*** The Official Elite: Dangerous Thread ***

this is really quick and dirty. probably not optimal and may have forgotten something but i just threw this together (no engineering)
remember to buy from a discounted system. i use ray gateway at diaguandri but that is just me.

oh and keep out of RES for now, you are better off away from them, slightly less yeild but you are less likely to get bothered by pirates.

 
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So should I get attacked, not sure how I'm supposed to defend. When I first started mining with this ship last night, I had to divert a lot of power just to make the ship operational.

A quick tip with mining, if you are dropping into a ring to mine onto a hot spot or just a random part of the ring, i.e. anywhere other than actual nav targets classed as low/high/hazardous resource zones, then what happens is after you first drop out of supercruise and are in the ring, a few seconds later an NPC pirate will spawn into, come over to you and scan you. If you have anything in your cargo hold then they will tell you to drop it or shoot. If you don't have anything in your cargo hold then they will complain about it but will bugger off without bothering you further. It us usually the case that this only happens once after you drop in, you can stay in the ring for hours on end and no other pirates will spawn. So the trick is to make sure you have an empty cargo when you go out on a mining session, drop into the ring, wait until the pirates scan you and have left, then you can mine to your hearts content. When you are full head back to sell. If you ever go back into supercruise then back into another part of the ring or another ring altogether, BEFORE you have sold your stuff, then the pirates will still spawn in once, but since you have cargo they will attack. It's the in/out of supercruise bit which resets all sorts of spawn mechanics in this game, not just mining. Same thing happens if you ever logout whilst in a ring and log back in, pirates will spawn then also. So get into the habit of mining till full, then going back to a station. This is NPC's in general. If you are playing in Open and are dealing with actual human players attacking you, then immediately run.
 
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Run forest forest run, just save up for a bigger ship for extra hard points and some gimbled whatever and the PVE ships shouldnt be a problem as such.

So now I have the Type-6, which would be the next ship should I be aiming to save for?

remember to buy from a discounted system. i use ray gateway at diaguandri but that is just me.

oh and keep out of RES for now, you are better off away from them, slightly less yeild but you are less likely to get bothered by pirates.

What's RES? And how do you find the systems that currently have discounts? I'm sat in the Bugas system, keep coming back to Friend Terminal, feels like home now.

Same thing happens if you ever logout whilst in a ring and log back in, pirates will spawn then also. So get into the habit of mining till full, then going back to a station. This is NPC's in general. If you are playing in Open and are dealing with actual human players attacking you, then immediately run.

Thanks for that! I discovered this today. I ended my mining session last night in the belt, logged in and got set upon. It seemed there was some other security police or something there? As I didn't get shot down and he seemed to just stop attacking my ship and I supercruised away.

And I am playing in Open but never seem to come across anyone in-game.
 
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RES = Resource Extraction Site. it is a place where i go to shoot pirates, but you can mine in them and get a small bonus to the amount of stuff that comes out of the rock. not worth it if you are not in a defence capable ship.

systems controled by Li Yong-Rui (one of the major faction powers in Elite and you can filter on him in the galazy map) offers 15% discount on ships and outfitting stuff...... i usually go to Ray Gateway Diaguandri because i know they have a lot of modules but any systems controlled by him will discount what they have in stock .

to find out where your nearest pristine metallic rings are for you to mine in something like this can help . i put in Bugas but you can change to what ever, as well as how far you want to look.

 
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Anaconda, you will end up with a couple of these in the long one, one for exploring, one for mining and one you will never get around to finishing but and you cant remember why you bought it in the first place maybe a taxi, then it clicks you cant land on a medium pad so you kit out a DBX instead.

So
Python
Anaconda
Corvette - Its 6 months play just enginnering and kitting this out for general awesomeness.
 
Anaconda, you will end up with a couple of these in the long one, one for exploring, one for mining and one you will never get around to finishing but and you cant remember why you bought it in the first place maybe a taxi, then it clicks you cant land on a medium pad so you kit out a DBX instead.

So
Python
Anaconda
Corvette - Its 6 months play just enginnering and kitting this out for general awesomeness.
And then get bored of big ships and go back to the mediums which are just more fun, Python, Krait and Asp are the ships I ended up using most, hated the Anaconda and the Corvette was nice while grinding combat ranks but otherwise it's just underwhelming, all the big ships are in my opinion.
 
I like the anaconda in small doses, its the ship in elite closest to piloting an oil tanker..... its pretty cool esp in VR but its not one i use regularly as its too much of a 1 ship does it all (for PvE anyway). i hate that it has magic hull construction which means it weighs like..... 400t from memory. what is it made of? a combination of paper and polystyrene i guess and yet it can mass lock heavier ships somehow..

however big ship wise i love my T9, it is suitably slow and barge like, like a big cargo hauler should be and you bang up the credits as well as progress in community goals quite nicely in it.

also a recent fan of the T10 and i have built a type 10 mining ship...... it has teeth too, and SLF support.

The python is an incredibly versetile ship. its like the baby anaconda that can land at medium pads so really can do it all.
 
