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try rtx remix marbles at 48fps is there anyway of unlocking the frame its choppy as hell with montior keyboard and mouseI said four kay!
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try rtx remix marbles at 48fps is there anyway of unlocking the frame its choppy as hell with montior keyboard and mouseI said four kay!
That requires signing up for the dev tools program right? I don't have that and not sure I cba for just marblestry rtx remix marbles at 48fps is there anyway of unlocking the frame its choppy as hell with montior keyboard and mouse
omniverse requires that but rtx remix is available for anyone now. so you can with play your marbles when you want now instead of logging in with a leather jacketThat requires signing up for the dev tools program right? I don't have that and not sure I cba for just marbles
Looking at that difference... it explains why in RPGs having 100 points in sneaking means you're invisible in what looks like a clear lit scene. Normally you'd be in the dark!I remember this mission so well!
Yeah it's such craazy difference, that No one should have to put up with archaic raster trash
Amazing how raster just looks like a dated game vs PT.
Also RR recovering lost details and sharpness and effects is cool in this example.
Have not played since the patch, sucks to be a non HW RTer with those nerfs
Sorry...edited my post. What a MISTAKE ..LOL!
Amazing how raster just looks like a dated game vs PT.
Also RR recovering lost details and sharpness and effects is cool in this example.
IMO it is not optimised enough a game, but it's free so no grounds to complain really. 37fps with no upscaling or FG and only RT is woeful for a 4090, yeah it's 100fps with FG and DLSS Perf, but then again so is Cyberpunk with path tracing - Cyberpunk with just RT Ultra and Psycho RT Lighting it's closer to 200fps lol.
UE5 has a long way to go if devs don't bother optimising when hardware RT is in use.