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- 23 Oct 2002
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Garp said:The Domi is an absolute workhorse for PvE combat, its so easy to get a solid armor tank going on it.
What types of NPCs were you up against? As they were Amarr type, surely they were using Lasers? In which case you'd have been fine with something like:
2 x LAR (T2 preferably, 'accomodation' vestment if you can't use T2)
1 x EM active hardener
1 x Thermal active hardener.
1 x Thermal Passive
then just fill up the rest with CPRs. You should pretty much be able to run all that near indefinately, and soak up a ridiculous amount of damage.
It wasn't running out of cap that was the issue, it was just the sheer amount of damage coming my way, hence bumping up the resistances. One thing I noticed though - When I was hit by a missile, say a bloodclaw light missile, without the active hardeners running, I'd get hit for 36 points of damage. But with the actives on, it only went down to about 32, so it it actually worth running passives AND actives alongside each other at the expense of not running CPR's? Seems to me that once you get up to a certain level of resistance, damage isn't reduced all that much.
The whole thing does my lemon in a bit, but I'm getting a handle on it Angel setups however.... urgh! can't find a resistance setup that works too well.