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You definitely do not want to skip the Cobra MkIII, the most fun small ship in the game for me. It be a shame if you bypassed that stage of the early game.
I would not swap my 1st 100 hrs in the game for anything... unfortunately that game (from back in late 2014 / early 2015) no longer exists. whilst i do still like the game (a lot) Frontier Developments have systematically destroyed a lot of what made the game exceptional imo....... making most of the cheaper ships skippable, there now for novelty only is one of the victims.

(my early ship progression was sidewinder - eagle - hauler - adder - cobra MK III to T6 and this took far in excess of 100 hrs over months (partly because i never sell a ship i do not have another hull of and never strip a ship to use for another ship, so i still have all my old ships and fly them now and then)

and who flies E rated gear in the game? i remember saving up to upgrade my FSD from E rated to D rated which then opened up new systems for me to jump to and trade with, or buying a new size 2 burst laser to replace my size one pulse (only one of course, it was another 2-3 hrs before i could afford a 2nd one to go with it)

i loved that feeling of progression. Now you scan 1 new plant on a planet surface and you can get paid 10million credits using a starting sidewinder.
 
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I enjoy the big ships, if i want a little ship i take the guardian XLF and leave a snow trail`s all over the place, a soft spot for the FER De Lance though but most of the time i just pootle around in the corvette feeling superior to anyone else. Not a open player myself anymore not enough consequences for murder and griefing, so Mobius PVE is my choice. Like many from day 1 worked the grind from sidewinder and it was only until i got the python did credits begin to ease up. Sat on 4 billion now and probbally tripple that in ships and equipment.

I is rich is in the galaxy lol :)
 
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I would not swap my 1st 100 hrs in the game for anything... unfortunately that game (from back in late 2014 / early 2015) no longer exists. whilst i do still like the game (a lot) Frontier Developments have systematically destroyed a lot of what made the game exceptional imo....... making most of the cheaper ships skippable, there now for novelty only is one of the victims.

(my early ship progression was sidewinder - eagle - hauler - adder - cobra MK III to T6 and this took far in excess of 100 hrs over months (partly because i never sell a ship i do not have another hull of and never strip a ship to use for another ship, so i still have all my old ships and fly them now and then)

and who flies E rated gear in the game? i remember saving up to upgrade my FSD from E rated to D rated which then opened up new systems for me to jump to and trade with, or buying a new size 2 burst laser to replace my size one pulse (only one of course, it was another 2-3 hrs before i could afford a 2nd one to go with it)

i loved that feeling of progression. Now you scan 1 new plant on a planet surface and you can get paid 10million credits using a starting sidewinder.
Agreed, the early days where there was a proper pace to ship progression really were special, I think I spent at least a month in my sidewinder, then Viper to Cobra Mk3, credits are too easy to earn for that these days and instead of rebalancing it they just added silly expensive stuff to soak them up, I'm sat on around 8 billion with a good few more in assets, I've never sold a ship and have multiple hulls of a type set up for different tasks, I was aiming for a carrier but due to the ridiculous maintenance issues with them I didn't bother.

I helped a few friends get better ships by using shared missions and can't help but think it kind of ruined the early game experience for them when I was handing them around 100 million credits at a time simply by sharing pirate kill missions with them, actually it was way more if they came along and scored a few hits due to bounties come to think about it.
 
Agreed, the early days where there was a proper pace to ship progression really were special, I think I spent at least a month in my sidewinder, then Viper to Cobra Mk3, credits are too easy to earn for that these days and instead of rebalancing it they just added silly expensive stuff to soak them up, I'm sat on around 8 billion with a good few more in assets, I've never sold a ship and have multiple hulls of a type set up for different tasks, I was aiming for a carrier but due to the ridiculous maintenance issues with them I didn't bother.

I helped a few friends get better ships by using shared missions and can't help but think it kind of ruined the early game experience for them when I was handing them around 100 million credits at a time simply by sharing pirate kill missions with them, actually it was way more if they came along and scored a few hits due to bounties come to think about it.
i am happy to give any of my friends a leg up in elite by doing missions etc, or let them snag a few thargoid kills.... but it is always with the warning that they may be skipping the best part of the game. on their head be it.

i do want a carrier however and my old way of playing would never have gotten me there. (3000hrs and 1 billion in the bank (and a fleet worth 2 billion).

i am now at about 3050hrs and have 5billion (still with 2 billion fleet) . once i get the carrier and cover its maintanence for a few years i will reimplement my gaming rules.
 
i am happy to give any of my friends a leg up in elite by doing missions etc, or let them snag a few thargoid kills.... but it is always with the warning that they may be skipping the best part of the game. on their head be it.

i do want a carrier however and my old way of playing would never have gotten me there. (3000hrs and 1 billion in the bank (and a fleet worth 2 billion).

i am now at about 3050hrs and have 5billion (still with 2 billion fleet) . once i get the carrier and cover its maintanence for a few years i will reimplement my gaming rules.
I can’t help but think this is where Elite could do so much more, be so much more. Why couldn’t you setup your own transport company and have NOC’s or even Players working for you? Or setup your own space station if you were rich enough? Or your own inter-galactic Bounty hunting company? Or even ge a registered Bounty Hunter System-wide with some advantages that come with that?
 
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