclude Teredo addresses when looking for an IPv6 network connection
- Fix credits for beta test starter pack
- Adjusted the amount of exploration ranking awarded from selling exploration data to be 50% of the credits value, 20% of the credits value of Passenger Sightseeing missions and 40% of Long Distance expedition missions
Is anyone doing the mission from Meene, where you scan alien ruins?
Is it really the 20-60mil every couple of hours people are claiming it to be?
300Ly sounds an awful long schlep each way in my crappy FdL and I'm thinking I can make more money much faster by running trade hops.
300Ly sounds an awful long schlep each way in my crappy FdL and I'm thinking I can make more money much faster by running trade hops.
My FSD is already upgraded and modded. Still a good 20+ jumps and the 900Ly one was going to take forever!!Shouldn't be too bad if you upgrade your FSD & get it modded? About an hour there, an hour back fuel scooping? An alternative might be to keep an eye on the Passenger Lounge & if something juicy comes up just buy the cabins there and then?
So I got it all geared up and headed off to indulge my Imperial captain fantasies. Got to the mail slot and suddenly found myself stationary, and then completely stuck... Switched to the nifty new exterior cameras and discovered a Beluga had arrived at the mail slot at the same time and we were both totally wedged in! Station control had enough of our incompetence and blew us both the **** up, which certainly gave me a chuckle. One can only imagine how horrified I would've been if this had happened on my main account!![]()
The only thing I think multi crew is of use for, is either exploring & saying "Ooh, come check this out!", or finding something new with same results, or the most likely "Found some noob, come help me kill for no reason".
Galaxy map in VR is a pain. You can bind stuff to move the map around OK, but unless you can touch type you are still going to have to look at the keyboard. I guess you could set up a voice attack profile to let you spell words but that's a pain.
I ended up setting loads of bookmarks - "Engineer - Blaster", "Materials - Arsenic" etc and using that mostly. The mission markers are helpful as well.
Is this game worth playing yet? I bought it in March 2015 and played for a week or so until I ran out of "new" things to do. I was just exploring and bounty hunting.