The Official Hearthstone : Heroes of Warcraft Thread

Golden commons DE into 50 dust, 10 more than a normal common takes to create. I wouldn't bother dusting them unless they are currently a "changed card" due to a patch in which case they are worth a ton and you should DE them immediately. Lore Walker Cho is not a popular card due to his effect on both players, you can either take the chance that they might fix him in a patch later or you can dust him now for an epic.

There's probably a deck that can play him but as he can be removed fairly quickly and spells are more common around the midgame, I don't see him being popular aside from some crazy defensive deck.
 
The amount of disconnections I'm getting in this is severely testing what little patience I have; especially when I'm playing arena and given a loss because of it. Though the latest bug of winning an arena match and been given a loss topped that for a moment.
 
Is it worth dusting Hogger? In theory he is awesome but I'm yet to actually get a chance to drop him behind pre-existing taunts, because if you drop him and the only taunt is his gnoll, they both get wiped out seriously quick by the time you can afford him.

Maybe he'd be epic in a druid deck though, with +2 mana and empty crystals in play, maybe even the coin.

If I dusted him though, I could get the hyena and the card that summons a load of charging dogs and then some with the dust, which would take my hunter from being kinda meh to pretty badass.
 
Is it worth dusting Hogger?

Hogger is only really viable on a turn 3 coin + innervate with Druid which can be devastating if the opponent doesn't have an early answer. Other than that he's OK if you're already winning to maintain board control. I DE'd him because I found more use out of certain Epics.
 
The amount of disconnections I'm getting in this is severely testing what little patience I have; especially when I'm playing arena and given a loss because of it. Though the latest bug of winning an arena match and been given a loss topped that for a moment.

I have been staying away from Arena since launch as the game is more buggy for me since then. The Beta was more stable last September than the version we're playing now. I guess Blizz just can't sort out some of the bugs like they thought they could.
 
I have been staying away from Arena since launch as the game is more buggy for me since then. The Beta was more stable last September than the version we're playing now. I guess Blizz just can't sort out some of the bugs like they thought they could.

Yes, I've definitely experienced more bugs & disconnects since it's been out of beta. Another bug that has just repeated on me, is as I won an arena game (opponent explodes) the game locked up and crashed to disconnect screen.
 
He might have seen pre edit when I did say 2. Which is posssible with 2 innervates though unlikely.

ahh :P

had some guy wreck me yesterday had a shaman who played a few minions i couldnt clear it, he rockbittered and gave a minion windfury then blood lusted and one turn killed me haha.
 
Up to 8-1 on my latest Arena run :)

Played a game this morning where I got dropped to 1 health with my opponent still at 20 and managed to claw back a win - so satisfying :D At the last turn we were both on 2 health (I had earthen-ring farseer'd myself a turn or two back) and both top-decking and he just didn't have an answer for the few minions I was clinging on with - must have been a tough concede for him
 
ahh :P

had some guy wreck me yesterday had a shaman who played a few minions i couldnt clear it, he rockbittered and gave a minion windfury then blood lusted and one turn killed me haha.

See, thats why I like Shaman, a lot fo times I lose 1 move away from that omg windfury rockbiter bloodlust combo, but the times it works, you can't help but love it! :D
 
Just downloaded this, not done bad only the practice rounds but now up to the druid and get getting owned :(

Whats best way to do it? collect all characters then start playing or just go at it and get exp by losing? Also whats all this crafting cards lark?

Thanks
 
I recommend you play all characters til level 10 in practice mode, see which one floats your boat and take that out into the world. I did not do this, as I love druid and just started with that and went from there.

When you get non-basic cards (i.e. not the ones you earn by levelling to 10) you can decide to disenchant them (if you don't like them, or have more than you need, for example). This gives you "dust" which can then be used to make cards you DO want.

If you do your daily quests (these will become obvious) you get gold - this can be used to either buy cards (100g) or do arena (150g) and since the minimum prize for arena is a pack of cards, I tend to choose that.
 
Golden commons DE into 50 dust, 10 more than a normal common takes to create. I wouldn't bother dusting them unless they are currently a "changed card" due to a patch in which case they are worth a ton and you should DE them immediately. Lore Walker Cho is not a popular card due to his effect on both players, you can either take the chance that they might fix him in a patch later or you can dust him now for an epic.

There's probably a deck that can play him but as he can be removed fairly quickly and spells are more common around the midgame, I don't see him being popular aside from some crazy defensive deck.

It proved handy when a priest kept casting hte rather powerful SWP but obviously he got a copy when I did it too so I think I will D/E even if I don't understand the mechanics yet. I got a golden Ghoul that gains stats whenever any minion dies.
I'm currently playing as Mage (17) but most the epics I have are for Warlock and Shamann
 
I recommend you play all characters til level 10 in practice mode, see which one floats your boat and take that out into the world. I did not do this, as I love druid and just started with that and went from there.

When you get non-basic cards (i.e. not the ones you earn by levelling to 10) you can decide to disenchant them (if you don't like them, or have more than you need, for example). This gives you "dust" which can then be used to make cards you DO want.

If you do your daily quests (these will become obvious) you get gold - this can be used to either buy cards (100g) or do arena (150g) and since the minimum prize for arena is a pack of cards, I tend to choose that.
theres a 100g reward for getting all the free cards from levelling up as well.
 
Any pointers on this mage deck I've just created? Cost me 600 dust but it synergies pretty damn well. Only trouble is it's me so I never get the draws to synergise haha.

c22hahaha.png
 
With your largest creature being a 5/5 you're betting big on a quick win / getting the right removal. You're secrets are also the quickest to pop, I don't see your arcanists lasting long without iceblock for example. You probably don't need the taz dingos, you have a lot on 4 mana and could switch it out for something else.

EDIT: I'd check out trumps free to play mage deck to give you an idea of balance you'll need for a mage deck.
 
Yeah I've realised now that those secrets don't last too long, although with the shieldmasta's being the only taunt the deck has besides mirror images, is it worth getting rid of them?
 
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